After originally supporting this idea, I have come across some flaws in it. I don't think it'll be worthwhile given the lack of time jitspoe has, and the lack of players in the community.
In games without matchmaking, a ranking system for individual players is not worth the time to make. Most games that allow you to choose which server to join don't have ranking systems for individual players, because of all the different modes you can play. In DP, there isn't enough constant activity to have a matchmaking system implemented (by this I mean - hit join game - get put into a server with "x" other people - play game - which limits people leaving during a game). With the way pubs have traditionally been, you rarely get a full map with equal teams. And a ranking system is most efficiently done with a W/L rating, rather than a KD rating. Also, KD rating would cause A LOT of spawn camping - or just general camping - in attempts to improve KD.
Having ranking system for only designated servers also doesn't give much - since it'll likely be match servers. This is a very small handful of people, which means time spent by Jitspoe that does nothing to truly impact the game.
A "team" ranking system could be cool - but there aren't enough teams to make this worthwhile. Also, other than ego-boosting there aren't any benefits of being highly rated. Also, teams are just randomly created and disbanded in this game, with no desire to truly improve. A ranking system wouldn't improve this - I feel running a tournament does more than a ranking system, with much less work involved. (IE Blaa used to run great QeHs cups, that pretty much ran themselves.)
TL;DR - Ranking system has flaws, and is not worth the time it takes to make.
MY OPINION ON SMALL CHANGES THAT COULD IMPROVE GAME: (Considering Jitspoe apparently gets almost 700 downloads daily)
1) After logging into the game, the startup menu should NOT have "Start New Game" -- This is very misleading for new players. I guarantee many players click that, and end up in an offline server alone, wondering what is happening. SOLUTION: In the build that has improved Bot AI change this to "Single Player Mode"
2) Been said before, but change it so people can make an account while in game. People are lazy, any shortcut helps.
3) Add invulnerability for 'x' seconds after spawning. Speed Servers are actually good, and most games that do not have matchmaking tend to have speed servers. They aren't a problem, and people trying out games often rather learn there. Being dead is no fun for them. Also, more "newbies" are found here, giving them a chance at staying a live. When I download a game, I often test it out in speed servers. Anything that keeps the action going so I can see if I like the game.
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There's always a bunch of "improve the visuals" of the game, but the above 3 things are simple changes that I feel would help the game.
I don't think a ranking system is worth Jitspoes free time, as he does not have much of it to waste. I think that will only be appreciated by competitive players. If people think boosting egos matters for the competitive scene, then maybe something like "officially run tournaments" where top 3 teams get some post/shoutout somewhere on forums. But even that is pretty pointless.
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Opinions? Do you think a ranking system is worth the time to make? Do you think it'll actually change new people staying? If you downloaded a game, would a game with a ranking system really matter? Or are there a bunch of other things that matter first?
(Just posting this because I was told this was on the to do list of DP)
Please do not post saying: "Too long, didn't waste time reading" - The people who read it are the opinions I care about seeing. I'd like the thread to stay relevant. Thanks