I'm sorry homing, but 10:17 AND 8:18 in bix's demo was just too blatant, your aim basically just cycled back and forth stopping directly on two players' heads. Before that I didn't believe it.
Sorry, but in conventional aiming, your aim just doesn't SNAP to players' heads like that. And especially it doesn't cycle back and forth between players in fractions of a second stopping on a meddling dime on them.
Also a number of other little tidbits:
1) you go on a 3 streak against [CC] then lose to .eB-? One with hax on one with hax off maybe? Who knows just throwing out ideas.
2) Bullet/want3d's aim style seems to completely change when he lags out. it doesn't seem to be as.. "precise"
3) If you hack in UrT, what's to keep that mentality from migrating into other games?
4) I know you and bullet/want3d are relatives, if one of you hacks it's not surprising that both of you hack.
I'm sorry, I'd like to believe you but those demos are just too blatant. I mean your aim doesn't even scroll between the players slowly, it just snaps dead on them instantly lol.
EDIT: Just watch baid's demo. I like want3d's 180 twitches when he gets capped on
EDIT2: It seems baid's demo is more focused on want3d, before it I though you were the only one hacking, homing, guess I was wrong. Same twitching, snapping, and player cycling. 9:20.. pretty funny. He just can't seem to get his aim to snap t othe right player
![Tongue :P](Smileys/dp2/tongue.gif)