Author Topic: New Map: The Forbidden Valley  (Read 29716 times)

Cameron

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New Map: The Forbidden Valley
« on: March 20, 2008, 03:38:10 AM »
Screenies:

Blue Base (Both of em look like this):



Going out the base:



Backdoor route (going to mid):



Going out of the main base:



Going into mid:



Mid:



Backdoor route (going to base):



Backdoor route 2 (going to base):



Shortcut to Flag:



Both Paths in Shortcut to Flag:



Backdoor path to mid:



Overhead View:



Screenies have been updated to Beta 10 now.

All of the beta's are listed here to make them easy to find:

BETA 1 ------> HERE <------ (Only 1 spawn point, no flags, no mid)
BETA 2 ------> HERE <------ (Spawn points fixed, walls fixed, still no flags, still no mid)
BETA 3 ------> HERE <------ (Fixed roof right, added flags)
BETA 4 ------> File Missing <------ (Mid complete, not vised yet, map has been changed around, hopefully will be named)
BETA 5 ------> HERE <------ (Finally vised, stands holding walkways up changed)
BETA 6 ------> HERE <------ (Mid roof made higher, ladders not touching ground, another back door path added)
BETA 7 ------> HERE <------ (Fixed 'Forest' in name to 'Valley'.  Whole sky made higher.  Added in extra jumps)
BETA 8 ------> HERE <------ (Added extra paths to flag)
BETA 9 ------> HERE <------ (Ledges changed, bd edges changed, textures changed)
BETA 10 ------> HERE <------ (Mid now has metal trimmings on most things, 'ugly ramps' finally replaced, redone the huts/houses and placed autocockers inside)
BETA 11 ------> Coming Soon <------ (Sky change, fog)
« Last Edit: February 26, 2010, 10:30:31 PM by Cameron »

Rick

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Re: New Map: (To Be Named)
« Reply #1 on: March 20, 2008, 03:47:12 AM »
I dont like the ceiling from first glance, maybe sky?

Cameron

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Re: New Map: (To Be Named)
« Reply #2 on: March 20, 2008, 03:48:57 AM »
o crap, this is the wrong version, in the other version (updated) its on the other computer.  I'll update the screenies later.  Yes, that one has sky.

Chef-Killer

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Re: New Map: (To Be Named)
« Reply #3 on: March 20, 2008, 10:56:29 AM »
Light your map!

cusoman

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Re: New Map: (To Be Named)
« Reply #4 on: March 20, 2008, 01:08:25 PM »
Well, from the screen shots, I cannot really tell how good the map will be.

My suggestion:  IF it has a sky, maybe replace the bricking with a rock/terrain wall and grass so that it looks better and more realistic.

Also, as you work on this, release the beta, just so people can give you a real opinion of the map.

-Cusoman

Cameron

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Re: New Map: (To Be Named)
« Reply #5 on: March 20, 2008, 01:48:18 PM »
Light your map!
Its an unlit version.  Don't want to go into anything that big yet.

My suggestion:  IF it has a sky, maybe replace the bricking with a rock/terrain wall and grass so that it looks better and more realistic.
Yeh, ok, only just woke up and was completely bored so decided to come onto the forums.  I'll add a rock texture and make sure that the roof is a sky.

Cameron

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Re: New Map: (To Be Named)
« Reply #6 on: March 20, 2008, 04:13:48 PM »
I got the bsp file up, its unlit.  Read the first post.

Rick

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Re: New Map: (To Be Named)
« Reply #7 on: March 20, 2008, 04:23:03 PM »
Turn down ur gamma????Or is that really how the map is....(Screenshots)

Cameron

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Re: New Map: (To Be Named)
« Reply #8 on: March 20, 2008, 04:24:40 PM »
o yeah, its the gamma, loial told me 2 change that to improve lag or something.

y00tz

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Re: New Map: (To Be Named)
« Reply #9 on: March 20, 2008, 11:07:20 PM »
o yeah, its the gamma, loial told me 2 change that to improve lag or something.

lol, gamma that high is pretty much useless unless you want to see in dark areas... hmm... >.>

Cameron

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Re: New Map: (To Be Named)
« Reply #10 on: March 21, 2008, 02:15:38 AM »
nah, loial told me to turn it up cos of the brightness of the screen in my room.  Its a really crappy monitor and i can't see anything in maps that are mostly dark.

sk89q

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Re: New Map: (To Be Named)
« Reply #11 on: March 21, 2008, 02:42:18 AM »
There's an option to disable gamma/lightness for screenshots solely, I believe. Well I know there is one, just not its scope.

Chef-Killer

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Re: New Map: (To Be Named)
« Reply #12 on: March 21, 2008, 08:00:29 AM »
Its an unlit version.  Don't want to go into anything that big yet.

Guide for Releasing New Maps
1) ;)

b00nlander

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Re: New Map: (To Be Named)
« Reply #13 on: March 21, 2008, 08:14:22 AM »
a) Holy gamma!
b) could you please post a topdown-screenshot of the map's layout? It's hard to judge on the map without seeing the routes, and I don't want to install bsp editor just for that ;)
c) looks empty, but as this is still WiP, I'm sure you'll change that

Cameron

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Re: New Map: (To Be Named)
« Reply #14 on: March 21, 2008, 03:09:25 PM »
a) Holy gamma!
b) could you please post a topdown-screenshot of the map's layout? It's hard to judge on the map without seeing the routes, and I don't want to install bsp editor just for that ;)
c) looks empty, but as this is still WiP, I'm sure you'll change that
Yeh, mum is kinda being strict over easter so ima try get some sshots with lower gamma and get an overhead shot.  Plus yes, its empty but will be filled up, they are not nessescerily the walls, i might change them along with the floor.

EDIT:  Actually I doubt i'll be able to get onto teh computer cos I can't even boot Task Manager, Windows Explorer, basically anything.  Dunno wtf is wrong, but it works on every other account.  I think ima create myself a new one.
« Last Edit: March 21, 2008, 08:02:25 PM by Cameron »

Cameron

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Re: New Map: (To Be Named)
« Reply #15 on: March 21, 2008, 08:36:37 PM »
Updated Screenies :)

RiMiNi

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Re: New Map: (To Be Named)
« Reply #16 on: March 21, 2008, 09:19:09 PM »
rofl looks like a penis head sorta... :/ k mushroom

Cameron

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Re: New Map: (To Be Named)
« Reply #17 on: March 21, 2008, 09:52:45 PM »
rofl looks like a penis head sorta... :/ k mushroom
It'll change, I'm changing the walls, adding more stuff (dont know yet) and gonna finish the mid.

Rick

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Re: New Map: (To Be Named)
« Reply #18 on: March 21, 2008, 10:53:45 PM »
rofl looks like a penis head sorta... :/ k mushroom
I was thinking mushroom but w.e

Cameron

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Re: New Map: (To Be Named)
« Reply #19 on: March 21, 2008, 11:14:26 PM »
It was originally going to look like a boat but i screwed it up...  Had other ideas though.