Author Topic: Build 20  (Read 23378 times)

KiLo

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Re: Build 20
« Reply #40 on: December 01, 2007, 05:24:54 AM »
The best thing I can tell you to do is delete everything from the pb2 folder and all the extracted stuff.

Then just extract the .zip file to whatever directory you paintball 2 folder is in.

cusoman

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Re: Build 20
« Reply #41 on: December 01, 2007, 11:50:43 AM »
Well, if he does that he loses everything and get the modified content warning.  Say the Paintball 2 folder is located at c:/games/Paintball 2.  extract the zip file into c:/games and then say yes to all to the new stuff.  This will give u a perfect b20 without the modified content warning.
-Cusoman

EDIT:
Hi all!
I downloaded the build 20 of the link jitspoe gave us.
Then i  extracted it with winrar
and i coppied the extracted folder to my pb2 folder how can i install the build 20 now?
yours sincerely
If you now have a paintball 2 folder inside paintball 2 i suggest deleting the paintball2 folder inside paintball 2 and re un-zipping it in the manner i stated above. If you already did it in the manner stated above than you already have B20 installed.
-Cusoman

Zorchenhimer

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Re: Build 20
« Reply #42 on: December 01, 2007, 03:52:26 PM »
I'm assuming the Linux version is gonna come out with the official release?

Sonny

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Re: Build 20
« Reply #43 on: December 02, 2007, 08:43:59 AM »
I love the dl speed

wade

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Re: Build 20
« Reply #44 on: December 02, 2007, 07:39:50 PM »
zomgz <3 the dl speeds

KiLo

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Re: Build 20
« Reply #45 on: December 03, 2007, 05:45:15 PM »
Since I am running build 20 now I am putting my server up during the day sometimes so if you need to dl some stuff feel free to use my server.

Silly

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Re: Build 20
« Reply #46 on: December 03, 2007, 06:18:28 PM »
Um.. Why does it say i might get global banned if i continue

jitspoe

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Re: Build 20
« Reply #47 on: December 03, 2007, 06:25:21 PM »
Um.. Why does it say i might get global banned if i continue
Because you didn't download the new zip which fixes the check.

Silly

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Re: Build 20
« Reply #48 on: December 03, 2007, 07:03:31 PM »
umm. It still says that :(

Scope

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Re: Build 20
« Reply #49 on: December 03, 2007, 07:35:53 PM »
I'm guessing he zipped in inside of games rather then over it?

QueeNiE

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Re: Build 20
« Reply #50 on: December 03, 2007, 08:45:39 PM »
Oh scope your so smart, heres a cookie.

Silly

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Re: Build 20
« Reply #51 on: December 03, 2007, 09:59:49 PM »
But alas!

my server was runnin while i was trying to extract

:) it works


XtremeBain

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Re: Build 20
« Reply #53 on: December 04, 2007, 06:19:59 AM »
Thanks webhead for pointing out what I missed :)
« Last Edit: December 04, 2007, 07:29:28 AM by XtremeBain »

webhead

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Re: Build 20
« Reply #54 on: December 04, 2007, 06:32:22 AM »
did you just say that? :D

Because you didn't download the new zip which fixes the check.

i'd assume that fix made it into the installers.

Xena

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Re: Build 20
« Reply #55 on: December 04, 2007, 10:20:00 PM »
i dont see the download speed indicator...

edit... nevermind... wrong server :P

Spook

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Re: Build 20
« Reply #56 on: December 04, 2007, 10:50:23 PM »
i got around 650 k/s, i was amazed. Fastest map download that i've ever gotten in any game.

Sonny

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Re: Build 20
« Reply #57 on: December 05, 2007, 06:22:20 AM »
*Sonny got ~70 kb/s

XtremeBain

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Re: Build 20
« Reply #58 on: December 05, 2007, 07:27:20 AM »
i got around 650 k/s, i was amazed. Fastest map download that i've ever gotten in any game.

This makes me happy.  jitspoe was given a ton of grief and criticism when he discussed his faster download implementation ideas on the quakesrc forum (that forum is home to practically all coders working on the GPL'd Quake engines).  It looks like this is turning out to be a huge success and is an accomplishment that we should feel proud of, as a community.

Re

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Re: Build 20
« Reply #59 on: December 05, 2007, 07:30:47 AM »
I remember Quake downloads just as slow so this is so refreshing. I was able to download at around 550 k/s so I am very happy. Thanks Jits :)