Digital Paint Discussion Board

Paintball 2: The Game => Paintball 2 Discussion => Topic started by: jitspoe on September 07, 2006, 05:03:54 PM

Title: Improving the Community
Post by: jitspoe on September 07, 2006, 05:03:54 PM
Bashing this game's community seems to be the popular thing to do, but I haven't seen many people offer suggestions on how to improve it.  I don't know how much control I have over it, but I welcome any ideas on how to make the environment more enjoyable.
Title: Re: Improving the Community
Post by: Eiii on September 07, 2006, 05:22:29 PM
Kick out everyone but me. And you.



:D
Title: Re: Improving the Community
Post by: Smokey on September 07, 2006, 05:49:50 PM
semi-nude photo albums.
Title: Re: Improving the Community
Post by: loial21 on September 07, 2006, 06:18:34 PM
I will have plenty to say once I get home in about an hour and it wont be a one liner. I think this is a serious question and I am very happy to see that you Jitspoe are at least interested in what people have to say in improving the community.

With that said look at the posts so far how serious are they? Look at this forum and community in general. They could care less if it improves or not. They have what the want. Impunity. Free to act on IRC, forum, in public and matches however the see fit.

One good improvement would be more moderators on the forum. Those two posts above how ever ill or well intended are not even close to being serious about improvement. Although now that I said something I fully expect those to be corrected by edit not by posting again.

More to come from home.
Title: Re: Improving the Community
Post by: Bix on September 07, 2006, 06:28:47 PM
ban these words from mm1. Camper and noob. certain servers that can only have noobs play. Better tutorial on how to play.
Title: Re: Improving the Community
Post by: Spook on September 07, 2006, 06:48:10 PM
tutorials for this game would be hard to make, seeing as in this game is either youre good or not. the aiming and jumping take alot of practice and if they dont learn by themselves, seeing someone eslse wouldnt help either
Title: Re: Improving the Community
Post by: jitspoe on September 07, 2006, 06:56:03 PM
I'm more concerned with attitude than skill, though there may be some correlation between the two.
Title: _
Post by: P!nk on September 07, 2006, 07:24:56 PM
Post removed
Title: Re: Improving the Community
Post by: Smokey on September 07, 2006, 07:42:26 PM
One good improvement would be more moderators on the forum.

eiii for moderator!

I think I've mentioned this before, but giving admins the ability to mute any player in the game for a certain period of time would be very useful, especially when you have people arguing and degrading from the game.


This idea just came to me; let's say that all the players are split into their respective skill levels (as jitspoe has said this could potentially happen, eventually) and are only allowed to play on the servers for their skill level. Now, what if the servers could be split up into three groups in which the admins would vote on which skill level they'd like to have on their set of servers, (say 2-3). Ok, so you have everyone in those servers now. Now, say you set up a system where one server would always be available for people to play on, this would simply be a setting change, so the "chosen" server would be that of one of the servers where the admins have already agreed to the skill-level system. Here's the catch: the only people allowed to talk in the server where all the skill levels would be allowed to play would be the people that represent their skill level as a whole, as well as the admins of that server, obviously. In a sense, this would be very community-driven. Tell me if this sounds rather confusing and I'll try to clarify.

It seems like most of the changes that could be beneficial to the community will take some time to carry out, there's not really very many quick fixes as of now really.

In brief, it would be nice if the pub scene could be shunned away from its current state so decent players wouldn't be forced to stay in match servers because of the lack of competition and newbies wouldn't feel 'hated' and be discouraged from playing. How would this help the community? Well, the hostility most experience is often because of skill level, there's really not that many other elements that could cause it.

Oh, and with the whole skill level thing, it would be nice if your server list only showed the ones you were qualified to play in, then people wouldn't be asking why they couldn't join certain servers, etc. Anyways, just throwing some stuff around, apologies for the length, but Loial will probably type something 2x this, so it doesn't much matter. :D

loial for moderator, and the president of the community.
Title: Re: Improving the Community
Post by: loial21 on September 07, 2006, 08:00:55 PM
The better question is what behaviors in and out of the game lead to the worsening of the community and how to fix them.
I'm more concerned with attitude than skill, though there may be some correlation between the two.
BINGO!
Jitspoe again its the mark. Altough I fail to see any significant correlation. In game skill is learned from experience. Respect for others and the game is something you have or dont, no matter the age or skill level..

