Author Topic: Lockout From Halo2  (Read 7108 times)

Demented_Soldier

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Re: Lockout From Halo2
« Reply #20 on: July 31, 2006, 12:19:38 PM »
actually i played it on my server with a 3 v3 and everyoen said it was insane but yea thanx for all the feedbak now i knwo wat to work on 8)

jitspoe

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Re: Lockout From Halo2
« Reply #21 on: July 31, 2006, 12:41:35 PM »
It looks like you used the snow texture for a lot of stuff.  I think I may have had that phong shaded by default, which will eat up light patches like crazy.  You wouldn't want that stuff phong shaded anyway.  Check the surfaces and see if there's a value set.  If so, it's trying to blend all the lighting together and you'll have to unset it.  You can quickly change this by using the select menu and selecting by texture, set the value to 0, and hit apply brush.

TinMan

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Re: Lockout From Halo2
« Reply #22 on: July 31, 2006, 06:12:01 PM »
This map almost defines the reasons why the Halo series sucks, other than the people who play it...

supertanker

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Re: Lockout From Halo2
« Reply #23 on: August 01, 2006, 01:53:38 PM »
Very nice...

I have been thinking of reproducing the Halo 2 maps, but haven't got time...life is so hectic I cannot sqeeze in time for DP

But...in the near future I may be able to help with Battle Creak...

Also, Lockout would  be fun to do (but hard) as well as Midship

Eiii

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Re: Lockout From Halo2
« Reply #24 on: August 01, 2006, 02:28:26 PM »
Tinman, lockout is a great map. Just not for paintball. Halo and paintball are two very different games. The maps won't cross over.

toM|vendettA

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Re: Lockout From Halo2
« Reply #25 on: August 01, 2006, 07:14:36 PM »
Seriously, when will people realize that just because a map works on one game this doesnt mean it will work on another. I was working on a very, very, very detailed version of de_dust2 for dp. It looked great, looked like lots of fun, but then it came down to counter strike and dp are very different games. Dp, is all about speed and spraying. Cs is all about being tactical and accurate shots. The gameplay doesnt transfer over.

That was the nicest post possible.

TinMan

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Re: Lockout From Halo2
« Reply #26 on: August 02, 2006, 11:40:44 AM »
it sucks in halo 2 also, lol

Cobo

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Re: Lockout From Halo2
« Reply #27 on: August 02, 2006, 11:42:55 AM »
Nah, its cool in Halo 2.

Spook

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Re: Lockout From Halo2
« Reply #28 on: August 02, 2006, 11:45:03 AM »
halo 2 sucked so bad, i love halo 1 its dabest

Cobo

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Re: Lockout From Halo2
« Reply #29 on: August 02, 2006, 11:48:49 AM »
I like playing this map with sniper rifles and 4 people, its great when you shoot someone in the head =)

Eiii

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Re: Lockout From Halo2
« Reply #30 on: August 02, 2006, 01:39:33 PM »
...not a halo forum?

SWSoggyWaffles

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Re: Lockout From Halo2
« Reply #31 on: August 02, 2006, 04:25:31 PM »
incredible

SWSoggyWaffles

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Re: Lockout From Halo2
« Reply #32 on: August 06, 2006, 11:41:44 AM »
OMGDFG! just get on with it

TinMan

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Re: Lockout From Halo2
« Reply #33 on: August 06, 2006, 07:38:51 PM »
Halo is fine when you're in a clan and only play matches with strict team-rules. Halo pub has to be the lamest thing ever.

SWSoggyWaffles

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Re: Lockout From Halo2
« Reply #34 on: August 06, 2006, 08:11:28 PM »
Halo is fine when you're in a clan and only play matches with strict team-rules. Halo pub has to be the lamest thing ever.
I agree with that

Corporal Perez

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Re: Lockout From Halo2
« Reply #35 on: July 16, 2007, 01:03:23 PM »
Can some one post the map again please? The link is broken.

Chef-Killer

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Re: Lockout From Halo2
« Reply #36 on: July 16, 2007, 01:14:50 PM »