Author Topic: Sick of Those Painty Numbers? Look No Further...  (Read 10135 times)

S8NSSON

  • Autococker
  • Posts: 709
Re: Sick of Those Painty Numbers? Look No Further...
« Reply #20 on: August 29, 2006, 01:41:22 PM »
was a joke fellas

Playah

  • 68 Carbine
  • Posts: 485
Re: Sick of Those Painty Numbers? Look No Further...
« Reply #21 on: August 29, 2006, 02:02:28 PM »
what if... i dont believe you? :)

Cobo

  • Autococker
  • Posts: 1362
Re: Sick of Those Painty Numbers? Look No Further...
« Reply #22 on: August 29, 2006, 02:13:24 PM »
s8n, wow. Jitspoe has stated before that modifying your HUD is NOT, i repeat, is NOT considered hacking
.
Unless it gives you an advantage, so, i dont think there should be a problem with that.
« Last Edit: August 29, 2006, 03:49:50 PM by Cobo »

Lunatic

  • 68 Carbine
  • Posts: 349
Re: Sick of Those Painty Numbers? Look No Further...
« Reply #23 on: August 29, 2006, 02:16:22 PM »
They look really ugly.

S8NSSON

  • Autococker
  • Posts: 709
Re: Sick of Those Painty Numbers? Look No Further...
« Reply #24 on: August 29, 2006, 02:37:48 PM »
I was really kidding.
But if you want to argue the "unfair advantage" argument, i'll roll!

I'm sure being able to view some of the data that those numbers represent could be used as an advantage.
You can see your ammo alot better. You can see the score alot better.
Yeah, that would be an advantage, I think so.
I don't much care, mind you, but having really bright scores and ammo would be an advantage.
I'm thinking so would crosshairs too.

If you are going to attempt to put everyone on a level playing field you have to lock everything down.
Nothing, besides custom maps and map textures, that eveyrone will view equally, should be allowed to be changed.

Don't really care to start no arguement...afterall it may be another month before I'm back around...just pointing out that "unfair advantage" has to encompass all modifications in order to be, well, "fair".

toM|vendettA

  • 68 Carbine
  • Posts: 335
Re: Sick of Those Painty Numbers? Look No Further...
« Reply #25 on: August 29, 2006, 03:20:14 PM »
What if you are visually impaired and cannot see red? Pretty sure the default text is red.

Cobo

  • Autococker
  • Posts: 1362
Re: Sick of Those Painty Numbers? Look No Further...
« Reply #26 on: August 29, 2006, 03:51:20 PM »
Digital Paintball 2 build 16 Color Blind edition!

Spook

  • Autococker
  • Posts: 2542
Re: Sick of Those Painty Numbers? Look No Further...
« Reply #27 on: August 29, 2006, 04:02:49 PM »
i know a few people who are red/green color blinded so this is nice for them

TinMan

  • Autococker
  • Posts: 1347
Re: Sick of Those Painty Numbers? Look No Further...
« Reply #28 on: August 29, 2006, 04:35:03 PM »
I'm red/green color blind, I also can't tell the difference between blue and orange very well. I use the tremulous graphics for anum_#'s, and for the image crammed with all the console/talk letters and numbers. It'd be nice for the next build to have models that have the colors shaded a lot differently so that it's easier to tell who's who, but you don't gotta...I'm used to having games with colors reject me. lol

Spook

  • Autococker
  • Posts: 2542
Re: Sick of Those Painty Numbers? Look No Further...
« Reply #29 on: August 29, 2006, 04:35:55 PM »
tinman just needs the world to love him...

TinMan

  • Autococker
  • Posts: 1347
Re: Sick of Those Painty Numbers? Look No Further...
« Reply #30 on: August 29, 2006, 04:43:47 PM »
I know right?
Even Penny-Arcade made fun of me in a way...a while back...and I thought I could depend on them.
http://www.penny-arcade.com/comic/2006/03/22

Fyre

  • VM-68
  • Posts: 247
Re: Sick of Those Painty Numbers? Look No Further...
« Reply #31 on: August 29, 2006, 05:28:35 PM »
I like.
Don't think it really matters if you like them or not, you can't legally play anyway.

TinMan

  • Autococker
  • Posts: 1347
Re: Sick of Those Painty Numbers? Look No Further...
« Reply #32 on: August 29, 2006, 05:44:38 PM »
lol, denied.

toM|vendettA

  • 68 Carbine
  • Posts: 335
Re: Sick of Those Painty Numbers? Look No Further...
« Reply #33 on: August 29, 2006, 06:24:36 PM »
I like.
Don't think it really matters if you like them or not, you can't legally play anyway.

true dat true dat.

JiGSaW

  • Autococker
  • Posts: 537
Re: Sick of Those Painty Numbers? Look No Further...
« Reply #34 on: August 29, 2006, 08:51:41 PM »
dam d00d yur inzults r 2 grate 4 me.

JOE

  • 68 Carbine
  • Posts: 348
Re: Sick of Those Painty Numbers? Look No Further...
« Reply #35 on: August 29, 2006, 09:10:00 PM »
<3 s8n

Playah

  • 68 Carbine
  • Posts: 485
Re: Sick of Those Painty Numbers? Look No Further...
« Reply #36 on: August 30, 2006, 05:26:29 AM »
I was really kidding.
What if... me too? ;)

PiCaSSo

  • Autococker
  • Posts: 728
Re: Sick of Those Painty Numbers? Look No Further...
« Reply #37 on: August 30, 2006, 07:50:35 AM »
Digital Paint 2 - Build :..:::.. - Brail Edition for the visually impaired.

Any attempt to add something to the game is a plus as long as it's legal.  Nothing wrong with giving players an alternative way to view their game HUD. 

Good job Tom... I'll watch for other choices as they are created.   ;)

[b]east

  • VM-68
  • Posts: 107
Re: Sick of Those Painty Numbers? Look No Further...
« Reply #38 on: August 30, 2006, 09:29:25 AM »
gun skins? hacking if you change the colour of ´em?

PiCaSSo

  • Autococker
  • Posts: 728
Re: Sick of Those Painty Numbers? Look No Further...
« Reply #39 on: August 30, 2006, 12:12:06 PM »
I would think so... depending on the colors used to make the gun, a person could make them bright thus making other players more visible that are holding them.

I would say altering anything inside the playing field itself would be cheating.

Agreed?   :)