more furniture, pictures, coffee tables...
my dad works in an office and usually its pretty cramped, i think this just needs more stuff
Sweet, did your office really have red carpet? :DIt wasn't that bright of a red, really more of a maroon, I hated it for the first few months, but after I first spilled gatorade on the floor and couldn't tell.. I loved them.
Also, just took a look at dpclans.com, are you making your own site?
But we play it 1v1 at the office a lot and it's always been a lot of fun...
But, is there a way I can make a button that when shot or pushed, will turn off some of the lights?
It IS NOT possible. Either arghRAD doesn't support non-static lights or the paintball engine doesn't.
It's a model he made, like the bigleaf2 model.
@Eiii: No lightramp? :-((((((((((((((((
I think the smiley you're looking for is:
(http://zilla-clan.net/upload/images/26224_frown-x-26.GIF)
//BSPGROUPS0001
//BSPGROUPINFO"None" "255 255 255" "1"
//BSPFAVORITES0010
//PBALL/ADOOR03_4;PBALL/AZWALL3_1;PBALL/AZWALL3_2;PBALL/B_ARROW1;PBALL/B_BRL1;PBALL/B_BRL2;PBALL/B_BRL3;PBALL/B_BRT1;PBALL/B_BRT2;PBALL/B_BRT3
//BSPCAMERAS0005
//"-61.8 35.6 78.4 0 348 261"
//"0.0 -128.0 128.0 0 0 180"
//"0.0 -128.0 128.0 0 0 180"
//"0.0 -128.0 128.0 0 0 180"
//"0.0 -128.0 128.0 0 0 180"
//BSPMAPTYPE0002
{
"classname" "worldspawn"
{
//"0000" "0"
( 96 96 -32 ) ( -96 96 -32 ) ( -96 -96 -32 ) pball/sand1 0 0 0 1.0 1.0
( -96 -96 0 ) ( -96 96 0 ) ( 96 96 0 ) pball/sand1 0 0 0 1.0 1.0
( -96 -96 0 ) ( 96 -96 0 ) ( 96 -96 -32 ) pball/sand1 0 0 0 1.0 1.0
( 224 -96 0 ) ( 224 96 0 ) ( 224 96 -32 ) pball/sand1 0 0 0 1.0 1.0
( 96 96 0 ) ( -96 96 0 ) ( -96 96 -32 ) pball/sand1 0 0 0 1.0 1.0
( -224 64 0 ) ( -224 -128 0 ) ( -224 -128 -32 ) pball/sand1 0 0 0 1.0 1.0
}
{
//"0000" "0"
( 96 96 160 ) ( -96 96 160 ) ( -96 -96 160 ) pball/azwall3_2 0 0 0 1.0 1.0
( -96 -96 192 ) ( -96 96 192 ) ( 96 96 192 ) pball/azwall3_2 0 0 0 1.0 1.0
( 32 -96 192 ) ( 224 -96 192 ) ( 224 -96 160 ) pball/azwall3_2 0 0 0 1.0 1.0
( 224 -96 192 ) ( 224 96 192 ) ( 224 96 160 ) pball/azwall3_2 0 0 0 1.0 1.0
( 96 96 192 ) ( -96 96 192 ) ( -96 96 160 ) pball/azwall3_2 0 0 0 1.0 1.0
( -224 64 192 ) ( -224 -128 192 ) ( -224 -128 160 ) pball/azwall3_2 0 0 0 1.0 1.0
}
{
//"0000" "0"
( 96 128 0 ) ( -96 128 0 ) ( -96 96 0 ) pball/azwall3_2 0 0 0 1.0 1.0
( -128 96 160 ) ( -128 128 160 ) ( 64 128 160 ) pball/azwall3_2 0 0 0 1.0 1.0
( -96 96 96 ) ( 96 96 96 ) ( 96 96 0 ) pball/azwall3_2 0 0 0 1.0 1.0
