Digital Paint Discussion Board
Paintball 2: The Game => Help and Support => Resolved Help & Support => Topic started by: webhead on May 18, 2007, 06:30:38 PM
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I just upgraded from build 16 and when i try to start a game, the map will load, but right before it shows up i get a windows program error message. i think it says the error has something to do with "ref_pbgl.dll". any idea what's going on?
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wrong ref_pbgl.dll version maybe?
I'd say you try running the updater again.
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Somebody else had this problem with build 17. What video card do you have, and what drivers are you using? I can't think of anything that would have changed to cause that. You might try downloading the full install and do a fresh install to a different directory to see if it still crashes.
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video card is an ati x700 pro agp. and what do you mean, what drivers am i using?
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ati
There's the problem. :)
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Lol i had same problem with 16. Just need to install new drivers or something.
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ati
There's the problem. :)
yes, i know, my next card will be an nvidia. i just got this one from my friend who bought a new one.
but even still, for this game, my ati isn't a problem ... or rather it wasn't. it worked quite well before i upgraded.
Lol i had same problem with 16. Just need to install new drivers or something.
new video card drivers? i'll try it and let you know if it works.
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I'm having the same problem I can't download 16 either and I have a brand new video card and drive I don't know what they are but they are brand new and I had 16 find but then when I try to get 18 it says theres and error on like 3 files and I can't get it I get some of the fetures like the login in and other stuff but it still says I have build 16.
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wow ... umm ... big time run-on sentence, condor. hard to read. but i doubt whatever you're talking about is the same problem.
So anyway ... i upgraded drivers, and after a minor difficulty, they are installed and in working order.
but paintball still has the same error!!!
i included a screenshot of the error. i can also include the program dump if necessary.
(and yes, that's XP i'm running - just looks a little like vista cuz i made it that way.)
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Aww Sorry about the last entry. Anyway I got my build 18 to work. I did what jitspoe said and changed the place I stored it.
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ok, i'll try that next and we'll see. so is it a problem with the updater or what?
(edit: a fresh install didn't fix a thing!! this is a critical bug in build 18.)
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notice my edit on the last post.
also, jitspoe, i'd like to know what you think i should do next.
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I guess try to pinpoint the exact point at which it crashes. Unfortunately this is something that's very difficult to fix unless I can reproduce it myself and debug it.
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ok. here's another screenshot, this time with the console scrolled to the proper place.
don't know if it helps or not, but i also attached the program dump.
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Try this for kicks: in your fresh install, rename the pball/scripts directory to something else and see if the game loads. A lot of things will be messed up, but it will at least give us a hint if that's where it's crashing or not.
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yuppers. that's it. i can get into a map now.
AND... the menu backgrounds changed to the binary one.
so, what now?
(btw, thanks for your help.)
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Make a new scripts directory and try adding the scripts back one by one until you find the one that crashes.
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well, lo and behold! it's the high-res textures script, which contains the following:
gl_highres_textures 1
vid_restart
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Um, that's not a texture script. It's a config. It also shouldn't be there with a fresh install. How did you end up with that file?
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= Doesn't that line just turn high res textures on? And refresh the video?
- Twistdid -
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Yeah, if you put it in the configs directory nd exec it from the console, but it's not an rscript and shouldn't be in the scripts directory.
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ah ok i'll do that. it was from a high-res textures pack i downloaded, and i just put it back in there after i re-installed.
so looks like their instructions were slightly off.