Author Topic: Feature Request: High-poly weapon models  (Read 27921 times)

Bono

  • VM-68
  • Posts: 193
Re: Feature : New Weapons Models
« Reply #20 on: April 03, 2010, 03:22:58 AM »
I want support MD3 models!

T3RR0R15T

  • Map Committee
  • Autococker
  • Posts: 2593
Re: Feature : New Weapons Models
« Reply #21 on: April 03, 2010, 04:52:25 AM »
Good, do it.

w3b5t3r

  • VM-68
  • Posts: 248
Re: Feature : New Weapons Models
« Reply #22 on: April 03, 2010, 08:24:00 AM »
I'm only talking about guns when you shoot, not those you pick on the field


T3RR0R15T

  • Map Committee
  • Autococker
  • Posts: 2593
Re: Feature : New Weapons Models
« Reply #23 on: April 03, 2010, 08:56:43 AM »
That are the same, i think.

w3b5t3r

  • VM-68
  • Posts: 248
Re: Feature : New Weapons Models
« Reply #24 on: April 03, 2010, 09:29:52 AM »
I don't think so, cause there's a hand more ;)

T3RR0R15T

  • Map Committee
  • Autococker
  • Posts: 2593
Re: Feature : New Weapons Models
« Reply #25 on: April 03, 2010, 09:54:17 AM »
Maybe the player model has a hand?

w3b5t3r

  • VM-68
  • Posts: 248
Re: Feature : New Weapons Models
« Reply #26 on: April 03, 2010, 10:58:48 AM »
No, it's an old game, and every weapon has a different hand, look at carbine and spyder hand

I could try to make new models if I knew which software has been used to make the one we got right now

T3RR0R15T

  • Map Committee
  • Autococker
  • Posts: 2593
Re: Feature : New Weapons Models
« Reply #27 on: April 03, 2010, 03:01:34 PM »
U can make it with Blender.


Here are some pictures from the pgp:








w3b5t3r

  • VM-68
  • Posts: 248
Re: Feature : New Weapons Models
« Reply #28 on: April 04, 2010, 01:00:38 PM »
I thought i've precised i was talking about the model of the gun while you use it, which is not the same as the one which is on another player's hand or on the battle field, these one have not been remade ever ?

T3RR0R15T

  • Map Committee
  • Autococker
  • Posts: 2593
Re: Feature : New Weapons Models
« Reply #29 on: April 04, 2010, 02:43:16 PM »
Ok, i found them:

c:\games\paintball2\pball\models\weapons

I think the folders g_*** are for the normal models and v_*** for the player's view model (which u need).


If u make new ones, don't play with it online until jitspoe said its ok.

w3b5t3r

  • VM-68
  • Posts: 248
Re: Feature : New Weapons Models
« Reply #30 on: April 05, 2010, 03:13:15 AM »
I know, i can get a ban because of custom things blahblah...

Well, got to buy a book about Blender ^^

jitspoe

  • Administrator
  • Autococker
  • Posts: 18802
Re: Feature Request: High-poly weapon models
« Reply #31 on: March 23, 2011, 07:12:32 PM »
Merging.