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jitspoe

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Re: Twilight - in progress...
« Reply #40 on: June 16, 2005, 10:29:39 AM »
Only goes through once?  I'll have to look at it -- thought it kept cycling.  It did at one point -- maybe I broke it. :)

loial21

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Re: Twilight - in progress...
« Reply #41 on: June 18, 2005, 10:05:20 PM »
screen shot?

Frye asked me to check it out

jitspoe

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Re: Twilight - in progress...
« Reply #42 on: April 11, 2006, 03:05:41 AM »
I really think we should change the name back to Lockdown.  It sounded cooler and fit the map a lot better.  Besides, we already have Twilight Encounter, which kind of makes things confusing.

Anyway, I see what I did with the tram.  I was trying to fix some other freaky thing.  I changed it back, but the freaky, flickering tram is still present.  I can't figure out what's going wrong.  There's 2 trams.  One goes through just fine, and the second one gets to the tunnel then looks like it shoots back across the track really fast, even though it doesn't physically do that.  If you actually ride on it, you'll notice it goes to the end of the tunnel and drops down as it should.

I at least got it working again and fixed a few misaligned textures, areas you can get stuck, etc.  I'm compiling it with a fastvis now.  It still needs a lot of tweaking, but I figured I'd at least get the ball rolling again.

Eiii

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Re: Twilight - in progress...
« Reply #43 on: April 11, 2006, 08:23:14 AM »
Woah, thread revival. I had completely forgot about this map.

Dirty_Taco

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« Reply #44 on: April 11, 2006, 09:37:59 AM »
Post removed
« Last Edit: July 26, 2010, 12:51:52 AM by Dirty_Taco »