Author Topic: "PBLeague": Week 4: League & Matches  (Read 7357 times)

ic3y

  • Committee Member
  • Autococker
  • Posts: 1398
"PBLeague": Week 4: League & Matches
« on: March 20, 2016, 12:55:20 PM »
We will see the following matches in week 4. Hopefully not the last week, again ;-). And hopefully no mistakes while making the matches.

Team .oXz. left the league. [ThC] - Senix, Peppah has a free round.

League A
DR34M - shockk, jigzvs.#team_cryptic .cRp^ - Kolleg@h, Zenit
Sonderbar - picky, Rockitudevs.#team>Streak - kui, Fyrk
Team .oXz. (Free Round)vs.[ThC] - Senix, Peppah
#sPec# - Flukey, JMRvs.Stay In Line .sTay<  - btQ, veQ
Team_og - TiiMo, Extraweltvs.[PBLC] PBLeague Champions - MisSioN, Myers

League B
Pink Fluffy Unicorns - JaNo, XiCovs.: ) Die Gutaussehenden - FE4R, beppo
What The? - CheMiCaL, Shk vs.Team EE - prozajik, Sqz
Psycho Ballers [ b ] - Minerva, Concavs..c2o| - Boyka, JeongWa.
Noob Punishers - ernest, J0hnBellovs.kA - oesi, panofolix
>?< - FsTyLe , sHoCkvs.Team frag - Navyseal, flamer


First Map:airtime
Second Map:rome

Update 17.03.2016
The following rules are set:

- Two Maps against one team per Week
- 2-0 Win = 3pts, 1-1 tie = 1pts, 0-2 = 0pts
- Two weeks to play a match
- With a good reason, you can move your match to the next week (2 matches in the second week, other team has to accept)
- punishment if you miss a match
- The "Home" team choose the server for the first map, the away team choose the server for the second map (known servers, not that homemade stuff of a server)
- "map restart" possible, if all players accept (visible in demo + screenshot)
- No subs
- ballspeed = 2660
- If all players accept, you can change to another ball_speed value. Screenshot that all players accept + visible in your demo. If 3 of 4 players accept, you have to play with the value of 2660.
- flagcapendsround 0
- flagmustbeatbase 0
- observerblackout 1
- sv_login 2 (If you have a funteam, add the name to your account if you want to play with that tag)
- all other standard matchserver settings
- guntemp 0
- two paintgrens
- one smokegren
- When a player is idle, the enemy team can choose, if they wait or play, its not their fault
- Demos from everyone uploaded on bantero.us
- Screenshot of the Scoreboard at the end of the match.
« Last Edit: April 24, 2016, 11:38:53 AM by ic3y »




prozajik

  • Autococker
  • Posts: 761
Re: "PBLeague": Week 4: League & Matches
« Reply #4 on: March 23, 2016, 04:57:23 PM »
What The? - CheMiCaL, Shk  1 - 1  Team EE - prozajik, Sqz

Airtime
sshot: http://www.ic3y.de/bup/db004723e178987193e0cc0904b64031_20160323-115656_433.jpg
my demo: http://banterous.co.uk/demo/1369
sqz's demo: http://bantero.us/demo/1385

Rome
sshot: http://www.ic3y.de/bup/caa696877426abaaab194625f4ff7b4c_20160323-115706_234.jpg
my demo: http://banterous.co.uk/demo/1370
sqz's demo: http://bantero.us/demo/1386

Will edit sqz's demos later, he went to bed. Chemical left before the 2nd map ended, so he should probably post his stats before he left? Dunno, just pointing it out, since we are recording stats.
« Last Edit: March 27, 2016, 03:16:04 AM by prozajik »

CheMiCal

  • Autococker
  • Posts: 690
Re: "PBLeague": Week 4: League & Matches
« Reply #5 on: March 24, 2016, 10:39:00 AM »
cant u see through ur demo tho? too embarrassed to go look at it.