( 224 96 96 ) ( 224 128 96 ) ( 224 128 0 ) pball/azwall3_2 0 0 0 1.0 1.0
( 96 128 96 ) ( -96 128 96 ) ( -96 128 0 ) pball/azwall3_2 0 0 0 1.0 1.0
( -224 128 96 ) ( -224 96 96 ) ( -224 96 0 ) pball/azwall3_2 0 0 0 1.0 1.0
}
{
//"0000" "0"
( 96 -96 0 ) ( -96 -96 0 ) ( -96 -128 0 ) pball/azwall3_2 0 0 0 1.0 1.0
( -96 -128 160 ) ( -96 -96 160 ) ( 96 -96 160 ) pball/azwall3_2 0 0 0 1.0 1.0
( -96 -128 96 ) ( 96 -128 96 ) ( 96 -128 0 ) pball/azwall3_2 0 0 0 1.0 1.0
( 224 -128 96 ) ( 224 -96 96 ) ( 224 -96 0 ) pball/azwall3_2 0 0 0 1.0 1.0
( 96 -96 96 ) ( -96 -96 96 ) ( -96 -96 0 ) pball/azwall3_2 0 0 0 1.0 1.0
( -224 -96 96 ) ( -224 -128 96 ) ( -224 -128 0 ) pball/azwall3_2 0 0 0 1.0 1.0
}
{
//"0000" "0"
( 256 96 0 ) ( 224 96 0 ) ( 224 -96 0 ) pball/azwall3_2 0 0 0 1.0 1.0
( 256 -96 160 ) ( 256 96 160 ) ( 288 96 160 ) pball/azwall3_2 0 0 0 1.0 1.0
( 224 -96 96 ) ( 256 -96 96 ) ( 256 -96 0 ) pball/azwall3_2 0 0 0 1.0 1.0
( 256 -96 160 ) ( 256 96 160 ) ( 256 96 64 ) pball/azwall3_2 0 0 0 1.0 1.0
( 256 96 96 ) ( 224 96 96 ) ( 224 96 0 ) pball/azwall3_2 0 0 0 1.0 1.0
( 224 96 96 ) ( 224 -96 96 ) ( 224 -96 0 ) pball/azwall3_2 0 0 0 1.0 1.0
}
{
//"0000" "0"
( -224 96 0 ) ( -256 96 0 ) ( -256 -96 0 ) pball/azwall3_2 0 0 0 1.0 1.0
( -224 -96 160 ) ( -224 96 160 ) ( -192 96 160 ) pball/azwall3_2 0 0 0 1.0 1.0
( -256 -96 96 ) ( -224 -96 96 ) ( -224 -96 0 ) pball/azwall3_2 0 0 0 1.0 1.0
( -224 -96 160 ) ( -224 96 160 ) ( -224 96 64 ) pball/azwall3_2 0 0 0 1.0 1.0
( -224 96 96 ) ( -256 96 96 ) ( -256 96 0 ) pball/azwall3_2 0 0 0 1.0 1.0
( -256 96 96 ) ( -256 -96 96 ) ( -256 -96 0 ) pball/azwall3_2 0 0 0 1.0 1.0
}
}
{
"sounds" "4"
"angle" "180"
"target" "lt1"
"classname" "func_button"
{
//"0000" "0"
( -208 16 16 ) ( -224 16 16 ) ( -224 -32 16 ) pball/r_metal1 0 0 0 1.0 1.0
( -224 -32 48 ) ( -224 16 48 ) ( -208 16 48 ) pball/r_metal1 0 0 0 1.0 1.0
( -224 -16 48 ) ( -208 -16 48 ) ( -208 -16 -16 ) pball/r_metal1 0 0 0 1.0 1.0
( -208 -32 48 ) ( -208 16 48 ) ( -208 16 -16 ) pball/r_metal1 0 0 0 1.0 1.0
( -208 16 48 ) ( -224 16 48 ) ( -224 16 -16 ) pball/r_metal1 0 0 0 1.0 1.0
( -224 16 48 ) ( -224 -32 48 ) ( -224 -32 -16 ) pball/r_metal1 0 0 0 1.0 1.0
}
}
{
//"0000"
"spawnflags" "1"
"targetname" "lt1"
"origin" "0 0 144"
"classname" "light"
}
{
//"0000"
"origin" "0 0 24"
"classname" "info_player_deathmatch"
}
In place of "tree service" I had:LOL! ;D
KnacK's Lawn Care
"We do the weedwacking, so you don't get busted for wallhacking"