Author Topic: New Map: Abandon All Hope - Final Release  (Read 69490 times)

jitspoe

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Re: New Map: Abandon All Hope - Beta 2
« Reply #80 on: September 26, 2007, 06:42:49 PM »
I dunno, but I think the stock brick textures have less tiling issues than that one.

Zorchenhimer

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Re: New Map: Abandon All Hope - Beta 2
« Reply #81 on: October 27, 2007, 04:45:03 PM »
So thats what back fog looks like...

y00tz

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Re: New Map: Abandon All Hope - Beta 2
« Reply #82 on: October 27, 2007, 04:49:05 PM »
Heh, this map has been inprogress so long I'm tempted to rename the topic "Old Map: Abandon All Hope."

Zorchenhimer

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Re: New Map: Abandon All Hope - Beta 2
« Reply #83 on: October 27, 2007, 04:50:43 PM »
Haha. I'm almost ready to release beta 3. Almost...

jitspoe

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Re: New Map: Abandon All Hope - Beta 2
« Reply #84 on: October 30, 2007, 06:16:45 PM »
Abandon All Hope Of This Map Ever Getting Finished.

Sounds like most of my maps. :)

Zorchenhimer

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Re: New Map: Abandon All Hope - Beta 2
« Reply #85 on: October 30, 2007, 06:20:45 PM »
I knew there was a reason I named it that! Haha.

FourthX

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Re: New Map: Abandon All Hope - Beta 2
« Reply #86 on: November 01, 2007, 11:36:09 AM »
Heh, this map has been inprogress so long I'm tempted to rename the topic "Old Map: Abandon All Hope."


You can have your pizza right or you can have your pizza now, but you cannot have your pizza right now.

FtX

Zorchenhimer

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Re: New Map: Abandon All Hope - Beta 2
« Reply #87 on: December 01, 2007, 04:27:10 PM »
I have a feeling I should have chosen a different name for this map.

I realized the other day that I didn't have the source to this map backed up.  So, unless I can somehow retrieve it from my old and busted hard drive, there isn't gonna be a beta 3, or final release.  :-\

Zorchenhimer

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Re: New Map: Abandon All Hope - Beta 3 (ZOMG!)
« Reply #88 on: September 23, 2008, 09:58:32 PM »
ZOMG! AN UPDATE!!

^_^

I present, beta 3:
abandon_b3.zip  2.4 MiB

Unzip to your /paintball2 folder.  Zip includes all necessary textures, with the exception of the CTP textures.

I only felt like taking one screenie:


After I uploaded everything I found an error with the barrels in the middle room where the plant used to be.  I'll fix it next time around.

Rick

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Re: New Map: Abandon All Hope - Beta 3 (ZOMG!)
« Reply #89 on: September 23, 2008, 10:25:41 PM »
Haha. I'm almost ready to release beta 3. Almost...

Didn't take you very long =P

Zorchenhimer

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Re: New Map: Abandon All Hope - Beta 3 (ZOMG!)
« Reply #90 on: September 23, 2008, 10:32:05 PM »
Hey, I'm surprised I got this far.  I never usually finish anything.  :P

Rick

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Re: New Map: Abandon All Hope - Beta 3 (ZOMG!)
« Reply #91 on: September 23, 2008, 10:42:55 PM »
I found a huge problem with the map. Like huge.
It's going to have to be remade, sorry. :(


It's a misaligned brush, looks like a shadow.
« Last Edit: September 23, 2008, 11:55:29 PM by Rick »

Laged

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Re: New Map: Abandon All Hope - Beta 3 (ZOMG!)
« Reply #92 on: September 24, 2008, 08:11:27 AM »
Just my personal opinion but I would apply a metal texture to the bottom and/or top surface of the lamps.
Well, nothing else to say. The map looks great and will be fun to play. I just hope you make the final version a tiny bit faster than the _b3 :P

Zorchenhimer

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Re: New Map: Abandon All Hope - Beta 4 (hopefully final)
« Reply #93 on: September 25, 2008, 11:21:44 AM »
Mainly some bug fixes, but here is Beta 4.
abandon_b4.zip  2.3 MiB

I also added two more doors:



Laged

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Re: New Map: Abandon All Hope - Beta 4 (hopefully final)
« Reply #94 on: September 25, 2008, 11:44:46 AM »
I am missing the texture transparent.jpg, shouldn't it be in that .zip file of yours?

ViciouZ

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Re: New Map: Abandon All Hope - Beta 4 (hopefully final)
« Reply #95 on: September 25, 2008, 11:53:34 AM »
Is the short gap between betas 3 and 4 to make up for the one between 2 and 3? :P

This is blatantly just to get my leetest ever postcount :D

Zorchenhimer

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Re: New Map: Abandon All Hope - Beta 4 (hopefully final)
« Reply #96 on: September 25, 2008, 01:09:42 PM »
I am missing the texture transparent.jpg, shouldn't it be in that .zip file of yours?


Oops, I didn't pack the zip correctly.  I fixed it so you can just download it again.  Also delete the folder "/paintball2/pball/abandon" (or just move it to your textures directory to avoid the download).  >.<

jitspoe

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Re: New Map: Abandon All Hope - Beta 4 (hopefully final)
« Reply #97 on: September 27, 2008, 11:33:55 AM »
I put it up on the beta server.  One thing that really bugs me is that the barrels aren't phong shaded.  I'm tempted to write a program that will auto-phong shade barrels (or a custom list of textures).

Edit: lol, we played hide and seek on it.  You about need to make it DSM, or we need some kind of BF2-style capture and hold game mode.
« Last Edit: September 27, 2008, 11:59:02 AM by jitspoe »

Zorchenhimer

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Re: New Map: Abandon All Hope - Beta 4 (hopefully final)
« Reply #98 on: September 27, 2008, 12:44:27 PM »
I knew I was forgetting something.  >.<

I could definitely make this map DSM.  I was also planning on adding the KOTH game mode.

Chef-Killer

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Re: New Map: Abandon All Hope - Beta 4 (hopefully final)
« Reply #99 on: September 27, 2008, 12:50:24 PM »
Yeah, KOTH with two flags would be nice ;)
« Last Edit: September 27, 2008, 01:18:34 PM by Chef-Killer »