Author Topic: Build 27  (Read 48392 times)

KnacK

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Re: Build 27
« Reply #60 on: May 19, 2009, 05:53:04 PM »
yeaa i did but i still cant hear the footsteps and jumping aswell .. =/(


http://dplogin.com/forums/index.php?topic=16120.0

wade

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Re: Build 27
« Reply #61 on: May 23, 2009, 08:49:53 PM »
no more old models ?

wade

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Re: Build 27
« Reply #62 on: May 27, 2009, 02:41:30 PM »
r_oldmodels 1 doesn't work for me anymore in this build.
What can I do?

FluKe

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Re: Build 27
« Reply #63 on: May 27, 2009, 02:44:09 PM »
It worked for me when i did it but i got 26 again so.

Zorchenhimer

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Re: Build 27
« Reply #64 on: May 27, 2009, 05:11:17 PM »
r_oldmodels 1 doesn't work for me anymore in this build.
What can I do?

Use the new models.  :P

wade

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Re: Build 27
« Reply #65 on: May 27, 2009, 10:20:07 PM »
Use the new models.  :P

they make me lag :(

wade

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Re: Build 27
« Reply #66 on: May 30, 2009, 11:12:13 AM »
thanks for all your help everyone.. lol

Drunken-Master

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Re: Build 27
« Reply #67 on: June 22, 2009, 09:23:47 PM »
Build 27 Is Very Good But The Only Serface Specific Splat that i can here is the one for the Oil Drum

UDead

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Re: Build 27
« Reply #68 on: June 23, 2009, 01:34:14 PM »
I have found some Serface sounds, images are listed below.

Bono

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Re: Build 27
« Reply #69 on: June 29, 2009, 05:12:56 AM »
When new build? 28? ;]

T3RR0R15T

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Re: Build 27
« Reply #70 on: June 29, 2009, 10:34:48 AM »
jitspoe want make them monthly, but it looks like he has no time atm.

DuDe

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Re: Build 27
« Reply #71 on: July 01, 2009, 09:50:21 PM »
Umm having same problem wade new models are dumb i want the old models back :( anyway i can get them?

ViciouZ

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Re: Build 27
« Reply #72 on: July 03, 2009, 01:59:00 PM »
The old model files are no longer included in the installer files so the new models are used regardless of setting.

i_am_a_pirate

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Re: Build 27
« Reply #73 on: July 04, 2009, 09:00:56 AM »
RINSED! :lol:

EDIT

joke. I really don't get why people don't like the new models - they're more detailed and tbh, if they make you lag, then you're either playing speed servers with 32000people on arm, or your computer needs some serious work done to it.

DuDe

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Re: Build 27
« Reply #74 on: July 04, 2009, 12:23:40 PM »
well for one they look meddling dumb when you strafe and are so skinny just don't look right at all

yossarianuk

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Re: Build 27
« Reply #75 on: July 21, 2009, 08:43:39 AM »
Is there any sign of a fix for the random crashing on the linux version ?

Its been the same since 0.26 : http://dplogin.com/forums/index.php?topic=16798.msg164247#msg164247

If it is ogg related cant you at least temporary remove that for the linux client ?  0.23 worked fine but I can no longer go on servers on that version.

I do not want to use wine,

SkaDooSh

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Re: Build 27
« Reply #76 on: July 30, 2009, 10:16:53 PM »
Just finally got around to update my build to 27, I'm really liking the new sounds :)

jitspoe

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Re: Build 27
« Reply #77 on: August 02, 2009, 09:27:48 PM »
Is there any sign of a fix for the random crashing on the linux version ?

Its been the same since 0.26 : http://dplogin.com/forums/index.php?topic=16798.msg164247#msg164247

If it is ogg related cant you at least temporary remove that for the linux client ?  0.23 worked fine but I can no longer go on servers on that version.

I do not want to use wine,
Unfortunately, I'm having a difficult enough time getting linux to run, let alone debug issues with Paintball2.

yossarianuk

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Re: Build 27
« Reply #78 on: August 03, 2009, 03:49:44 PM »
Jitspoe - did you re-install in the end ? (you were running a mix of stable/unstable debian)

If your having any linux issue please feel free to message me .

I've passed LPI (so am now certified..)

I'm going to follow ViciouZ's advice (i'll use gdb too) and see if it still segfaults...

jitspoe

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Re: Build 27
« Reply #79 on: August 03, 2009, 05:20:15 PM »
Jitspoe - did you re-install in the end ? (you were running a mix of stable/unstable debian)

If your having any linux issue please feel free to message me .

I've passed LPI (so am now certified..)

I'm going to follow ViciouZ's advice (i'll use gdb too) and see if it still segfaults...

Haven't even had time to touch Linux recently, to be honest.  If you can try to debug paintball 2 and figure out where it's crashing, though, that would be helpful.