Ingame respect and out of game respect. I am not asking for ass kissing contest or to make best friends out of hated rivals. Just common a ground of respect for the betterment of the community. Something that needs the most work for improvement. All though I am compelled to offer examples of poor behaviors and a total lack of respect for the forum, in IRC toward etg hosts or private team channels, voice chat channels I will not. I dont need to. But I will mention these.

1.Forum. This forum needs more moderators for better enforcement of the rules and have the ability punish any rule infractions. This is simply to large a job to be handled by one person 24/7. Such punishments should lead up to a total global ban which I will close in detail with.

2.IRC. For those that profess its ability to make someone better known, learn more about the game and the best means of communication. Then why is it so often that people are banned from there for abuse and not respected by all? I dont use IRC much but I have used and not once has one of the Admins there ever had to warn or kick me.  Why then is there such rampent and utter disrespect for the admins and other players? For example how does taking excrement about the admins for kicking you or worse taking over someones channel help? One logical responce is all I ask. I asked this on Sunday from a certain young player the same question. A bunch stumbling lame excuses for poor behavior is all I got. Really pathetic excuses for poor behavior.

These kinds of behaviors are hardly called for and should warrent a global ban, not just cheating. A total global ban would be from the game, forum and IRC. An excommunication from DP is the only thing that will deter and remove the unwanted members. I define those as have no intrest in improving this community and ones that have consistently shone a complete lack of respect toward other players, this games means of communications and of coarse the game itself.

Get rid of the impunity and humble those that need it. This game is free so is IRC and the forum, this does not give those players that abuse these means, the right to act as they see fit. Its an honor and a privilege if you cant respect this and act like it is then you dont need to play and should leave.

More to come about ingame resepct.
*
Quote
split into their respective skill levels
Why was I laughed at when mentioning this last year?
Title: Re: Improving the Community
Post by: KnacK on September 07, 2006, 08:22:55 PM
IMAGE:

1.  More on topic posts in threads.  Off topic - move the post.

2.  More Moderators for the forums.  This is not open season on anyone that anyone sees fit.  Start a topic, make a followup post related to the topic.  Simple.  Don't follow the rules? Go make your own forums, jsut don't trash talk here.


More to follow.
Title: _
Post by: P!nk on September 07, 2006, 08:27:16 PM
Post removed
Title: Re: Improving the Community
Post by: Eiii on September 07, 2006, 08:55:11 PM
eiii for moderator!
I certainly spend enough time here.

loial for moderator, and the president of the community.
Self-appointed, apparently. :X

And I think splitting the players into different skill levels is a bad idea. I don't think the community is quite big enough for that, and even if it is it would decrease the number of people that would play a lot, due to them not being able to find a decently-populated server on their skill level.
I like Knack's 'Image', but the offtopic posting should really only be deleted/split into another topic if it 'hijacks' the thread.

Oh, and if Loial's post was too long for you, let me sum it up:
Quote from: Loial21
FluffFluffFluffFluffFluffFluffFluffFluffFluffFluffFluffFluffFluffFluffFluffFluffFluffFluffFluffFluffFluffFluffFluffFluffFluffFluffFluff
Loial needs to learn how to make his posts not as... fluffy. Get your points in and end it. :-\
Title: _
Post by: P!nk on September 07, 2006, 08:59:49 PM
Post removed
Title: Re: Improving the Community
Post by: Lunatic on September 07, 2006, 09:03:04 PM
Maybe I'm crazy, and that is very plausable, but I've noticed the bashing and whatnot increase a lot more over the past couple months. Also over the past couple months we have seen the demise of PBCup and a good number of active clans. That could be related, that could be coincidence. I think it's people being bored that they can hardly play the game that they still like and decide to come on the forums and bash everybody.

That is probably just way off, but that's what I've noticed. I rarely even posted on these forums until ch1ll came almost inactive, so that was the basis of this.

Wheeeeeeeeeeeeeeeeee!!!!
Title: Re: Improving the Community
Post by: loial21 on September 07, 2006, 09:09:05 PM
Quote
As most people will stop after their first bad experience
Respectfully Pink that has proved in effective so far. Period.

Eii. Here is a short and sweet one.
You sir have not posted one original idea yet that would help 'improve the community'. Try doing that. You know like remain on topic. Instead of focusing on me and explanations of my ideas. Do you have any care to improvement? If so post them or dont post here.

This is another way to improve the forum. Less finger pointing and mockery and more on topic discussions.

