Author Topic: new map: Champion (first Beta)  (Read 8730 times)

SubZero

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new map: Champion (first Beta)
« on: August 18, 2009, 04:43:30 PM »
Just a map ive been working on and some people have tested it out so i think it's good enough to post

here's a little telling you about the map:

you start with co2 one can equip large and another 20oz not equipt
guns: you start with a carbine in the base there is also a spawn point in the centre of the map behind the baracade u see in the ring when spawned there u have an autococker
the map is played as a 1-flag map capping at the opposing teams base PM me for any aditional information
« Last Edit: August 18, 2009, 05:28:20 PM by SubZero »

idias

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Re: new map: Champion (first Beta)
« Reply #1 on: August 18, 2009, 04:48:50 PM »
Please post some info about tha map and some ss's

SubZero

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Re: new map: Champion (first Beta)
« Reply #2 on: August 18, 2009, 04:54:34 PM »
some pictures also....
 these are the new ones with no hud and fov 90
« Last Edit: August 18, 2009, 08:53:59 PM by SubZero »

sean123

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Re: new map: Champion (first Beta)
« Reply #3 on: August 18, 2009, 06:27:00 PM »
cool you finshed this

KnacK

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Re: new map: Champion (first Beta)
« Reply #4 on: August 18, 2009, 06:32:43 PM »
Now how about some screen shots with FOV 90?

Holo

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Re: new map: Champion (first Beta)
« Reply #5 on: August 18, 2009, 06:40:50 PM »
Now how about some screen shots with FOV 90?
Also, cl_drawhud 0

idias

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Re: new map: Champion (first Beta)
« Reply #6 on: August 18, 2009, 06:42:14 PM »
Perhaps a noclip screenshot also

SubZero

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Re: new map: Champion (first Beta)
« Reply #7 on: August 18, 2009, 08:44:24 PM »
srry guys ill take those down and get some new ones
oh and idias i think i spelt that wrong anyways those are all no clip they might just look like im standing there srry bout that

Spook

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Re: new map: Champion (first Beta)
« Reply #8 on: August 18, 2009, 09:06:28 PM »
It looks better with lighting that's for sure. I pointed out a few things that needed work, but I know you'll get around to it when you can.

musickid999

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Re: new map: Champion (first Beta)
« Reply #9 on: August 19, 2009, 12:51:01 AM »
Personally I think this map isn't too bad. There are a lot of mistakes though. Not to mention that side path (with the ice) is quite useless.

SubZero

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Re: new map: Champion (first Beta)
« Reply #10 on: August 19, 2009, 01:23:03 AM »
in light of our recent quarrel i thank you for your advice =) and i don't want to go on with the grammer conversation thing i just won't answer no more

UDead

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Re: new map: Champion (first Beta)
« Reply #11 on: August 19, 2009, 02:03:06 AM »
If you get the most recent BSP you will be able to make arches that look better than trying to make them your-self. Nice start.

musickid999

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Re: new map: Champion (first Beta)
« Reply #12 on: August 19, 2009, 05:19:32 AM »
Things you need to fix (starting from blue spawn and going towards red base):

- There is a random bar over the middle archway. I don't know if you meant to do that, but every time I look at it, it looks weirder.
- The archway walls look a bit too thin when you look at them from right outside the base.
- That jump outside the base with the small box doesn't seem too right. I can make the jump fine, but it seems I get stuck.
- The textures of the sides of your trampolines need to be changed.
- A few blocks (of your railings) go right through other blocks. It looks weird.
- Some of the railings' textures need to be rotated.
- The middle wooden platforms sides' textures need to be rotated.
- The lights in the middle aren't exactly centered on their boxes.
- Right outside the red base, in between the center and rightside archway, you have a weird cut wall piece there.
- In the same spot, the wall has a ladder surface.

Just so you know what to fix.

T3RR0R15T

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Re: new map: Champion (first Beta)
« Reply #13 on: August 19, 2009, 10:48:59 AM »
new map: Champion (first Beta)

Renamed to "champion_b1.bsp".


Uploaded to our beta server.

_burnt

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Re: new map: Champion (first Beta)
« Reply #14 on: August 19, 2009, 10:54:04 AM »
use lowercase only for filename

Are you sure it's not leaking? The archs are black from inside! Also they look horrible when they're 2 units thick. Brush work is bit sloppy is places.

I don't know about the gameplay, not a big fan of tiny maps with that kind of mid.

SubZero

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Re: new map: Champion (first Beta)
« Reply #15 on: August 19, 2009, 11:31:02 AM »
thx music for the list ill get right on it and i can make the arches walls thicker dunno if itll look loads better and as for the game play ive had a couple of people play it and they love how the map works smoe say they may even use it as a 2v2 match map  :D
oh an about the black ceilings the lights stick out of the ceiling there for not lighting the imediate sections next to it and T3RRORIST thx for uploading it it means alot to me

musickid999

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Re: new map: Champion (first Beta)
« Reply #16 on: August 19, 2009, 11:37:03 AM »
No problem. As I've said, I think this map isn't too bad for a beginner mapper, I have no way of trying gameplay as of now, but I'm sure it's more fun than competitive. Would probably work like Robbie's "Narrows" map.

SubZero

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Re: new map: Champion (first Beta)
« Reply #17 on: August 19, 2009, 01:04:56 PM »
a new beta the wood still might look ugly tell me if it is and how you would fix it

Termin8oR

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Re: new map: Champion (first Beta)
« Reply #18 on: August 19, 2009, 07:35:37 PM »
Tiny.

musickid999

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Re: new map: Champion (first Beta)
« Reply #19 on: August 19, 2009, 09:29:26 PM »
The railings now look waaaaay too big. If you can just shorten them, they'd look perfect. Doesn't look like you did too much other than fix the wood. You should work on more things before releasing the next beta.