Author Topic: New Map: Propaint 3 - Warpaint (Beta Stage)  (Read 43144 times)

SuperMAn

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #200 on: May 15, 2009, 03:06:23 PM »
I like it.  Keeps the server full, no complaints here.


GJ CUSOMAN!@!

Bix

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #201 on: May 15, 2009, 03:40:05 PM »
I have an idea, take out the ice "spiral" jump and add a "ladder 2" that goes up next (not behind) to flag 1.

You also need to close the gaps above flag 1. Those gaps allow people to just do ice and drop to cap. Makes the map play fast.

Also, TRY TO MAKE THE WHOLE MAP LIT SIMILAR TO THE LOW. Would be sick.

T3RR0R15T

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #202 on: May 15, 2009, 04:52:31 PM »
Also uploaded to the OTB server.


I like it.  Keeps the server full, no complaints here.
Good to see it in the beta folder now :)

eMo

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #203 on: May 15, 2009, 06:58:47 PM »
i like it.
The mids wayyy better and the little improvements are nice.
Maybe take the hay stacks out and put a rail or something less tacky?

idias

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #204 on: May 15, 2009, 07:29:17 PM »
The low without the misaligned barrels is way better, but the mid is too confusing. Make the mid look like it did in beta3. Just remove those mid parts and the crates in the main cat.

jitspoe

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #205 on: May 16, 2009, 03:01:56 PM »
Attached another demo with revision suggestions.  One thing I forgot to mention is that the grass ramps near and in the middle are difficult to see because there's not any direct lighting, so you may consider making them a single ramp instead of staggering them.  I found myself missing the jumps at first because I was landing on the flat area between the ramps instead of hiting the ramps.

KI3S

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #206 on: May 16, 2009, 03:16:53 PM »
I like it alot more then the b3. The hay stacks do look a bit odd in the map. I was going to say something close to bix's post, it would be alot better for those gaps above the first flag to be closed.

Spartax

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #207 on: May 23, 2009, 05:03:43 AM »
dude , beta4 is rly bad ... what about mid high ? ... too confuse and too easy for newbies pp1 was build on the skills . pp3_b4 no coment ..

Sawy

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #208 on: May 23, 2009, 05:17:35 AM »
You should back to b3 and this should become final version

T3RR0R15T

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #209 on: May 23, 2009, 05:30:54 AM »
skills, lol. Beta 4 is better than beta 3 in my opinion.

Spartax

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #210 on: May 23, 2009, 07:05:39 AM »
skills, lol. Beta 4 is better than beta 3 in my opinion.

lol? .. what about midhigh ... it looks rly ga* beta 3 is much better ... and , window in the base high is rly ugly ..

Bix

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #211 on: May 23, 2009, 03:46:53 PM »
I feel there will be some major changes to beta 4 that were in some past alphas/betas. Once that is done I feel there will be a final.

Homie

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #212 on: May 26, 2009, 11:26:46 AM »
My opinion of b4:

The other things you have improved are really nice, but i don't like that thing in mid high.

I hope a final version is inc. =P

Clipz

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #213 on: July 20, 2009, 10:33:15 PM »
Is this going to be finished?

jitspoe

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #214 on: August 08, 2009, 09:47:10 PM »
More general feedback from playing: I know they're a propaint "tradition", but I really think you need to get rid of the spawn rooms.  Also, there's way too much platform/catwalk area, in my opinion.  Everything seems to be significantly spaced out.  You could probably scale down the whole middle area by 1/2 and it would play a little better - hell, maybe even the whole map.  I'd be curious to see what this would look like run through that perl script. :)

pheeks

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #215 on: August 13, 2009, 08:04:03 AM »
Like jitspoe and others said, there's too much platform/catwalk area. I liked the mid-high in other betas. If I were you, with all the critiquing you are getting about the mid-high you should change it back to what it used to be and leave the rest of the map like it is.

idias

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #216 on: August 13, 2009, 08:07:18 AM »
Also think that you should leave the map as it is in beta4, but use the b3 mid-high.

Chef-Killer

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #217 on: October 08, 2012, 11:33:52 AM »
Merged the 3 topics...

Btw. are you planning to finish this map?

Clipz

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #218 on: October 08, 2012, 12:11:15 PM »
No this map wont be finished. Cuso and I have had talks about working on a WarPaint map and not calling it propaint3.

RoBiNandL!nk

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #219 on: October 08, 2012, 04:15:00 PM »
This map got so over hyped... just read the whole topic...