You have plenty of control Jitspoe and the community would be better off or at least those of us that care about it. If you were to become more hardline with those things in which I discussed in my 2nd post. 
Title: Re: Improving the Community
Post by: TinMan on September 07, 2006, 09:19:13 PM
Rofl...loial says "don't point teh finger!" right after pointing one right at Eiii...
Title: Re: Improving the Community
Post by: loial21 on September 07, 2006, 09:21:36 PM
Oh lookey its another Look at what Loialypoo did post. Instead of an oringal idea!!! Sad start at a menaingful thread.

Agreed I did. I will digress and will continue to wait for your oringal suggestions...how many of those have we had?
Title: Re: Improving the Community
Post by: TinMan on September 07, 2006, 09:28:23 PM
I've been seeing a lot of conflict between you and Eiii, loial. But also of mention is that there have been ongoing arguments between many people recently. I put in a vote for a moderator. (http://dpball.com/forums/index.php?topic=3299.0;topicseen (http://dpball.com/forums/index.php?topic=3299.0;topicseen))
I think that if topics are locked, or posts are edited/removed sooner in conflicts then it won't be as much of an ongoing thing.
Title: Re: Improving the Community
Post by: loial21 on September 07, 2006, 09:29:47 PM
YES!!! GJ I agree.
Title: Re: Improving the Community
Post by: Lunatic on September 07, 2006, 09:34:46 PM
It's hard to edit/remove posts fast when there is only one moderator.

I know there is only an extremely low percentage of people on these forums that could even be considered as a mod, there needs to be mods for each section/sub-section of the forums. They keep their own sub-section neat and tidy, so that jitspoe doesn't have to be going to everything and doing it all himself.

Even just giving 2 or 3 others mod jobs I can guarentee this will help.
Title: Re: Improving the Community
Post by: MeRL on September 07, 2006, 09:45:43 PM
I agree with what you fellas have been saying about additional moderators however choose wisely if it does come down to this. Someone who hasn't been involved in any serious war of words.. (to our knowledge) and someone who may not hold a grudge.
In other words, I would NOT be a good moderator because I have something against the amount of useless and childish posts that a certain member of our community likes to write so if it was up to me, he'd be perm-banned and that may not be fair.
Unfortunately there isn't much that can be done to help people mature a little faster so I believe the only way to be rid of most of the flaming is moderation. On the forums and in the paintball servers. Not much can be done about mIRC..kids will be kids.
Title: Re: Improving the Community
Post by: Lunatic on September 07, 2006, 09:50:55 PM
I'm 97% sure I know exactly who Merl is talking about.
Title: Re: Improving the Community
Post by: jitspoe on September 07, 2006, 10:27:24 PM
It seems most of this talk has been focused on the forums.  I don't think that's where the problem is, really.  These forums aren't that bad.  A lot of the stuff seems to leak over from other areas (ie: supertanker vs. cobo on irc, people complaining about how a clan behaved in a match, etc.)  There are a lot of people who post on the forums frequently but rarely play, and a lot more people who play regularly but rarely, if ever, visit the forums.  I think what people complain about most community-wise is what goes on in the servers.
Title: Re: Improving the Community
Post by: Spook on September 07, 2006, 10:44:09 PM
the constant flaming over new maps has caught my attention before, instead of saying what is wrong with a map, try giving some suggestions on how to make it better. alot of the maps that have been on here have had great potential, and im sure they worked very hard to make them, and when they try and show them, they dont want useless "this map suck" or "the gameplay will be terrible" when infact noone can tell from a few screenshots.

ive put in my 2 cents worth
Title: Re: Improving the Community
Post by: Lunatic on September 07, 2006, 11:19:45 PM
Well actually, looking at screenshots can normally judge whether or not the gameplay would be good especially when it comes to the size of the map.

I don't know what goes on in the public servers because I very rarely play on them. However, when I am actually playing some pub I don't really see any arguments at all. The only thing I see are "HACKER HACKER HACKER!" and "LOLZ YOU'RE SUCH A NEWB. LOLZ!" But that only happens once in a while and there is either no response to there retardedness, or they get 1 maybe 2 sarcastic remarks back and it's done with.

In the match servers, when you think of how many matches have taken place over the past 4-5 months, there really hasn't been many complaints at all. For example, Team Insane's record is currently 219-38. That is 257 matches, and overexaggerating I have seen maybe 8-10 complaints on the forums towards something another clan did in a match. ch1ll has made maybe 4 complaints about something another clan has done. And that is only 2 clans. Yes, I know clans like Ij, eR etc. we are having problems with. But other the past 6 months there have been many clans that have been respectable throughout that time period, that I personally and I'm sure many others have not had a problem with. Teams like ch1ll, Insane, eR33t, Redemption, CC, MeMi, DoP when it was stil around, Crossbones, and rP have all had many matches with eachother with minimal problems. Why? We have played this game for a while (most of us) and with the exception of a few of people, are the most mature. Sure there is things here and there that may cause something that another clan doesn't like, but nobody is perfect. It's the clans that are continuously being caught for hacking that is a problem.

