Digital Paint Discussion Board
Development => Bugs, Feature Requests, and Feedback => Topic started by: doomkid21 on January 08, 2009, 04:40:13 PM
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I know how people are always saying Autococker is the best paintball gun, but not in all cases. The Carbine just beats it for range by the slightest bit, and that's not far enough. I've played paintball before, and I've seen some longer ranged rifles. You could make it balanced by having it shoot slower than the spyder, but I need something to shoot farther than the carbine for camping purposes.
EDIT:And a faster paintball speed would make sense xD
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I can't remember, but I think the trracer may have further range than the carbine. In real paintball, though, guns are limited to 285 fps on most fields, so one gun isn't going to shoot faster than another.
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And a faster paintball speed would make sense xD
thats controlled by the server i believe
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right now you can see how far you can shoot, that means they couldn't shoot you from further away either.
if you got a longer range gun, then the other team will have longer range guns too, and they could reach you at your camp spot. Therefore, a longer range gun wouldn't help anything.
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idk if this is related but i found a paintball sniper rifle on the internet. it had a bipod stand and a scope and shot 500 fps. but seeing and playing this game it moves to quickly to be able to snipe unless your in a pub and everyone has name newbie,newbie(1) and so on because when you strafe you get across must maps rather quickly. as there for sniping would be useless
-although i would love to try to no scope someone-
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OT Alert
idk if this is related but i found a paintball sniper rifle on the internet. it had a bipod stand and a scope and shot 500 fps.
1. How about a link to this *sniper rifle*
2. This *500* fps rifle would never get pass a chrono test to get on to the field to play.
3. Getting hit with a paintball that's travelling at 500 fps would cause serious injury.
/me steers the thread back on topic.
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http://www.totalpaintballgear.com/products/t68-sniper-rifle-paintball-gun.html
although it doesn't say fps i found it early and i am pretty sure that is the same gun that i saw. it shoots 500 fps game rules are woods ball not speed ball knack so you mite come out alright.
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SO it might shoot 500 fps but no field would allow that marker to be used at that speed, and thats before considering the insurance restrictions.
Have you even played paintball IRL?
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Yes Sir. Speed ball and woods ball mainly woods but my friends did use to own a speed ball court. as a matter of fact i own 10 pb guns.
i use my spyder most the time but i did get a gun off my uncle it is the us army gun they use to train with. I got it for 40 $ when if you buy it out of boot camp or w/e you call it its 400$
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Safety rules at scenario games state that all markers must shoot below 300 fps. That includes snipers which are a part of scenario games
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nah we dont play tourneys we just goof off in are woods maybe max people 10 not very big. faster it shoots we think the better just put more clothes on =D
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idk if this is related but i found a paintball sniper rifle on the internet. it had a bipod stand and a scope and shot 500 fps.
The guns can not go above 285 for safety reasons...above 300 (depending on the marker and proximity) it can push too much of your gas, causing it to have problems, and the balls can go through the mask...
Imagine what it would do at 500, there is no jersey that can save that guy from that!
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500 is getting close to lethal
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thats why you gotta be far back. if you dont believe me google it and this is wayyyy off topic
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and that's why fields chrono your guns before they go on the field.
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No more weapons will be added to this game so stop asking. Knack would you do the honours of locking this thread?
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Don't most paintballs explode in the barrels of the gun if the fps is more than 300? I've had problems with that before, but I have no idea how the newer markers handle it.
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Don't most paintballs explode in the barrels of the gun if the fps is more than 300? I've had problems with that before, but I have no idea how the newer markers handle it.
It all depends on what paintball you're using, the quality and diameter of paint, and the diameter and length of barrel. As well as a few other factors.
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this is wayyyy off topic
No more weapons will be added to this game so stop asking. Knack would you do the honours of locking this thread?
Got the point?
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http://www.rap4.com/paintball/os/sniper-rifle-paintball-p-1384.html
"- Velocity 200-325 fps (adjustable)"
not quite the 500 here.
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ah must not have been that gun then =P. But i did find 1
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If you want range get a tippmann flatline or a flatline autococker.
Dont run your marker past 300fps. Its a lawsuit waiting to happen.
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ah must not have been that gun then =P. But i did find 1
Must? If you found it you should know if ti was or not.
No more weapons will be added to this game so stop asking. Knack would you do the honours of locking this thread?
Stop posting about new guns...if there are any new guns coming you will know. There is absolutely no need for that.
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I will make this clear: NO MORE WEAPONS WILL BE MADE FOR THIS GAME! JITS HAS THE WEAPONS BALANCED FOR FAIR PLAY
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any more clarity for the post count? at least make them meaningful.
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As for new guns, i'd rather consider a new gun similar to the pgp but with balls flying at autococker ballspeed AND an autococker-based one with pgp shoot-interval.
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Why dont we just get a paintball-grenade-rocket-fire-bazooka-launcher while we're at it??!!
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Are we talking about real paintball, or this game?
All this talk about getting hit by a ball would kill you.. What? I think a long range sniper-type weapon would be a cool addition, and give a different edge to many a match.
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LOL please think about this gaame before saying ''oh oh i want to snipe like cod and halo'' but think THIS GAME YOU GO SO FAST AND GET ACROSS MUST MAPS IN MATTER OF 30 SEC OR SO AND HOW YOU GOING TO SNIPE SOmeone goin 100 mph i mean really....
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they will be 100M away before the paintball reaches where they were
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LOL please think about this gaame before saying ''oh oh i want to snipe like cod and halo'' but think THIS GAME YOU GO SO FAST AND GET ACROSS MUST MAPS IN MATTER OF 30 SEC OR SO AND HOW YOU GOING TO SNIPE SOmeone goin 100 mph i mean really....
I can't believe i'm saying this but i agree with Robbie how in the world would you snipe someone going at that speed...
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PGP + Steel barrel = SNIPER RIFLE
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or you can just shut up and play the game it was meant to be played
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How about an external tool to replace existing weapons on demand?
You couyld set things like:
Velocity
ROF
Number of pellets
Spread
and maybe even load a new model of gun if got one.
So if anyone wants to create their own weapons, they're free to do so. I know games that are using this approach (Liero, probably Q3, maybe not appearance-wise, but certainly shooting wise) and it would stop any topics "MAKE NEW GUNS!" in their tracks. I certainly would like one to play to create eg. paintball shotgun.
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You couyld set things like:
Velocity
ROF
Number of pellets
Spread
IMO, no. This would take quite a lot of work. a) to stop hackers just putting it on the best settings (cos im presuming you wont b able to have an autococker spraying 10000 paintballs in every shot every 0.01 secs).
b) because it would require a heck of a lot of calculating by the server to tell what gun it is you're using and alll it's properties, for every person (I think!)
c) it would need an even more complicated GLS to compensate, and all the settings would have to be stored on a server to make it even slightly unhackable.
And i expect i've just said the biggest load of excrement in my life
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That was rather constructive, but pardon?
It would be totally server side setting as I can tell from q3. One setting on the server, everyone share it. So noone can get better weapons than others.
And this would be just 4x8 = 32 numbers to send in the beginning of the game, if nondefault + models if there are any new.
And obviously editor would need to set some reasonable bounds at values of these variables, as eg. you really don't need too many pellets at once, maybe 4 or 8 would be max,