Author Topic: I saw today that Mirrorr was fixed. Anyone want to fix mirror2?  (Read 2757 times)

Riddick

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I saw today that Mirrorr was fixed. Anyone want to fix mirror2?
« on: January 26, 2008, 02:16:57 PM »
ya mirror2 should be fixed to :)

Garrett

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Re: I saw today that Mirrorr was fixed. Anyone want to fix mirror2?
« Reply #1 on: January 26, 2008, 02:42:31 PM »
Is the mirror2 map file open source and what wrong with it?

RiMiNi

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Re: I saw today that Mirrorr was fixed. Anyone want to fix mirror2?
« Reply #2 on: January 26, 2008, 02:58:02 PM »
hmm why did they make it so that if you try to do the "hack" that you die? why dont they just put like a clip brush or sumthing in there?

ViciouZ

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Re: I saw today that Mirrorr was fixed. Anyone want to fix mirror2?
« Reply #3 on: January 26, 2008, 03:06:43 PM »
You can't make brushes with a .ent file.

RiMiNi

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Re: I saw today that Mirrorr was fixed. Anyone want to fix mirror2?
« Reply #4 on: January 26, 2008, 04:08:59 PM »
ah. i see hmmm. why doesnt jackal add a clip brush and re compile it?

DaRkNeSS

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Re: I saw today that Mirrorr was fixed. Anyone want to fix mirror2?
« Reply #5 on: January 26, 2008, 05:05:40 PM »
Yeah that's stupid to kill someone if they go there, what if someone is running fast and they hit it?  DJ is still around, someone just ask him to fix it or ask for the .map

Byz

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Re: I saw today that Mirrorr was fixed. Anyone want to fix mirror2?
« Reply #6 on: January 26, 2008, 05:31:50 PM »
I hate specially mirror cause of the trick. Everytime we match some1 in there we just gotta sit in base and line on the window. It sucks

RiMiNi

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Re: I saw today that Mirrorr was fixed. Anyone want to fix mirror2?
« Reply #7 on: January 26, 2008, 07:53:19 PM »
i dont think very many people even know the jumps or the paths for the rest of of the map. lol. all they do is use the trick. cap cap cap. and the map is over, pointless really. we should get the map fixed instead of killing you if you do it.  :-\

KiLo

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Re: I saw today that Mirrorr was fixed. Anyone want to fix mirror2?
« Reply #8 on: January 27, 2008, 07:23:37 PM »
This is complete BS. The map was made that way for a reason. Fix it back to normal now! >:(

Clipz

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Re: I saw today that Mirrorr was fixed. Anyone want to fix mirror2?
« Reply #9 on: January 27, 2008, 09:07:16 PM »
I havent seen Dj in years. Jackel is a different person.

Deranged

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Re: I saw today that Mirrorr was fixed. Anyone want to fix mirror2?
« Reply #10 on: January 28, 2008, 11:47:08 AM »
I havent seen Dj in years. Jackel is a different person.

*cough*trapstar*cough*

Reaver: I told you I would fix it when I was just that bored, until then have fun passing the flag through the holes and people through the cave haha.

Wouldn't really be that hard.. Thicker glass... Netting up top where that clip brush is, and a clip brush in the cave to keep people from walking through. Also complete removal of the one flag mode, since that's just messed up :P Boom Mirror2_r Minus "Exploits"

Edit: about to attempt to fix it, probably have a fixed, but broken due to decompile, version in a few minutes. If anyone could get the original map file that would be great :P

Edit2: Decompile causes more leaks than I'm willing to find and fix, small off-by-one leaks that aren't fixed by snapping to grid... meh. too bad :P
« Last Edit: January 28, 2008, 12:21:52 PM by Deranged »

jitspoe

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Re: I saw today that Mirrorr was fixed. Anyone want to fix mirror2?
« Reply #11 on: January 29, 2008, 11:36:18 AM »
This is complete BS. The map was made that way for a reason. Fix it back to normal now! >:(
Actually, it wasn't.  Originally, any time you stepped into the air while crouched, you stood up.  That made you jump up and down like a Jack Russell Terrier if you were crouched walking down a slope.  Really annoying.  I tweaked that, but as a side effect, it let you drop small distances while crouched and thus able to crouch above the window and squeeze through.

Playah

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Re: I saw today that Mirrorr was fixed. Anyone want to fix mirror2?
« Reply #12 on: January 30, 2008, 01:22:05 PM »
Finally I know why...