I think the childish excrement on the forums (which yes I know I have personally been a part of) and the bullexcrement on IRC is what needs to be fixed to help this community. For me personally, somehow more people that play this game coming on irc and clanning is what is needed most.

As for people being glined on IRC. I agree that taking over channels is the stupidest thing ever. I don't know why people do it. It is pointless. They know they will get glined, it really serves no purpose whatsoever. I have asked people before why they do it, and they said "cause I'm bored and it's funny" Sounds like a great answer to me. Then because they are glined, and they now evade their gline and it's a continuous process until their gline ends and they are off a proxi.

I don't know why I spent the time to type all of that up considering I haven't played this game at all in probably 2 weeks and won't be playing anytime soon. That's what I have seen over the past half-year and that's my opinion.
Title: Re: Improving the Community
Post by: loial21 on September 07, 2006, 11:49:24 PM
Quote
I think what people complain about most community-wise is what goes on in the servers.
Respectfully Jitspoe. What is your suggestions to make it better? My self personally would like to hear and help. Also as important is what My self on sunday and now merl has expressed is a desire for and unbiased moderators. I hate to point again to Americas Army but there forum works as an efffective tool to Improving the community. So does AASA.



Quote
I think the childish excrement on the forums (which yes I know I have personally been a part of) and the bullexcrement on IRC is what needs to be fixed to help this community.
TY I agree. What about clans who pick on newbs and leetism? Does that improve the community?
Title: Re: Improving the Community
Post by: Excalibur on September 08, 2006, 12:40:02 AM
im not gonna read all the posts as i dont have tI'me as i have a plane to catch in the morning and i need sleep... with that being said here is what i think

do not make it so only noobs can play on this server and experts can play on this server and mediums can play there. i myself iI'mprob a medium. but i hate playing with my own skill or lower as its no fun "I'm prob more of a high medium" i only really enjoy playing with someone better then me and iI'msure others will agree. if you only played your level you don't get better you just settle.

on another note i think more mods are a must for the forums. things like the first 2 posts should never have happend because they are not helpful in anyway. i also think more strict rules are also needed. to suspend people when they cross a clear line that all the mods agree on. say 1 week for the first 2 weeks for the 2nd a month for the 3rd+.
Title: Re: Improving the Community
Post by: loial21 on September 08, 2006, 12:44:55 AM
Another lets divide the servers in to classes. Ok. Good suggestion.
Title: Re: Improving the Community
Post by: Sprinkle on September 08, 2006, 02:01:47 AM
I'll make this short.

Further dividing the community into "skill levels" is a disaster waiting to happen and could seriously destroy the active community by making it impossible for most veteren players to play besides in matches.. and with the clan scene the way it is, pretty much two to three games a week... that can't be allowed to happen.

Alot of the negative attitude and whatnot of the community stems from certain people believing they are better then everyone else and act like jerks, this is not just in reference to the forums, but irc and servers as well.

Appointing another moderator or two would be a great idea..  I'd nominate KnacK.
Title: Re: Improving the Community
Post by: b00nlander on September 08, 2006, 06:43:51 AM
I'd agree about adding another moderator or two, but you seriously have to be careful in the choice.
Also, it has been said that the paintball community has shifted from public servers to IRC, more or less. When I started playing, not much happened on IRC, but all those "skillful" players that you only get to see in matches nowadays played a lot in public servers back then. Why has that changed? Maybe because there are too many "new players" around now?  I agree that it is not much fun to play 5v5 when there is no challenge, but if all the oldschool players would play on public servers, would that not change? There are so many complaints about those who are not involved in the IRC community, have you ever thought about going to THEM instead of waiting for them to come after YOU? Maybe if not all would talk stuff to the new players, but rather try to integrate them - e.g. form smurf teams and train them - those things would change again. It was much more pleasant to play about 2 years ago than it is now, although nowadays the "style" of my play has changed a lot as well, as I have made progress in this game.
So that's another reason not to create skill-based servers (as they have in warsow), but I guess the community thinks differently, blind of their own misbehaviour as usual :)
Title: Re: Improving the Community
Post by: JOE on September 08, 2006, 10:53:21 AM
The problem with this community is simply that EVERYONE (yes that means you) is immature.  I dont care if you're 45 or if you're 12, I can probubly pull up Logs from IRC that show you acting like a child.  The servers are not a problem, they are there, they get used, any complains are handled by server admins reletivley quickly.  I believe to fix this community would be an extremley difficult task.  People tend to bash on dp because of our immature nature.  If people would just act their age and learn to speak to each other in a respectful manner, everything would get solved.  I'm not trying to ound like a hyprocrit (sp?) here because I too act like a crying 10yr old at times as well. 

