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Messages - Butcher

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Bugs, Feature Requests, and Feedback / IDEA-MOVEABLE OBJECTS
« on: May 14, 2004, 06:41:52 AM »
Dont remember if q2 can support this but i think it would totally put a new aspect if you could move barrels, crates , ect. by  pushing ,, or possible some objects by shooting, ... you could push crates together to block a path.. or make ur own cover.... think of the possibilitys...

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Bugs, Feature Requests, and Feedback / Re: IDEA
« on: May 12, 2004, 08:30:41 PM »
Good point on the bouncing balls... but particle trail should work..  ,,, just  a thought..  

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Bugs, Feature Requests, and Feedback / Re: IDEA
« on: May 12, 2004, 07:28:37 PM »
Dont know any coding to try the particle balls... but on a seperate install a got a skewed ball model to load and played some lan games,, couldnt get textures to work right.. but ball was more visible and . . it doesnt matter how small or big the model is the "hit" area is still the same.... you could have a ball the size of a basketball and it wdnt matter..  but if the ball is just longer  it really wdnt matter... i just thought this wld be cool.. like when someone is unloading across a path and you cant c the splatter on the other side .. u walk right into it.. this makes it more visible.plus in big maps . it looks like desert storm excrement..       even if just about 5 random particles followed closely around the ball it would look bad ass!

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Bugs, Feature Requests, and Feedback / IDEA
« on: May 12, 2004, 10:37:01 AM »
Might not work in game, pple might not like it but i think it would be cool , to have small particle trails or a skewed longer ball model.. to make the balls path more visible... kinda to creat a tracer shot..... done some testing and it creates a nice visual effect in large maps..

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Server Discussion / Re: Starting A Server
« on: May 09, 2004, 01:44:36 PM »
Cool! Thanks alot man!

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Server Discussion / Starting A Server
« on: May 09, 2004, 10:27:38 AM »
Is there a dedicated server option for WIndows?

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