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Quake II: Source - GNU Quake 2?
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Topic: Quake II: Source - GNU Quake 2? (Read 6903 times)
Smokey
Autococker
Posts: 1172
Re: Quake II: Source - Alpha30 Preview Available! (Alpha26)
«
Reply #20 on:
August 10, 2006, 01:01:43 AM »
use bsp. or put a certin texture where you want the water and send them to me and i will do it
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afortier
Stingray
Posts: 86
Re: Quake II: Source - Alpha30 Preview Available! (Alpha26)
«
Reply #21 on:
August 15, 2006, 03:33:29 PM »
Why does it have to be members only? I am using Quake 2 compilers. Why does func_water not work. Do you have the .fgd for Paintball 2? I can convert the FGD file with Quark, then I'm back in business.
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afortier
Stingray
Posts: 86
Re: Quake II: Source - Alpha30 Preview Available! (Alpha26)
«
Reply #22 on:
August 15, 2006, 03:52:49 PM »
Im going to try this out:
http://dpball.com/files/mapmaking/dp2.qrk
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Eiii
Autococker
Posts: 4595
Re: Quake II: Source - Alpha30 Preview Available! (Alpha26)
«
Reply #23 on:
August 15, 2006, 03:59:34 PM »
Func_water doesn't make it into water. To actually make it water you have to check the water flag in surface properties.
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afortier
Stingray
Posts: 86
Re: Quake II: Source - Alpha30 Preview Available! (Alpha26)
«
Reply #24 on:
August 18, 2006, 06:43:15 AM »
Oh, surfaces! Jesus. Is their a FGD file anywhere on this site, Hammer is pretty good for editing maps.
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afortier
Stingray
Posts: 86
Re: Quake II: Source - GNU Quake 2?
«
Reply #25 on:
September 05, 2006, 03:48:10 PM »
PROJECT PICKED UP AGAIN, WORKING ON GUI / HUD GRAPHICS!
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TinMan
Autococker
Posts: 1347
Re: Quake II: Source - GNU Quake 2?
«
Reply #26 on:
September 05, 2006, 03:53:02 PM »
Still no files?
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afortier
Stingray
Posts: 86
Re: Quake II: Source - GNU Quake 2?
«
Reply #27 on:
October 21, 2007, 09:26:32 AM »
Not for this, because I have been working on this under the name "HyperBlasterAF3" on Quake II Evolved
Quake2EvolvedRelease2.part1.rar
Quake2EvolvedRelease2.part2.rar
Quake2EvolvedRelease2.part3.rar
And here are some patches for it.
q2e_patch_lights.pk2
q2e_patch_materials.pk2
q2e_shader_lava.pk2
q2e_shader_water.pk2
*These patch modules are a preview of Q2E R3 content.
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ViciouZ
Map Committee
Autococker
Posts: 2227
Re: Quake II: Source - GNU Quake 2?
«
Reply #28 on:
October 21, 2007, 09:30:45 AM »
Nice! I've been following Q2E...
Are there any complete remodels yet? I looked a while ago but only found textures....
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Quake II: Source - GNU Quake 2?