This game attracts players with such a vide range in age, if everyone would just act more mature there would be no problems in the community.  Even if the older players (people who have been playing for a long time -or- people who are lets say 18+) should really just act like respectable people and I'm sure the community will improve. 

I'm not trying to place any blame on anyone when i say this, but clans like .ij. and eR and whatever other clans (often refered to as 'newb' clans) are out there like them dont help the community when they spam their channels, try to act like a bunch of hard-asses, complain about hackers every 6 seconds and what not.  As i've said throughout this post, if people would just act their age the community will improve so much.  Let the 12yr olds act like kids and let the older crowd act as if they are respectable people.

As for the forums, they really are not that bad at all.  Sure another moderator would be nice but i think jitspoe does a great job of moving threads and what not when they out of hand.  I believe the whole problem with this counity is not the forums but lies in how we treat each other on irc.  We all have our little 'clicks' of people who we can joke with and say anything and they'll understand its all a joke, but someone else takes it the wrong way and flips out which in turn makes us all look bad.

I think that covered just about everything.  Hope I didnt bore you all to death with my horrible grammar and bad typing skills.

ENJOY!
Title: Re: Improving the Community
Post by: jitspoe on September 08, 2006, 12:19:11 PM
I agree with JOE.  There are so many players who like to take advantage of anonymity on the Internet.  Many people don't use their real screenname when playing so they can be more anonymous with their actions.  It's sad when you can identify a player, not by his name, but by the manner in which he insults other players.  I have hopes that the global login system will at least help things a little bit, as people will be less inclined to act lame under their own name.  It's mostly the responsibility of the individuals who are capbale of acting mature to do so, though.
Title: Re: Improving the Community
Post by: KnacK on September 08, 2006, 12:31:10 PM
... It's mostly the responsibility of the individuals who are capbale of acting mature to do so, though.

I'm in, whatever it takes.
Title: Re: Improving the Community
Post by: JOE on September 08, 2006, 12:34:24 PM

... It's mostly the responsibility of the individuals who are capbale of acting mature to do so, though.

Nicely put.
Title: Re: Improving the Community
Post by: Smokey on September 08, 2006, 01:14:44 PM
Another lets divide the servers in to classes. Ok. Good suggestion.
Bad idea.

Anyways, this game needs more players who can read,write and play decently, not these 10 year old kids who spam there "noob" and "camper" bind's. With the community as small as it is, you know most of the people well enough to easily annoy/make fun of them.
Title: _
Post by: Dirty_Taco on September 08, 2006, 01:20:54 PM
Post removed
Title: Re: Improving the Community
Post by: SkateR on September 08, 2006, 01:34:01 PM
Pub play is totally different than match play. The non-stop bind spamming is completely annoying. I for one do not want to type /ignore for every number. Disable color binds, or mm1 binds all together then yeah.
Title: _
Post by: Dirty_Taco on September 08, 2006, 01:47:06 PM
Post removed
Title: Re: Improving the Community
Post by: S8NSSON on September 08, 2006, 02:00:22 PM
1) Increase the player base.
2) Respectable, caring, and responsible server/forum/irc admins.
3) Others setting an example.
4) Imporving the game.
5) Better maplists: In order for a server to qualify to be an "official" DP server (with global login) it has to run a maplist consisting of any combination of the approved DP maps. These approved DP maps should be chosen by a map selection commitee, or by public vote.

I know I didn't write alot of stuff for most of those things, but I think they speak for themselve.
Title: Re: Improving the Community
Post by: Lunatic on September 08, 2006, 02:06:04 PM
I have a big problem with the maplists too. Not only because most of the maps are horrible, but 90% of the time I'll see Airtime on there. I don't really like the map but I'll play it here and there, then that map will change to something just horrific like that stupid aB map. Then if I still want to play pub for some reason I'll leave that server and refresh ASE only to see the only other active server is playing Airtime. I don't know how many maps are on these maplists, but 7/10 times I refresh the ASE Airtime is on one of the active servers. How about a brand new maplist with GOOD maps, and maps that are not overly pub played. Like Shazam, Strap, PBCup back in the day. Now the overly played maps are, like DT said, ub_cliff, airtime and shazam33. It's really annoying.

