Digital Paint Discussion Board
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
Help
Search
Login
Register
Digital Paint Discussion Board
»
Paintball 2: The Game
»
Paintball 2 Discussion
»
_
« previous
next »
Print
Pages: [
1
]
Author
Topic: _ (Read 1348 times)
IronFist
Autococker
Posts: 1304
_
«
on:
August 01, 2003, 12:28:09 PM »
Post removed
«
Last Edit: July 25, 2010, 10:11:50 PM by IronFist
»
Logged
PLazTiC
PGP
Posts: 46
Re: Need map editor with BMP support
«
Reply #1 on:
August 02, 2003, 04:15:37 AM »
Can't you just use double set of images?
.jpg or .gif to use with the editor and a .pak with
the bmp's ..
Just a thought ..
\plaz
Logged
IronFist
Autococker
Posts: 1304
_
«
Reply #2 on:
August 02, 2003, 10:48:28 AM »
Post removed
«
Last Edit: July 25, 2010, 10:11:47 PM by IronFist
»
Logged
PLazTiC
PGP
Posts: 46
Re: Need map editor with BMP support
«
Reply #3 on:
August 04, 2003, 04:23:58 AM »
No problemo compadre
Do post some screen shots of the work in progress.
\plaz
«
Last Edit: August 04, 2003, 04:24:14 AM by PLazTiC
»
Logged
jitspoe
Administrator
Autococker
Posts: 18802
Re: Need map editor with BMP support
«
Reply #4 on:
August 04, 2003, 06:59:35 PM »
WAD's are for quake1. Q2 uses .wal's.
Logged
Print
Pages: [
1
]
« previous
next »
Digital Paint Discussion Board
»
Paintball 2: The Game
»
Paintball 2 Discussion
»
_