MrPeach

  • VM-68
  • Posts: 183
Re: "PBLeague": Week 4: League & Matches
« Reply #7 on: March 28, 2016, 08:20:37 PM »
I have just noticed that [THC] had a free round vs oxz in Week2 and the same thing happened in this week. I am surprised that they didn't say a word about it.

ic3y

  • Committee Member
  • Autococker
  • Posts: 1398
Re: "PBLeague": Week 4: League & Matches
« Reply #8 on: March 29, 2016, 05:25:42 AM »
Yeah, and I found a small bug in my code :D. Thank You.
I will fix it with another week.


shockk

  • 68 Carbine
  • Posts: 283
Re: "PBLeague": Week 4: League & Matches
« Reply #10 on: April 02, 2016, 01:09:09 AM »
What was up with the april fools banana textures everywhere today lol, we didn't play our second map cause Jigz couldn't get rid of them on rome

Later on this evening I went into shock USA to find them all over my screen, annoying as hell and hard to see everything

aborted

  • VM-68
  • Posts: 159
Re: "PBLeague": Week 4: League & Matches
« Reply #11 on: April 02, 2016, 02:51:27 AM »
What was up with the april fools banana textures everywhere today lol, we didn't play our second map cause Jigz couldn't get rid of them on rome

Later on this evening I went into shock USA to find them all over my screen, annoying as hell and hard to see everything

vid_restart in console

Mission

  • 68 Carbine
  • Posts: 328
Re: "PBLeague": Week 4: League & Matches
« Reply #12 on: April 02, 2016, 03:06:34 AM »
What was up with the april fools banana textures everywhere today lol, we didn't play our second map cause Jigz couldn't get rid of them on rome

Later on this evening I went into shock USA to find them all over my screen, annoying as hell and hard to see everything
ITS JUST A PRANK! ITS A PRANK! ITS NOT REAL I SWEAR!

JeongWa

  • Autococker
  • Posts: 554
Re: "PBLeague": Week 4: League & Matches
« Reply #13 on: April 02, 2016, 03:42:36 AM »
we didn't play our second map cause Jigz couldn't get rid of them on rome

No, looking at the screenshots, you played until 25 points on rome before leaving, so you decided to start it knowing that he had those textures, which means you could use that as an excuse to forfeit and then ask for a rematch. This isnt fair to ask that, you should have though of it before starting the map like everyone did before playing their matches on this day imo.
« Last Edit: April 02, 2016, 04:08:41 AM by JeongWa »

Zenit

  • VM-68
  • Posts: 190
Re: "PBLeague": Week 4: League & Matches
« Reply #14 on: April 02, 2016, 04:58:39 AM »
I asked twice if you really want to ff this, as Jigz said he wouldn't give a f***. You could've told us that you wanted to play another time BEFORE joining up, even though we stayed up late night. But in the end you did and started the match. Also it's not our fault that Jigz isn't able to remove the banana texture, he joined up though.
(In our 2s on g2 after that jigz ragequitted anyways^^)

shockk

  • 68 Carbine
  • Posts: 283
Re: "PBLeague": Week 4: League & Matches
« Reply #15 on: April 02, 2016, 11:58:14 AM »
No, looking at the screenshots, you played until 25 points on rome before leaving, so you decided to start it knowing that he had those textures, which means you could use that as an excuse to forfeit and then ask for a rematch. This isnt fair to ask that, you should have though of it before starting the map like everyone did before playing their matches on this day imo.

jeong we spent a while deciding whether or not to play it or not, trust me you can ask zenit how long it took us to j up
jigz tried to get rid of it for the match he couldn't; vid_restart didn't work for him, as it didn't for another guy, BahamaMama, in the soccer pub

yeah they got 24 points, capping while I hid behind boxes lol

regardless, yeah jigz said he didn't care so we played it and ff'd. doesn't mean the entire situation wasn't an inconvenience

JeongWa

  • Autococker
  • Posts: 554
Re: "PBLeague": Week 4: League & Matches
« Reply #16 on: April 02, 2016, 12:35:11 PM »
And thats the matter,  you decided to play, so you have to assume it unfortunatly.

Also, the fix worked for most of the players and it should have worked for him, not sure why it wouldnt work.

You know, im saying that because there is a difference between:
we didn't play our second map

And actually spending time deciding to play or not, playing it, and then leaving midmatch.

But yeah, it is unfortunate

ic3y

  • Committee Member
  • Autococker
  • Posts: 1398
Re: "PBLeague": Week 4: League & Matches
« Reply #17 on: April 02, 2016, 02:43:37 PM »
Update 17.03.2016
The following rules are set:

- "map restart" possible, if all players accept (visible in demo + screenshot)

If they dont accept, your map (rome) will be counted as ff and Team Cryptic wins this map 50:0. Sorry.

shockk

  • 68 Carbine
  • Posts: 283
Re: "PBLeague": Week 4: League & Matches
« Reply #18 on: April 02, 2016, 10:17:00 PM »
once again, we agreed to play it cause we were running out of time, they said they couldn't play after that day anyways, we didn't care

its just an inconvenience for the league