Yes loial, I know you say pm you with maplists and you'll change them and whatnot. But if the maplist is only on the server for like a week or something then you put back another one back on with the virtually the same maps as the previous, it doesn't help the matter. I want to see new maps, not a different rotation of the old maps.

That wasn't a bash at loial at all, that is just what I notice. I don't even know if you have admin on GT servers of just on your own server, but it's the GT pub especially. They have the same maps on always. KeNo's server has the odd decent map on it.

The 2 maps I enjoy playing on pub servers are c1 (props for that always being on the maplist) and shazam22. But that's only cause I like shaz22, and usually on pubs its like 8v8 so shaz22 is horrible.

Castle1 is the only map worth playing on public servers at the current time.
Title: Re: Improving the Community
Post by: jitspoe on September 08, 2006, 03:10:35 PM
I have a server set up playing just pbcup approved maps now, so if you guys can get it populated, that should help with some of the complaints about the map lists.  The maplist vote is set to span a 1-month period, so the results haven't been compiled yet.

Title: Re: Improving the Community
Post by: Lunatic on September 08, 2006, 03:32:36 PM
If that server becomes populated I'm sure I'll play it. However, many players new to the game like the basic maps that are not confusing to them. Such as airtime, ub_cliff, shazam, indune etc. So it's hard to get/keep them populated.

Title: Re: Improving the Community
Post by: jitspoe on September 08, 2006, 04:02:49 PM
Then get the old players playing.
Title: _
Post by: Dirty_Taco on September 08, 2006, 04:22:00 PM
Post removed
Title: Re: Improving the Community
Post by: PiCaSSo on September 08, 2006, 05:09:45 PM
Pureblood seemed to by asking why older players don't play public servers. The main reason i rarely do is because of the maplists. If the maplists were halfway decent I'd still go play even if the server was full of newbies. Opening ASE, refreshing the server list and seeing 'stale3, ub_cliff, and shazam33' come up on the only active servers digusts me beyond belief. I can't comprehend why other sentient beings (which i take to be human, but i really don't know) can actually enjoy playing those maps. Then when good maps actually come up (like rome.bsp) I almost don't want to go play because I feel like I'm not only degrading myself by being on that server, but also supporting their maplist. Nothing seemed to come of the 'great maplist vote.' Overall i thought alot of great maps were suggested by a variety of vetern-ish people, yet nothing has been done.

Read the first post to "The Great Maplist Vote"  http://dpball.com/forums/index.php?topic=3092.0

Nothing has been done because it is a one month vote which started on August 22.  What's sad, and we've stated this before, is that there are in excess of 500 DP maps and there will always be those that are impossible to please.  The only thing that will make them happy is if the maplist is completely their own.

How many of you are actually encouraging others in the community to go post a maplist of their own...  Something for everyone to think about... What are you truly contributing to the community and the game to make it better?

Pub play is totally different than match play. The non-stop bind spamming is completely annoying. I for one do not want to type /ignore for every number. Disable color binds, or mm1 binds all together then yeah.

We actually agree on this.. I despise the bind spam and find myself asking many times for those doing it to stop only to have them do it again and force me to have to temp ban them.  I suppose it's to be expected with such an influx of newer players.

I vote for Knack as well for a 2nd moderator because he doesn't strike me as a biased person, he's mature, he doesn't spend his time arguing, fighting, putting people down, whining, posting to up his post count and he looks sexy in a speedo by the pool side.   ;D
Title: Re: Improving the Community
Post by: Sprinkle on September 08, 2006, 08:37:40 PM

I vote for Knack as well for a 2nd moderator because he doesn't strike me as a biased person, he's mature, he doesn't spend his time arguing, fighting, putting people down, whining, posting to up his post count and he looks sexy in a speedo by the pool side.   ;D


That last part is what I believe is the final requirement for moderator.
Title: Re: Improving the Community
Post by: Olbaid on September 08, 2006, 08:45:22 PM
Who  cares.
Title: Re: Improving the Community
Post by: KnacK on September 08, 2006, 09:04:00 PM
Dude, you should see me in a speedo before the brazilian wax job....
Title: Re: Improving the Community
Post by: Sprinkle on September 08, 2006, 09:31:52 PM
I bet it was very familiar to that pic of tommy chong in a speedo.
Title: Re: Improving the Community
Post by: loial21 on September 08, 2006, 10:29:04 PM
I bet it was very familiar to that pic of tommy chong in a speedo.
ROFL I choked when i saw this, too vivid Sprinkle. Only he is three apples tall and blue. Knack, I have not forgoten the fed up with Sharon/ GT server post. Other than that you have proved to be the most unbiased of us. Consider that a vote of confidence. Good luck I hope you get it.

