doesn't look like it needs to be lit.... just from the ss'sTry looking harder, it's not lit at all, and looks terrible because of that.
Delete "teeam1" "blue" from the worldspawn to fix the warning while loading the map. You can replace it with "maxteams" "2".
Add "angle" "#" to your player spawns. It's annoying when you look in front of a wall after spawning.
(http://www.otb-server.de/wbblite/attachments/1371.jpg) (http://www.otb-server.de/wbblite/attachments/1370.jpg)
Red: For new players it's hard to get high here. There're a few other rough egdes all over the map. Maybe these edges destroy the gameplay and the gameflow a little bit.
(http://www.otb-server.de/wbblite/attachments/1375.jpg) (http://www.otb-server.de/wbblite/attachments/1374.jpg)
Red: I guess it's hard to see. You need to rotate the lamp texutes for some of this lights (180°). The green one looks ok (left), the red doesn't look ok (right).
(http://www.otb-server.de/wbblite/attachments/1379.jpg) (http://www.otb-server.de/wbblite/attachments/1378.jpg)
Red: An other example.
(http://www.otb-server.de/wbblite/attachments/1381.jpg) (http://www.otb-server.de/wbblite/attachments/1380.jpg)
Red: An other example.
(http://www.otb-server.de/wbblite/attachments/1383.jpg) (http://www.otb-server.de/wbblite/attachments/1382.jpg)
Red: Move this texture. Lots of blue barrels are misaligned. I tried to make screenshots with all of them. The red barrels are looking good. Couldn't find a one misaligned red barrel.
(http://www.otb-server.de/wbblite/attachments/1389.jpg) (http://www.otb-server.de/wbblite/attachments/1388.jpg)
Red: I would add a clip brush here, too.
(http://www.otb-server.de/wbblite/attachments/1393.jpg) (http://www.otb-server.de/wbblite/attachments/1392.jpg)
Red: There's a little cave behind this little hole. Fix the hole and the cave will be fixed, too.
(http://www.otb-server.de/wbblite/attachments/1395.jpg) (http://www.otb-server.de/wbblite/attachments/1394.jpg)
Red: Misalignment. Make the texture surface a little bit smaller that there're three rings.
Yellow: Rotate this texture. I guess it's done on the other base.
Delete "teeam1" "blue" from the worldspawn to fix the warning while loading the map. You can replace it with "maxteams" "2".
Add "angle" "#" to your player spawns. It's annoying when you look in front of a wall after spawning.
Add "angle" "#" to your player spawns. It's annoying when you look in front of a wall after spawning.This is very important for a good gameplay!
(http://www.otb-server.de/wbblite/attachments/1467.jpg) (http://www.otb-server.de/wbblite/attachments/1466.jpg)The red barrel looks nice now, align the blue one, too.
Red: Move this texture a few units (blue and red barrel).
(http://www.otb-server.de/wbblite/attachments/1469.jpg) (http://www.otb-server.de/wbblite/attachments/1468.jpg)Have a look at the red barrel, it looks a lot better.
Red: Make this texture a little bit more small like you did it for this red barrel.
(http://www.otb-server.de/wbblite/attachments/1473.jpg) (http://www.otb-server.de/wbblite/attachments/1472.jpg)Change the texture in the red base, too.
Green: Wrong texture.
(http://www.otb-server.de/wbblite/attachments/1481.jpg) (http://www.otb-server.de/wbblite/attachments/1480.jpg)This fix is also very important.
Here's still the hole (small circle) with the little cave (big circle). You only need to fix the hole; the little cave will disappear then.