Author Topic: mapping ent for quark?  (Read 3621 times)

CamelBak

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mapping ent for quark?
« on: February 12, 2004, 05:48:00 PM »
not sure if this topic has been discussed before , but i was wondering where i could find a ent for quark if there is one ? ive tryed changing mapping editors to bsp but it dosnt seem to do what i want it to , any help would be great  ;)

CamelBak

Eiii

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Re: mapping ent for quark?
« Reply #1 on: February 12, 2004, 07:51:07 PM »
if u want bsp, here's the special pball "edition"
http://www.fileplanet.com/dl.aspx?/planetquake/digitalpaint/bsp_pb2_alpha.zip
not much do do to set it up...

CamelBak

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Re: mapping ent for quark?
« Reply #2 on: February 12, 2004, 11:11:19 PM »
thanks , i guess because im more custom with quark that i could make my maps with quark and add the ents with the bsp editor  :)

FourthX

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Re: mapping ent for quark?
« Reply #3 on: February 13, 2004, 07:18:49 AM »
I made a quark dp addon. Here's a download address, you'll have to cut and paste it. Direct clicking won't work. http://earth.prohosting.com/fourthx/dp2.qrk

CamelBak

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Re: mapping ent for quark?
« Reply #4 on: February 14, 2004, 01:27:35 AM »
thankyou very much mr x  ;D

FourthX

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Re: mapping ent for quark?
« Reply #5 on: February 14, 2004, 02:03:24 AM »
no prob :)

IronFist

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Re: mapping ent for quark?
« Reply #6 on: February 15, 2004, 08:25:37 AM »
I might add you'll find very nice geometric functions in BSP :D

S8NSSON

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Re: mapping ent for quark?
« Reply #7 on: April 28, 2004, 12:18:40 PM »
FourthX...was looking at Quark and saw this thread for ents and stuff, but the link for the dp2.qrk seems it may be fux0rd...can ya help me out brudda?

jitspoe

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Re: mapping ent for quark?
« Reply #8 on: April 28, 2004, 05:46:18 PM »
Quote
The file type you have requested (qrk) is invalid

S8NATHOME

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Re: mapping ent for quark?
« Reply #9 on: April 29, 2004, 03:50:43 AM »
that's what i get :(

FourthX

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Re: mapping ent for quark?
« Reply #10 on: April 29, 2004, 05:58:50 AM »

Eiii

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Re: mapping ent for quark?
« Reply #11 on: April 29, 2004, 08:14:45 PM »
it WORKS! put your sp-ish map on there