What does a maplist have to do with out of game behaviors? The map list is easier to fix and adjust then players who have no respect for the game or others.

The forum and Irc need help in reducing the amount of disrespectful behaviors. As mentioned before. These people need to feel the weight of justice. Only then will they have respect for authority and others. 

That is why this
Quote
2) Respectable, caring, and responsible server/forum/irc admins.
struck me as being profoundly correct. Respectable, caring and responsible admins have rules in place for a reason and enforces them. This is not done enough to combat the rampant lack of respect for others and the rules. Or so I have witnessed in the past 2-3 years.

That is why I feel linking in game, IRC and the forums in a total punishment for failing to comply with simple respectable rules is a must. I point again to the fact that despite age (young or old) you have the capacity to be respectful or you dont. The dont's need to leave. Be force if needed.
Title: _
Post by: P!nk on September 08, 2006, 10:41:33 PM
Post removed
Title: Re: Improving the Community
Post by: loial21 on September 08, 2006, 11:42:56 PM
Quote
You can't force a kid to act like an adult.
I agree. But lets define a kid first. Then move to my next point.

You can guide them and warn them of inapporiate behaviors. If they dont follow such guidence and continue to act with impunity  then what? That is where we are now. Sadly.

I point again to the fact that despite age (young or old) you have the capacity to be respectful or you dont.

Title: Re: Improving the Community
Post by: b00nlander on September 09, 2006, 02:07:45 AM
5) Better maplists: In order for a server to qualify to be an "official" DP server (with global login) it has to run a maplist consisting of any combination of the approved DP maps. These approved DP maps should be chosen by a map selection commitee, or by public vote.

Interesting idea. Although this would also probably lead to a split in the community, it might encourage the newer players to play better maps as well.  The only problem I can see arousing from that is that less players would start playing the game, interfering with #1 of your 5 points, S8NSSON.
Title: Re: Improving the Community
Post by: MosheD on September 09, 2006, 02:31:52 AM
Another reason, "oldschooler" don't play public anymore is, that if good maps are on a server, it makes no sense to play totally without recon. They get recon in their scrims, or matches and they don't want to play without. You can play shaz33 without recon by just running in the mid, and hit everything you see :P. But even on pp1 you barely need recon.
+ If you got a high level in aiming and movement, you will just hit anything. This getting boring..

I don't know, whether i just speak for myself, but the mainreason i don't play public anymore (well... not that much as i used too) is, that it's just boring.
Down in the past, there were players you known, and you talked about the weather/whatever. Now you just get called "hacker", or no one talks to each other. Paintball isn't that "private", it were 1year ago. So it's more fun, to play with people you know for a long time (your clan/other clans and NOT public servers)

A server with a good maplist and oldschoolers on, would be a reason to play public again.
Title: _
Post by: Dirty_Taco on September 09, 2006, 01:08:34 PM
Post removed
Title: Re: Improving the Community
Post by: Br55HiT on September 09, 2006, 06:27:16 PM
I thought the same thing at one point, and I quote myself:

"Here is one alternative you could use in the case of heavier punishments for hacking: banned from #paintball and/or other paintball channels as deems appropriate, banned from a majority of vent, temp ban from forums (6+ months), and a temp ban from as many servers as possible (not to exceed a 9 months maximum)."
In case you haven't noticed banning someone doesn't really do much considering more than half the people banned just come back in a day or two.  If there is no way to really ban someone so they can't get back all your doing is giving them a reason to change there ip.  I think if they wanna hack let them just make servers that hackers can use.  Then set the normal servers so if they are hacking it kicks and temp bans them.  Not like kick them a day later kick them right then and there.  Then if they come back in how ever long and aren't hacking they can play that server legit.  But if they are still hacking it kicks them again.  Then your ip doesn't matter if the server kicks them everytime they come in hacking. 

