Author Topic: New BSP Feature: Sky Rendering  (Read 3511 times)

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New BSP Feature: Sky Rendering
« on: August 09, 2007, 02:16:05 AM »
Here's an extra screenshot from sunny BSP...

« Last Edit: August 10, 2007, 09:21:55 AM by y00tz »

Cobo

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New BSP FEature: Sky Rendering
« Reply #1 on: August 09, 2007, 01:50:46 PM »
<3 sky rendering!

When is the next build coming out? :)

Zorchenhimer

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New BSP FEature: Sky Rendering
« Reply #2 on: August 09, 2007, 09:35:38 PM »
<3 sky rendering!

When is the next build coming out? :)

Holy crap. I just realized what I was looking at. When is it coming out?

sort

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New BSP FEature: Sky Rendering
« Reply #3 on: August 10, 2007, 03:36:30 AM »
I have some work to put into it still, so it may be some time. However, I can give out betas if you bug me enough.

BTW, nice windmill.

Apocalypse

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Re: New BSP Feature: Sky Rendering
« Reply #4 on: August 10, 2007, 10:08:08 AM »
Bug, bug, bug lol seriously though give us betas!!!!!

Cobo

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Re: New BSP Feature: Sky Rendering
« Reply #5 on: August 10, 2007, 01:55:07 PM »
Idle in #level_design and he might ;)

*cough*theyareusuallybugged*cough* :P

jitspoe

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Re: New BSP Feature: Sky Rendering
« Reply #6 on: August 10, 2007, 05:47:29 PM »
So will this new sky rendering make it more obvious when things will show through the sky?  Like if you have sky between two rooms, part of the second room might show through and look really bad or kind of act as a built-in wallhack.  That might be handy.

Eiii

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Re: New BSP Feature: Sky Rendering
« Reply #7 on: August 10, 2007, 05:55:35 PM »
I think it'll treat the sky like a brush. Asking BSP to do VIS is a bit much. ;)

Apocalypse

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Re: New BSP Feature: Sky Rendering
« Reply #8 on: August 11, 2007, 07:22:57 AM »
I'll do that and I'll recommend a feature to make a solid option for models!!!
*cough*theyareusuallybugged*cough* :P
lol

Cobo

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Re: New BSP Feature: Sky Rendering
« Reply #9 on: August 11, 2007, 08:14:30 AM »
I'll do that and I'll recommend a feature to make a solid option for models!!!
Hm, that has nothing to do with BSP, that would either be for the paintball client, or the compiler.

Apocalypse

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Re: New BSP Feature: Sky Rendering
« Reply #10 on: August 11, 2007, 08:18:47 AM »
The last person said it was a BSP thing I'm getting confused lol.

Corporal Perez

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Re: New BSP Feature: Sky Rendering
« Reply #11 on: August 11, 2007, 01:19:21 PM »
I dont see the pic? Has it been removed?

Eiii

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Re: New BSP Feature: Sky Rendering
« Reply #12 on: August 11, 2007, 02:33:37 PM »
...y00tz removed it. wtf?

y00tz

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Re: New BSP Feature: Sky Rendering
« Reply #13 on: August 11, 2007, 02:44:34 PM »
...y00tz removed it. wtf?

I didn't...
I edited it at yesterday morning to fix a spelling error in the title, it was up in the evening yesterday.

Eiii

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Re: New BSP Feature: Sky Rendering
« Reply #14 on: August 11, 2007, 02:58:08 PM »
Then sort must have removed it. :|

P!nk

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« Reply #15 on: August 11, 2007, 03:13:00 PM »
Post removed
« Last Edit: July 26, 2010, 02:09:05 AM by P!nk »

Eiii

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Re: New BSP Feature: Sky Rendering
« Reply #16 on: August 11, 2007, 03:20:06 PM »
Sort's revenge! :\

Cobo

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Re: New BSP Feature: Sky Rendering
« Reply #17 on: August 11, 2007, 03:52:37 PM »
It was here:
http://bspquakeeditor.com/images/windmillphotoshoot.jpg

So the guy that runs the site might of removed it, I've tried to find it cached somewhere, to no avail.
Sort removed it then :-\
And yeah, probably revenge.

Eiii

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Re: New BSP Feature: Sky Rendering
« Reply #18 on: August 11, 2007, 04:14:54 PM »
Looks like we don't get BSP news here anymore.

P!nk

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« Reply #19 on: August 11, 2007, 04:54:22 PM »
Post removed
« Last Edit: July 26, 2010, 02:09:01 AM by P!nk »