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Digital Paint Discussion Board
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Pain And Paint - Work in progress
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Topic: Pain And Paint - Work in progress (Read 3704 times)
Cobo
Autococker
Posts: 1362
Pain And Paint - Work in progress
«
on:
August 06, 2006, 10:31:07 AM »
I've been working on this map lately. The layout is all done, but I still think it needs more stuff in there. Yes I know, I didnt finished my last map
but i was getting kind of tired of it, and I even lost the .map files.
Here are some screenshots...
Any ideas of what else I can do?
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Clipz
Committee Member
Autococker
Posts: 1497
Re: Pain And Paint - Work in progress
«
Reply #1 on:
August 06, 2006, 11:15:24 AM »
maybe add some trees or waterfalls something to make it look better and to fill in the area
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Smokey
Autococker
Posts: 1172
Re: Pain And Paint - Work in progress
«
Reply #2 on:
August 06, 2006, 11:34:48 AM »
Get build 16 and hi-res textures, poor kid.
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Cobo
Autococker
Posts: 1362
Re: Pain And Paint - Work in progress
«
Reply #3 on:
August 06, 2006, 11:41:23 AM »
I have build 16. And i have hi-res textures on.
The images do look a little crappy, because i havent worked with the lights.
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SWSoggyWaffles
Stingray
Posts: 82
Re: Pain And Paint - Work in progress
«
Reply #4 on:
August 06, 2006, 11:44:55 AM »
on the 1st screenshot, it looks like theres a crack in the sky
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Cobo
Autococker
Posts: 1362
Re: Pain And Paint - Work in progress
«
Reply #5 on:
August 06, 2006, 11:46:05 AM »
I know.
I been having some problems with the sky, idk.
when i move the cursor the sky looks like it is slowly dissolving. and that messes with my view.
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SWSoggyWaffles
Stingray
Posts: 82
Re: Pain And Paint - Work in progress
«
Reply #6 on:
August 06, 2006, 11:47:33 AM »
try checking the skys entity properties
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Cobo
Autococker
Posts: 1362
Re: Pain And Paint - Work in progress
«
Reply #7 on:
August 06, 2006, 11:49:28 AM »
... Of course its checked... otherwise it would be a weird looking solid brush.
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Dirty_Taco
Map Committee
Autococker
Posts: 1630
_
«
Reply #8 on:
August 06, 2006, 12:31:53 PM »
Post removed
«
Last Edit: July 26, 2010, 12:34:25 AM by Dirty_Taco
»
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SWSoggyWaffles
Stingray
Posts: 82
Re: Pain And Paint - Work in progress
«
Reply #9 on:
August 06, 2006, 01:46:44 PM »
then im stumped
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jitspoe
Administrator
Autococker
Posts: 18802
Re: Pain And Paint - Work in progress
«
Reply #10 on:
August 07, 2006, 06:01:12 PM »
It's his video card. The sky isn't the only problem. There's other funky stuff going on. Look at the first top-down shot.
The map needs more... stuff in it. It's mostly just bland, open space. The flag looks far too easy to defend. You have to go through a small doorway then climb a ladder. It would be trivial for a single person to defend.
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SWSoggyWaffles
Stingray
Posts: 82
Re: Pain And Paint - Work in progress
«
Reply #11 on:
August 07, 2006, 06:04:30 PM »
Makes sense to me
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supertanker
VM-68
Posts: 127
Re: Pain And Paint - Work in progress
«
Reply #12 on:
August 25, 2006, 10:43:54 PM »
very very basic. add stuff in it. Look at the original maps. Think about what you see in nature, and try to put it in the map without having outragous R_SPEEDS
and don't just fill the map with crates and barrels.
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Eiii
Autococker
Posts: 4595
Re: Pain And Paint - Work in progress
«
Reply #13 on:
August 25, 2006, 11:04:41 PM »
Kinda old thread... I'm not sure, but I assume that development on this has stopped.
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supertanker
VM-68
Posts: 127
Re: Pain And Paint - Work in progress
«
Reply #14 on:
August 25, 2006, 11:10:25 PM »
not supprised, Cobo seems to take up most of his time arguing either with me or abusing his ops power.
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Eiii
Autococker
Posts: 4595
Re: Pain And Paint - Work in progress
«
Reply #15 on:
August 25, 2006, 11:13:52 PM »
Keep it in your Cobo-insulting thread.
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Cobo
Autococker
Posts: 1362
Re: Pain And Paint - Work in progress
«
Reply #16 on:
August 26, 2006, 12:03:43 AM »
Quote from: supertanker on August 25, 2006, 11:10:25 PM
ops power.
OMFG SUPETANKER WHAT HAVE I DONE TO YOU BEING AN OPS?
Never, I repeat never, banned you, nor kicked you, In fact, I only kicked 1 person, maybe 2 and just one of them was banned, for 1 minute, so be quiet.
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Hobo
VM-68
Posts: 166
Re: Pain And Paint - Work in progress
«
Reply #17 on:
August 26, 2006, 11:29:55 PM »
If you're still working on this map... I'd suggest mixing up the ground textures a bit. Maybe change the hills to a close but not exact texture as the flat ground. Maybe a rock or 2 for me to hide behind, move the flag out from the corner and add a ramp or someway for a quick grab.
If you're not still working on this map... n/m
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TinMan
Autococker
Posts: 1347
Re: Pain And Paint - Work in progress
«
Reply #18 on:
August 26, 2006, 11:38:44 PM »
PAIN ON THE EYES!
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Pain And Paint - Work in progress