Title: _
Post by: P!nk on September 09, 2006, 06:34:27 PM
Post removed
Title: Re: Improving the Community
Post by: Smokey on September 09, 2006, 06:59:29 PM
I thought the same thing at one point, and I quote myself:

"Here is one alternative you could use in the case of heavier punishments for hacking: banned from #paintball and/or other paintball channels as deems appropriate, banned from a majority of vent, temp ban from forums (6+ months), and a temp ban from as many servers as possible (not to exceed a 9 months maximum)."
In case you haven't noticed banning someone doesn't really do much considering more than half the people banned just come back in a day or two.  If there is no way to really ban someone so they can't get back all your doing is giving them a reason to change there ip.  I think if they wanna hack let them just make servers that hackers can use.  Then set the normal servers so if they are hacking it kicks and temp bans them.  Not like kick them a day later kick them right then and there.  Then if they come back in how ever long and aren't hacking they can play that server legit.  But if they are still hacking it kicks them again.  Then your ip doesn't matter if the server kicks them everytime they come in hacking. 



not a bad idea really, when they are detected, they are globally banned then and there, and the server it happened on is sent a kick message from the detection system.

 only the systems host could send the message any other host, would be ignored.
Title: Re: Improving the Community
Post by: Playah on September 10, 2006, 04:47:29 AM
Holy excrement, i just made a very long post about this but it got deleted. So lemme try again...

My suggestion was (as i have told somewhen before): Put these "more interesting" maps (pbcup-maps, etc.) into the download file of build17. So the new players won't only join a server where the don't have to download the map. So they also won't get used to those maps and barely even play on other maps (pbcup), on which when they play the first time they think: "I better go join a server with that ub_cliff on. That's way easier to own on."

I hope this and the new maplist will get us to a better situation.
Title: Re: Improving the Community
Post by: KnacK on September 10, 2006, 09:22:17 AM
OK lets take that one step further.

Have an official DP map review team. Anyone wanting their map released wit hthe next build needs to get their map reviewed, and if it passes muster, combine it with the next release.
Title: Re: Improving the Community
Post by: Smokey on September 10, 2006, 09:25:03 AM
200mb downloads :(
Title: Re: Improving the Community
Post by: bitmate on September 10, 2006, 12:55:29 PM
Maybe there should be a full-download for new players and an update version, like it's the way at the moment.
Including the newly released maps in the updated version as well would keep the file size low (at least lower than 200mb ;)).
Title: Re: Improving the Community
Post by: JOE on September 10, 2006, 02:55:19 PM
OK lets take that one step further.

Have an official DP map review team. Anyone wanting their map released wit hthe next build needs to get their map reviewed, and if it passes muster, combine it with the next release.

Sounds a little like communism
Title: Re: Improving the Community
Post by: TinMan on September 10, 2006, 03:11:05 PM
Everything is communism, its a scare tactic.

(http://img104.imageshack.us/img104/6714/mp3mj4.jpg)

(http://img180.imageshack.us/img180/4568/firefoxfa2.png)
Title: Re: Improving the Community
Post by: jitspoe on September 10, 2006, 11:50:43 PM
I think the best solution for maps would be to just implement fast in-game downloading.  If it only takes a couple seconds to download a new map then it's really a non-issue.  Having a 200mb install, however, might intimidate some people from getting the game.  Hopefully people will vote for fast in-game downloads for the next build.  I might throw propaint1 in there, given Crash's permission, of course, but I don't think that type of thing is going to make or break the community.  Most of the crappy maps that newbies love aren't included with the download anyway.
Title: Re: Improving the Community
Post by: Playah on September 11, 2006, 04:54:14 AM
Step by step, we try. :P
Title: Re: Improving the Community
Post by: Smokey on September 11, 2006, 01:40:19 PM
I think the best solution for maps would be to just implement fast in-game downloading.  If it only takes a couple seconds to download a new map then it's really a non-issue.  Having a 200mb install, however, might intimidate some people from getting the game.  Hopefully people will vote for fast in-game downloads for the next build.  I might throw propaint1 in there, given Crash's permission, of course, but I don't think that type of thing is going to make or break the community.  Most of the crappy maps that newbies love aren't included with the download anyway.
As his manager i grant you that permission.
ZipZilla sends his love.
Title: Re: Improving the Community
Post by: loial21 on September 11, 2006, 07:42:01 PM
Quote
Having a 200mb install, however, might intimidate some people from getting the game.
More than you could possible imagine caring forum reader. That is just another beauty of the game and yes faster ingame downloads now sounds like a must.

Knack I do agree that maps should be reviewed and critiqued. A select few? Perhaps something better should be done.