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Character Start...need CONSTRUCTIVE Critisism
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Topic: Character Start...need CONSTRUCTIVE Critisism (Read 43959 times)
agent-hwk
VM-68
Posts: 178
Re: Character Start...need CONSTRUCTIVE Critisism
«
Reply #160 on:
July 22, 2005, 01:21:21 PM »
gret job! it looks good
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Garth
Guest
Re: Character Start...need CONSTRUCTIVE Critisism
«
Reply #161 on:
July 23, 2005, 10:31:58 AM »
it looks done... NOW REALEASE TO PUBLIC
!
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Eiii
Autococker
Posts: 4595
Re: Character Start...need CONSTRUCTIVE Critisism
«
Reply #162 on:
July 23, 2005, 03:48:58 PM »
WRONG!
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Oldie
Guest
Re: Character Start...need CONSTRUCTIVE Critisism
«
Reply #163 on:
July 25, 2005, 11:04:37 AM »
man this is awsome!!!!
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Spy
Guest
Re: Character Start...need CONSTRUCTIVE Critisism
«
Reply #164 on:
July 28, 2005, 09:17:34 AM »
Hey...you have a date for the new release yet?
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jitspoe
Administrator
Autococker
Posts: 18802
Re: Character Start...need CONSTRUCTIVE Critisism
«
Reply #165 on:
July 28, 2005, 10:42:02 AM »
Nope. We still need to make the medium/low poly models and tweak the skins/animations a bit.
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Arel
Guest
Re: Character Start...need CONSTRUCTIVE Critisism
«
Reply #166 on:
July 28, 2005, 02:54:37 PM »
Come on! LoL sorry i cant wait i wanna see model
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Eiii
Autococker
Posts: 4595
Re: Character Start...need CONSTRUCTIVE Critisism
«
Reply #167 on:
July 28, 2005, 03:08:03 PM »
The LOD models can wait one build.
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Mse
Guest
Re: Character Start...need CONSTRUCTIVE Critisism
«
Reply #168 on:
July 28, 2005, 05:50:23 PM »
are they making a build 015 for this?
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bitmate
Autococker
Posts: 1248
Re: Character Start...need CONSTRUCTIVE Critisism
«
Reply #169 on:
July 28, 2005, 05:51:37 PM »
The new player modell will be released in build15.
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SdC.Captin
VM-68
Posts: 118
Re: Character Start...need CONSTRUCTIVE Critisism
«
Reply #170 on:
July 28, 2005, 09:02:27 PM »
ahh ya there is a build 15 comin out but not untill jitspoe fells it is ready and in build 15 there are new player models and a new game mode....PONG!
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jitspoe
Administrator
Autococker
Posts: 18802
Re: Character Start...need CONSTRUCTIVE Critisism
«
Reply #171 on:
August 28, 2005, 02:14:08 AM »
Ok, now you've had the chance to
see it in action
. Feedback?
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Eiii
Autococker
Posts: 4595
Re: Character Start...need CONSTRUCTIVE Critisism
«
Reply #172 on:
August 28, 2005, 09:41:03 AM »
Model should be less stiff looking.
Also, I think he holds the gun too close to his face.
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Cobo
Autococker
Posts: 1362
Re: Character Start...need CONSTRUCTIVE Critisism
«
Reply #173 on:
August 28, 2005, 09:51:08 AM »
and the model bends too much when he walks.
**edit**
haha im not sure what causes this but looks like when the player strafes the model just slides to the side.
«
Last Edit: August 28, 2005, 10:42:19 AM by |cobo|
»
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SdC.Captin
VM-68
Posts: 118
Re: Character Start...need CONSTRUCTIVE Critisism
«
Reply #174 on:
August 28, 2005, 01:55:20 PM »
some curves in his body looks squarish
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jitspoe
Administrator
Autococker
Posts: 18802
Re: Character Start...need CONSTRUCTIVE Critisism
«
Reply #175 on:
August 28, 2005, 04:53:48 PM »
Quote from: eiii on August 28, 2005, 09:41:03 AM
Also, I think he holds the gun too close to his face.
So it should be further away, like this?
Hm, eiii says it's too stiff, cobo says it bends too much... which is it?
And there are no strafe animations - never were - but there will be eventually (though this will probably require that every server and client update).
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Eiii
Autococker
Posts: 4595
Re: Character Start...need CONSTRUCTIVE Critisism
«
Reply #176 on:
August 28, 2005, 09:19:00 PM »
I mean its too stiff when jumping. And also, I still stand by my statement that the gun is too close to his face. It should be more like the old one was. It's better to be able to see his face.
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jitspoe
Administrator
Autococker
Posts: 18802
Re: Character Start...need CONSTRUCTIVE Critisism
«
Reply #177 on:
August 28, 2005, 10:50:24 PM »
It's not how you hold a real paintball gun, though.
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SdC.Captin
VM-68
Posts: 118
Re: Character Start...need CONSTRUCTIVE Critisism
«
Reply #178 on:
August 29, 2005, 12:17:07 PM »
dont take it wrong love the game thats why im still here but not all that real of a game
by this i mean the 100 mph speeds and jumping
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Eiii
Autococker
Posts: 4595
Re: Character Start...need CONSTRUCTIVE Critisism
«
Reply #179 on:
August 29, 2005, 01:27:07 PM »
That's what I was going to say. Paintballers don't run around at 100 mph, either. Wer're just used to being able to see the head and face.
It looks wrong to me.
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Digital Paint Discussion Board
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Character Start...need CONSTRUCTIVE Critisism