problem is - nobody really knows how we should map the HILL for good gameplay I think it shouldn*t be too easy to defend, but just a endless spray fest in the mid is not so constructive as well. I made a small koth map a month ago. Its quite straightforward and for 2 teams only. Btw how many teams should we support?
Yeah, it's very hard to choose a design of KOTH that will function properly in an instakill game. I think the best option would be to have 2 'Hills', then each team can defend and have to push. Then again, both teams could just defend... Argh. It's a hard game mode! Let's just set nokill to 0, and have to shoot people around, haha(joke).
Btw, what suggestions do you have for the theme?
We should do industrial, that sounds awesome.
For koth i would say 2 teams. I have an awesome idea for an industrial koth map.
Industrial can be very complex though. Either way, it will be good fun to map with people that are passionate about mapping.
Yeah, 2 teams is what I'd go for. (Red & Blue).
Wanna draw up a design? We aren't set on Industrial, just a bit intrigued!
I had spoken with Uni, and jitspoe about this idea before. If you guys want any help im sure we could give a hand.
It's not whether we need help or not, it's whether you guys want to participate! Oh, I might ask Cusoman if he wants to be part of this. Anything that guy touches becomes amazing. Definitely the number one mapper!