Author Topic: Build 27  (Read 48641 times)

T3RR0R15T

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Re: Build 27
« Reply #20 on: April 18, 2009, 08:13:50 AM »
The 3iob pub server has version 164. It is fixed in version 165. Looks like there is only a new paintball2.exe file, but not the new gamex86.dll file.

jitspoe

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Re: Build 27
« Reply #21 on: April 19, 2009, 10:14:04 AM »
The volume is good at 50%.

In build 26 the old sounds are clear, but now they are *** (i don't know, how to explain).
type "s_resamplequality 0; snd_restart" at the console.  That will switch it back to how it was in previous builds.  To me, it sounds like runnig a cheese grater on my eardrum.  Perhaps you've gotten used to the jagged wave forms?  Switch back and forth between 0 and 1, and grab/drop a flag a few times.  I think you'll find the new resampling sounds better/is less painful.

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Another thing 1: I saw there are the sounds endgame5.wav and endgame6.wav. I can't remember that i heared this sounds ingame. Maybe u forgot to change something, that only the endgame 1-4 sounds are used?
Looks like 1-4 are the only ones used.  I've changed it to use 1-5 for the next version.  6 wasn't even in the right format, anyway.

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Another thing 2: Shouldn't the flagpass.wav sound be in the flag folder?
Should.  There are several things I don't like about the sound structure/file names, but if I change them now, it means everybody will probably re-downloading sounds off of the server, wasting a bunch of bandwidth.  Maybe I'll restructure things if I do a major release.

T3RR0R15T

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Re: Build 27
« Reply #22 on: April 19, 2009, 10:57:14 AM »
Ok, i'll try it out.

U had time to build the linux serverupdate already?

jitspoe

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Re: Build 27
« Reply #23 on: April 19, 2009, 01:53:17 PM »
U had time to build the linux serverupdate already?
Not yet.  Going to try to do that today.

SuperMAn

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Re: Build 27
« Reply #24 on: April 19, 2009, 05:16:24 PM »
The 3iob pub server has version 164. It is fixed in version 165. Looks like there is only a new paintball2.exe file, but not the new gamex86.dll file.


uhhh what?   How would that happen?

jitspoe

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Re: Build 27
« Reply #25 on: April 19, 2009, 07:46:13 PM »
uhhh what?   How would that happen?
Just copied paintball2.exe over instead of doing a proper install?

Speaking of install - here's the full version: http://digitalpaint.epicfail.us/files/paintball2_build027_full_pretest1.exe

SuperMAn

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Re: Build 27
« Reply #26 on: April 20, 2009, 02:05:27 PM »
Its not possible for me to actually run the .exe through ftp, so I get someone at xtremecyber games to do it... It should be installed properly.  Any other reasons this could happen???

I will check with my guy to make sure he did everything properly to make sure.



Edit:  Looks like we found the issue, should be updated soon.
« Last Edit: April 22, 2009, 01:25:45 PM by SuperMAn »

T3RR0R15T

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Re: Build 27
« Reply #27 on: April 27, 2009, 11:00:17 AM »
Not yet.  Going to try to do that today.

...no time or problems to build it?

jitspoe

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Re: Build 27
« Reply #28 on: April 28, 2009, 04:10:39 PM »
...no time or problems to build it?
Meh, Linux is a piece of crap.  Updated it at some point because I needed a new library or something, and now it won't boot xwindows because it doesn't recognize my touch pad pointer device.  I made a build a couple days ago, but I can't test the client.  The dedicated server seems to work, though.  I haven't had a chance to package it since I was at a paintball scenario, plus we're in the middle of relocating at work.  Things have been pretty crazy lately.

lilb990

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Re: Build 27
« Reply #29 on: April 28, 2009, 04:42:32 PM »
Jitspoe in build 28 are you going to fix the bug that we were talking about the crouch thing? Because it is still happening and it's really annoying.

ViciouZ

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Re: Build 27
« Reply #30 on: April 28, 2009, 04:48:36 PM »
The bug is fixed in build 27 as repeatedly stated. However, jitspoe cannot magically make the problems stop, the server admins have to get build 27. Seeing as most servers are on linux, and jits hasn't managed to package the linux server yet, it is not going to 'fixed' for a while yet. Now grow some patience :D

yossarianuk

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Re: Build 27
« Reply #31 on: April 29, 2009, 02:12:50 PM »
Jitspoe -  Linux isn't crap maybe the distribution you are running is....

Almost every game that has a linux version is slightly faster on my setup (nvidia 8500)

There is a lot to be said for meta distro's (no verions just constant upgrades)
(also any linux user should check out ext4 - fsck is about 200%  faster... boot up is also quicker)

Most distro's no longer need xorg.conf to run (I always use one to tweak settings) try temporarily removing it (ie mv /etc/X11/xorg.conf /etc/X11/conf-

Although paintball is my favourite game the linux client version does suck (random crashes are not cool..)

 I can possibly help fix your  X issue - try posting/attaching your

/var/log/Xorg.0.log

Personally I do not use ubuntu (its too slow)

webhead

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Re: Build 27
« Reply #32 on: April 29, 2009, 04:12:31 PM »
Personally I do not use ubuntu (its too slow)
What distro do you prefer?

jitspoe

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Re: Build 27
« Reply #33 on: April 29, 2009, 10:14:56 PM »
Jitspoe -  Linux isn't crap maybe the distribution you are running is....

Almost every game that has a linux version is slightly faster on my setup (nvidia 8500)

There is a lot to be said for meta distro's (no verions just constant upgrades)
(also any linux user should check out ext4 - fsck is about 200%  faster... boot up is also quicker)

Most distro's no longer need xorg.conf to run (I always use one to tweak settings) try temporarily removing it (ie mv /etc/X11/xorg.conf /etc/X11/conf-

Although paintball is my favourite game the linux client version does suck (random crashes are not cool..)

 I can possibly help fix your  X issue - try posting/attaching your

/var/log/Xorg.0.log

Personally I do not use ubuntu (its too slow)


This should probably be its own thread, so: http://dplogin.com/forums/index.php?topic=17279


I've put together a server update package, since I can't get anything else to work: http://digitalpaint.epicfail.us/files/paintball2_build027_linux_serverupdate_pretest1.tar.gz

T3RR0R15T

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Re: Build 27
« Reply #34 on: April 30, 2009, 10:07:21 AM »
Thanks, the server files are the most important things :)

FluKe

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Re: Build 27
« Reply #35 on: April 30, 2009, 04:05:21 PM »
When is build 28 coming?

ViciouZ

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Re: Build 27
« Reply #36 on: April 30, 2009, 04:09:27 PM »
When is build 28 coming?

Probably not for a while... :P
Why are you so eager anyway?

FluKe

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Re: Build 27
« Reply #37 on: April 30, 2009, 04:10:29 PM »
Not a build comes out every month.

lilb990

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Re: Build 27
« Reply #38 on: April 30, 2009, 05:11:21 PM »
Lately jitspoe has been busy if you haven't noticed with his re-locating of work and he probably doesn't have time but it should come out very soon nick.

FluKe

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Re: Build 27
« Reply #39 on: April 30, 2009, 05:42:53 PM »
Yeah.