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Digital Paint Discussion Board
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Paintball 2: The Game
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Server Discussion
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NOW what?
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Topic: NOW what? (Read 1878 times)
madandbored1342
PGP
Posts: 47
NOW what?
«
on:
June 19, 2006, 08:13:28 AM »
I'm on my server and in console:
aT|Spiegel entered the game (build 16)
ERROR: COULDN'T FIND SPAWN FOR: aT|Spiegel: Team: red Jailed: no and yadadadadada
Everytime someone connects it does that. WHat is it here?
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Eiii
Autococker
Posts: 4595
Re: NOW what?
«
Reply #1 on:
June 19, 2006, 08:41:01 AM »
That means there's no spawn entity. You could make a .ent for the map, or use better maps.
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madandbored1342
PGP
Posts: 47
Re: NOW what?
«
Reply #2 on:
June 19, 2006, 09:57:49 AM »
newmap xbmap1
ERROR: Couldn't find spawn for:
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TinMan
Autococker
Posts: 1347
Re: NOW what?
«
Reply #3 on:
June 19, 2006, 10:08:40 AM »
Read jitspoe's guide on making a map, or watch the flash videos to learn how to make a spawn.
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jitspoe
Administrator
Autococker
Posts: 18802
Re: NOW what?
«
Reply #4 on:
June 19, 2006, 03:05:36 PM »
Probably because xbmap1 is a piece of crap and isn't even fully compiled.
Chances are it's being run in a game mode it doesn't support.
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Eiii
Autococker
Posts: 4595
Re: NOW what?
«
Reply #5 on:
June 19, 2006, 03:14:40 PM »
Jits, you should hard-code in something against xbmap in the next build.
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Smokey
Autococker
Posts: 1172
Re: NOW what?
«
Reply #6 on:
June 19, 2006, 05:35:18 PM »
ruddy helped make that map, lol
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madandbored1342
PGP
Posts: 47
Re: NOW what?
«
Reply #7 on:
June 21, 2006, 06:57:52 AM »
newmap blitz
ERROR: Couldn't find spawn for...
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TinMan
Autococker
Posts: 1347
Re: NOW what?
«
Reply #8 on:
June 21, 2006, 11:02:57 AM »
...you already said that.
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bitmate
Autococker
Posts: 1248
Re: NOW what?
«
Reply #9 on:
June 21, 2006, 11:20:21 AM »
Better delete blitz.bsp as fast as possible!
You all HAVE TO delete blitz.bsp!
NOW!
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Paintball 2: The Game
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NOW what?