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Digital Paint Discussion Board
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Mapping
(Moderator:
Chef-Killer
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Trees and plant life for your maps
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Topic: Trees and plant life for your maps (Read 27300 times)
jitspoe
Administrator
Autococker
Posts: 18802
Re: Trees and plant life for your maps
«
Reply #60 on:
April 16, 2009, 08:42:28 AM »
Also, on a different topic, when you use these, you should use
.md2
as the extension in your entity, otherwise the file downloading system won't handle it properly and clients won't be able to load the map if they don't have the models.
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T4iFuN
PGP
Posts: 3
Re: Trees and plant life for your maps
«
Reply #61 on:
June 12, 2009, 02:21:59 PM »
where i need to put the files ?
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T4iFuN
PGP
Posts: 3
Re: Trees and plant life for your maps
«
Reply #62 on:
August 05, 2009, 08:11:08 PM »
omg pls anyone answer me =[
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_burnt
Autococker
Posts: 698
Re: Trees and plant life for your maps
«
Reply #63 on:
August 06, 2009, 01:35:21 AM »
Models folder.......
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SuperMAn
Committee Member
Autococker
Posts: 902
Re: Trees and plant life for your maps
«
Reply #64 on:
November 03, 2009, 09:56:58 PM »
Can someone post a new link to these models?
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_burnt
Autococker
Posts: 698
Re: Trees and plant life for your maps
«
Reply #65 on:
November 04, 2009, 08:14:31 AM »
ftp://otb-server.de/pub/
There
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SuperMAn
Committee Member
Autococker
Posts: 902
Re: Trees and plant life for your maps
«
Reply #66 on:
November 04, 2009, 11:23:48 AM »
Thanks
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WarWulf
Autococker
Posts: 539
Re: Trees and plant life for your maps
«
Reply #67 on:
December 26, 2015, 11:47:49 AM »
having issues with my script not working maybe someone here can help? lol
models/ub_cliff/org/grass1
{
{
map models/ub_cliff/org/grass1.tga
alphamask
}
}
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shockk
68 Carbine
Posts: 283
Re: Trees and plant life for your maps
«
Reply #68 on:
December 26, 2015, 09:42:55 PM »
I had trouble with the grass and mushroom models as well
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Digital Paint Discussion Board
»
Development
»
Mapping
(Moderator:
Chef-Killer
) »
Trees and plant life for your maps