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Messages - SubZero

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1
Map Graveyard / Re: newmap: Mashup
« on: August 31, 2010, 12:36:51 PM »
k cool does that mean i can play it on otb servers?

2
Map Graveyard / Re: newmap: Mashup
« on: August 31, 2010, 10:52:23 AM »
ok ill try to fix that

3
Map Graveyard / newmap: Mashup
« on: August 31, 2010, 10:14:51 AM »
just take a look around i think its pretty good

4
Map Graveyard / Re: New map: barricades
« on: August 10, 2010, 09:16:17 AM »
yeah your right im just looking for ideas or what people wana see in a map with moving barricades i was thinking of lengthening it and making more paths but other then that i dont have a clue about what people wana see

5
Map Graveyard / New map: barricades
« on: August 09, 2010, 09:32:32 PM »
it's just a basic rectangle map with mid level guns moving barricades and a lift to the flag i just need ideas and or how to make it flow better take a look at the BSP

6
Paintball 2 Discussion / Re: crosshairs
« on: November 12, 2009, 03:30:42 PM »
if your still taking suggestions i would like a crosshair like the br in halo 3

7
Mapping / Re: Weird holes in textures
« on: November 05, 2009, 08:42:50 PM »
thanks jeejee ill try that and ill try the commands for next time thanks for the advice

8
Mapping / Re: Weird holes in textures
« on: November 04, 2009, 10:01:19 PM »
im srry i don't really know what that means what can i do to fix it.

9
Mapping / Weird holes in textures
« on: November 04, 2009, 08:31:28 PM »
for some reason i have triangular holes in my wall texture i did not put them there that wall is acctually one full peice can some1 tell me what i should do


and im also wondering if any1 has a way to stop guns from moving and lean them up against things or make the gun you pick up invisible

10
General Development / Re: Coloured HUDS
« on: September 10, 2009, 11:13:39 PM »
i can't open the file o the link can some1 send me the files or put them in a diffrent link

11
Map Graveyard / Re: newmap: Street Should i redo?
« on: September 09, 2009, 03:02:31 PM »
well yeah i would start an intierly new one but keep the street concept and make the bases inside a mountain like a cave i dunno i just wana make some cars and put em on the street =)

12
Map Graveyard / Re: newmap: Street Should i redo?
« on: September 07, 2009, 08:12:42 PM »
i live in canada  :o our streets are covered in snow and we live in igloos and ride polar bears to school but mine just died so i don't like taking about it  :'(
can u detect the hint of sarcasm?  yeah ill check out the map

13
Map Graveyard / newmap: Street Should i redo?
« on: September 06, 2009, 12:02:02 AM »
it's an old map of mine i made a long time ago and im wondering if i should redo it so im asking you guys, don't you feel special  ;D here is some screenshots as well as the bsp.

14
Official Feature Votes / Re: [Feature] CO2 escaping from gun after any shot
« on: September 05, 2009, 08:22:13 PM »
Knack were talking about the smoke not liquid co2 leaving the gun why would you ever want that you would fry the board kill the internals on your gun and so on anyways he's just asking for a little puff of smoke to leave the end of the barrel when fireing to add some realism

15
Map Graveyard / Re: new map: Champion (first Beta)
« on: September 05, 2009, 07:12:41 PM »
okay
i understand the logic
by the way im gona put up a beta 5 i made some gameplay changes so it flows better

16
Map Graveyard / Re: new map: Champion (first Beta)
« on: September 05, 2009, 06:22:04 PM »
very true here is a screen shot of what a propose to do don't comment about the mis aligned textures i just put it together quickly.

17
Map Graveyard / Re: new map: Champion (first Beta)
« on: September 05, 2009, 05:49:06 PM »
okay i am all done what i think is the final version of this map but i need some advice i might take the flag cap spot and put it up on a box what i mean to say is you will have to dj to it if your not useing the roof or ice tunnel to cap

18
Map Graveyard / Re: new map: Champion (first Beta)
« on: September 05, 2009, 12:43:50 PM »
OH DAM i knew it!!!! i was looking frantically at that spot but instead of looking at the roof i was looking at the floor well anyways can u please tell me where u downloaded the textures u have music, or at least what they are called

19
Map Graveyard / Re: new map: Champion (first Beta)
« on: September 05, 2009, 09:20:25 AM »
yeah i figured that would be a problem too i had it changed before so that it did to that and the transfer grass was a diffrent color should i still put it in?

and i love the textues you have where u get em  ;D

20
Official Feature Votes / Re: [Feature] CO2 escaping from gun after any shot
« on: September 05, 2009, 12:33:53 AM »
he means the when the tank is being switched
cause you tend to lose HPA or CO2 when screwing off the tank

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