Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - delrio

Pages: [1]
1
Other Stuff / Re: ROCK ON DP
« on: March 24, 2009, 11:11:54 PM »
You all fail! Speedcore is where excrement is at, yo.

2
Issues for Committee Review / Re: Australians in Arms.(Rick & Ride)
« on: March 21, 2009, 12:57:15 PM »
Enchirrito, how could you!?

Just stay cheesey and melty, I think we'll be fine. :D

3
Paintball 2 Discussion / Re: Team arctic...
« on: March 19, 2009, 12:26:34 PM »
Wow, and I thought BaM used to be bad.

4
Other Stuff / Re: High School classes
« on: March 18, 2009, 03:51:59 PM »
All that in high school?  Crap.  All I had was java.  :P

Lucky you, all we had was Word Processing. :(

5
Other Stuff / Re: Robot Wars / Battle Bots
« on: October 28, 2008, 08:05:40 AM »
Does anyone remember which bot it was in Robot Wars that dumped Sir Killalot into the pit?

6
Clans, Matches, and Tournaments / Re: Players Joining Mid Match
« on: October 15, 2008, 10:52:10 PM »
I agree with coLa.  The roster should be established before the match and shouldn't change mid-match.

I also agree.

The worst, though, is when a clan substitutes some random in when they don't have enough people around. And it gets better. These clans usually count those as legit wins, too.

I'm talking to you, DIO.

7
Cheater Reports and Bans / Speedhack - BrueLee
« on: October 14, 2008, 04:14:42 PM »
Got this recorded a short bit ago on GT Pub 1.

Guy's name is BrueLee, it's quite obvious from the demo he is hacking.

This was somewhere between 4:00pm and 4:10pm MDT on October 14.

8
Other Stuff / Re: Need a Senior Quote
« on: September 29, 2008, 02:41:25 PM »
"You tried your best and you failed miserably. The lesson is: never try."

9
Cheater Reports and Bans / Re: CrazyRuB speedhacking
« on: September 26, 2008, 12:54:26 PM »
Pub cheating isn't okay either.

10
Other Stuff / Re: :(
« on: September 18, 2008, 02:17:21 PM »
its Rule_

That's what I get for typing before I'm awake. Fixed now.

11
Other Stuff / Re: :(
« on: September 18, 2008, 08:10:22 AM »
Take care, Rule_... I'll still be around to get owned when you get back. :D

12
Paintball 2 Discussion / Re: jitspoe's .plan
« on: September 16, 2008, 08:50:04 PM »
That's a pretty fancy gun you got there, jits.

So good to see all this effort going towards improving this game. :D

13
Server Discussion / Re: GRaFFiTi PainT: New Public Server Rotations
« on: September 05, 2008, 08:15:48 AM »
heh i dont whine about it either.
i agree flip, shreds isn't all that bad.

and lastly Cameron could you please tell snipen to take off that dumb lvl 35 requirement to switch teams. guess what, that means that players can't easily balance the teams when they're uneven.

edit: lol just noticed the other thread about that.

The level 35 stuff is a good idea on their part, I get annoyed as hell at all the idiots switching to the better team. But this is a topic for that other thread. :D

14
Bugs, Feature Requests, and Feedback / Re: Green team.
« on: September 03, 2008, 08:07:06 AM »
Black is the same color as dark parts of any given map. Yellow in really bright places may be confused with white.

:3

Blue seems to blend in with those parts of the maps, too, though... :-\

15
Server Discussion / Re: GRaFFiTi PainT: New Public Server Rotations
« on: September 02, 2008, 07:52:05 AM »
Oooh, I'm liking the lineup on pub 3. Gotta have that good old arm and blitz.

Midnight may be good to dump entirely... I know of one person who DOESN'T whine about it, and that's Henrod.

For even more fun, I'd love to see Spacecrates, but I'm happy either way on that one.

16
Mapping / Re: Alltime BEST maps.
« on: April 28, 2008, 10:23:25 PM »
Haven't played a whole lot of the maps, but I do rather enjoy shaz33 now and again, as well as propaint1.

For a ridiculously crazy time, I have to hand it to spacecrates, though. That's just insanity, and I love it.

17
Thanks for the response.

Is there any way that if there are two players spawned in the same spot, they can be offset by a little bit? That should at least be a step in the right direction. Of course, we shouldn't have to get there, but mappers won't always be careful, so unless those are fixed, the issue will still be around, but offsetting a player by a small distance should help.

18
Bugs, Feature Requests, and Feedback / Re: Power Ups!!!
« on: April 20, 2008, 03:08:03 PM »
-1 Those would absolutely ruin this game.

19
Hello DP,

I have noticed that on some rare occasions, two players will be spawned in the exact same spot. As long as neither of these players moves, they are both invincible (or just very very very difficult to hit), but can still shoot at other players.

Just wondering if this was intentional (seems unlikely) or if it's something that needs to be fixed.

-del

Pages: [1]