Author Topic: New Map: Windows 2008 (Remastered)  (Read 2613 times)

ViciouZ

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New Map: Windows 2008 (Remastered)
« on: February 10, 2008, 11:13:51 AM »
There's a bit of a story behind this so if you just want the map and screenies, scroll down.

I first played Windows by ExNuke as a scrim with #darkness about 2 months ago. It looked ugly as hell, but the gameplay was fun, and the spawn room recon made it an interesting map tactically. I played it, then forgot about it.
A few days, while trawling my maps folder, I found it again and as I was bored I decided to fix some bugs, relight it, generally make it more playable. I asked atmays for a contact email and sent him a request to release this. So far I have had no response.

ORIGINAL WINDOWS:




Download Windows

WINDOWS 2008 REMASTERED:




Waiting on ExNuke for a response before I release.

T3RR0R15T

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Re: New Map: Windows 2008 (Remastered)
« Reply #1 on: February 10, 2008, 11:35:36 AM »
Only new/hr4 textures or some other changes too?

ViciouZ

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Re: New Map: Windows 2008 (Remastered)
« Reply #2 on: February 10, 2008, 12:00:14 PM »
I
Only new/hr4 textures or some other changes too?
I changed the texures to better ones with HR4 versions, redid the middle, lit the map, add some much needed paint in the middle of the map, and after the screenshots I've changed the guns about and added a few obstacles.

Garrett

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Re: New Map: Windows 2008 (Remastered)
« Reply #3 on: February 10, 2008, 12:42:04 PM »
Its amazing how much you can really change the looks of a map with very little amounts of work.  I hope Ex will respond.

KiLo

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Re: New Map: Windows 2008 (Remastered)
« Reply #4 on: February 10, 2008, 01:40:15 PM »
Is Exnuke still around even?

Garrett

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Re: New Map: Windows 2008 (Remastered)
« Reply #5 on: February 10, 2008, 01:59:42 PM »
Is Exnuke still around even?
I played him once I think about a month ago. 

y00tz

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Re: New Map: Windows 2008 (Remastered)
« Reply #6 on: February 10, 2008, 05:45:57 PM »
Are those CTP textures or some of my terrain textures I released a while back?


It feels too bright considering you can't see the sun, but otherwise cool :)

Garrett

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Re: New Map: Windows 2008 (Remastered)
« Reply #7 on: February 10, 2008, 07:24:22 PM »
The game play in the original was simple, yet fun.  With your new textures and lighting it looks better but did you change anything other the textures?  Anything that would make the game play and different?

ViciouZ

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Re: New Map: Windows 2008 (Remastered)
« Reply #8 on: February 11, 2008, 11:42:21 AM »
The game play in the original was simple, yet fun.  With your new textures and lighting it looks better but did you change anything other the textures?  Anything that would make the game play and different?
READ CHILD READ

Only new/hr4 textures or some other changes too?

II changed the texures to better ones with HR4 versions, redid the middle, lit the map, add some much needed paint in the middle of the map, and after the screenshots I've changed the guns about and added a few obstacles.

jitspoe

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Re: New Map: Windows 2008 (Remastered)
« Reply #9 on: February 11, 2008, 12:50:47 PM »
I keep thinking this is a map about an operating system.

ViciouZ

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Re: New Map: Windows 2008 (Remastered)
« Reply #10 on: February 11, 2008, 12:54:13 PM »
I was thinking of riddling it with bugs and releasing it as vista.bsp

jitspoe

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Re: New Map: Windows 2008 (Remastered)
« Reply #11 on: February 11, 2008, 02:12:52 PM »
I was thinking of riddling it with bugs and releasing it as vista.bsp
Just put in like 20 reflective water surfaces, tons of pretty, but pointless rscript effects, and make it incompatible with older versions of paintball2.

But on a serious note, you might want to take out all of those items in the window as they do impact framerate, and just spawn people with equipment.  Also, play with clipping planes and make some pretty walls instead of those long, plain, flat ones.

ViciouZ

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Re: New Map: Windows 2008 (Remastered)
« Reply #12 on: February 16, 2008, 11:38:41 AM »
I've got a response from ExNuke, I sent him the latest BSP for him to approve/disapprove.