Author Topic: Several Suggestions  (Read 2595 times)

Wolf Man

  • Stingray
  • Posts: 88
Several Suggestions
« on: September 03, 2007, 06:19:15 PM »
-There should be realistic explosions, not that crappy burst thing

-There should be a selection of different character looks, just to be a neat little feature

-There should be a way to put a logo on your character with a way for others to see it

-There should be a way to make a glowing ambiant light effect, like with beams or a magic sorta aura look

-there should be weather effects EX=Rain, snow, lightning,wind, falling leaves ect.

-There should be a dust effect for dirt textures, like small clouds of dust from your feet when you walk

-There should be support for GIF textures so you can add TV effects or moving screen animations

Eiii

  • Autococker
  • Posts: 4595
Re: Several Suggestions
« Reply #1 on: September 03, 2007, 06:41:57 PM »
-Where do you see explosions in pantball?
-That's been proposed, but it'd take some time (mostly getting the new characters modeled), and there are more pressing matters at hand.
-Same as above.
-...Why? You can add light entities in maps if you want sourceless point lights.
-Same as two-above.
-Cool idea. Go to the feature vote thread.
-rscripts can do the same thing. Better to use those than to go through the trouble of adding GIF support.

KiLo

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Re: Several Suggestions
« Reply #2 on: September 03, 2007, 06:55:48 PM »
-Where do you see explosions in pantball?

He's talking about when paint grenades explode. Personally I think they are fine the way they are, it's not like they are real grenades.

Wolf Man

  • Stingray
  • Posts: 88
Re: Several Suggestions
« Reply #3 on: September 03, 2007, 07:01:26 PM »
-Where do you see explosions in pantball?
-That's been proposed, but it'd take some time (mostly getting the new characters modeled), and there are more pressing matters at hand.
-Same as above.
-...Why? You can add light entities in maps if you want sourceless point lights.
-Same as two-above.
-Cool idea. Go to the feature vote thread.
-rscripts can do the same thing. Better to use those than to go through the trouble of adding GIF support.

First, for the light suggestoin, i knew about that, i meant a glowing effect that you can add to the ligh source to make it look like its an energy beam or something, second, i didnt mean explosions for grenades, i just meant a realistic animated explosion you can add, for effect, like the fire you can add

Eiii

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Re: Several Suggestions
« Reply #4 on: September 03, 2007, 07:05:17 PM »
So my original argument stands. :P

KiLo

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Re: Several Suggestions
« Reply #5 on: September 03, 2007, 07:19:34 PM »
Hm I think there is a func_something for explosions but I'm not positive.

Wolf Man

  • Stingray
  • Posts: 88
Re: Several Suggestions
« Reply #6 on: September 03, 2007, 07:28:33 PM »
Hm I think there is a func_something for explosions but I'm not positive.
There is, but it just emits a pattern of spark things, and it looks crappy
Eiii doesnt get my suggestion me thinks

Eiii

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  • Posts: 4595
Re: Several Suggestions
« Reply #7 on: September 03, 2007, 07:46:54 PM »
You want explosions in the game. Find/make a good GPL'd explosion model, and we'll talk.

Zorchenhimer

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Re: Several Suggestions
« Reply #8 on: September 03, 2007, 08:56:51 PM »
You want explosions in the game. Find/make a good GPL'd explosion model, and we'll talk.

Wasn't the original removed because it had copyright issues, and it looked crappy?

Eiii

  • Autococker
  • Posts: 4595
Re: Several Suggestions
« Reply #9 on: September 03, 2007, 09:12:31 PM »
Yep. If we had a better one with no copyright issues, we could use it! :D

Wolf Man

  • Stingray
  • Posts: 88
Re: Several Suggestions
« Reply #10 on: September 04, 2007, 02:38:08 PM »
Theres no way to use emitter or particle effects, is there?
Or someone could make a 2-D explosion the same way the fire was made.

jitspoe

  • Administrator
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Re: Several Suggestions
« Reply #11 on: September 05, 2007, 06:05:17 PM »
You need to post these requests here, otherwise they'll never get added: http://dplogin.com/forums/index.php?topic=5060.0