Author Topic: IDK how to call this  (Read 9227 times)

MON1TOR

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Re: IDK how to call this
« Reply #20 on: July 05, 2015, 09:54:49 AM »
Hm and where are the textures? I still need to download or have them before I can play if the server has them. Also, as I said, this way is a little bit annoying.

http://dplogin.com/files/textures/

Annoying, but helpful.

Hirogen

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Re: IDK how to call this
« Reply #21 on: July 05, 2015, 11:43:57 AM »
Haha thanks, should have looked for myself before asking :D

MON1TOR

  • 68 Carbine
  • Posts: 328
Re: IDK how to call this
« Reply #22 on: July 05, 2015, 01:32:55 PM »
Haha thanks, should have looked for myself before asking :D
Nvm. I am glad i could help u.

xrichardx

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Re: IDK how to call this
« Reply #23 on: July 09, 2015, 01:34:18 PM »
A good idea. If it works (as good as the old downloader worked for me years ago) and if it makes you happy too  ;) it would be great when you realize it.

I feel like setting cl_fast_download to 0 will help you if the old method worked fine for you.

jitspoe

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Re: IDK how to call this
« Reply #24 on: July 19, 2015, 11:09:01 PM »
http://dplogin.com/files/textures/

Annoying, but helpful.
http://dplogin.com/files/custom_textures.zip
http://dplogin.com/files/custom_scripts.zip
http://dplogin.com/files/custom_sound.zip
http://dplogin.com/files/custom_models.zip
http://dplogin.com/files/custom_env.zip

That should get you all the texturse/sounds/models/etc. you need for most custom maps.  I'm not sure why the downloads aren't working for you.  Possibly bad Linux network drivers or something trying to throttle your network?  I've had a lot of random issues with things like Filezilla having abysmal file transfer/disconnection rates to the point where I'll copy stuff to my windows machine to upload it.

This is the first I've heard of that particular issue.