Author Topic: Remenissions  (Read 12639 times)

Apocalypse

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Re: Remenissions
« Reply #20 on: September 25, 2007, 03:57:51 PM »
Quote
- unbalanced gameplay (in particular the 'secret' room).
How do you even get in there the entrance won't open.

DaRkNeSS

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Re: Remenissions
« Reply #21 on: September 25, 2007, 04:16:38 PM »
It's a trigger.

QueeNiE

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Re: Remenissions
« Reply #22 on: September 25, 2007, 04:20:07 PM »
Picky picky.

DaRkNeSS

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Re: Remenissions
« Reply #23 on: September 25, 2007, 04:34:47 PM »
To get into the secret room you have to shoot the trigger.  You can see in the pic that it's located on the base of the ramp below flag 1 in either base.  If you still don't get where it is, watch the demo.




QueeNiE

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Re: Remenissions
« Reply #24 on: September 25, 2007, 04:37:02 PM »
Oh, your cool.

Your like those people who try to be peoples friends by finding an exploit about them.  Then they tell everyone to try and get more friends.



very cool indeed.

DaRkNeSS

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Re: Remenissions
« Reply #25 on: September 25, 2007, 04:56:02 PM »
Too bad you didn't tell me it, I found it.  Thats what you get for putting exploits into maps.  Sorry champ.

FlaMe

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Re: Remenissions
« Reply #26 on: September 25, 2007, 04:59:05 PM »
Im with you queenie. this is no different than the carp secret room or the indune teleport. Itll take ppl like 2 days to all know about it...

You act like a room of autocockers is an exploit. anyone with an IQ above 0 can find the room just by pubbin im sure.

DaRkNeSS

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Re: Remenissions
« Reply #27 on: September 25, 2007, 06:31:42 PM »
Then what's the big deal with me showing it to people?

FlaMe

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Re: Remenissions
« Reply #28 on: September 25, 2007, 07:05:49 PM »
There shouldnt be one. Lol all you have to do is go noclip to find it.

Eiii

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Re: Remenissions
« Reply #29 on: September 25, 2007, 09:03:40 PM »
And Eiii, how isn't it VIS'd?
I see shadows..

Vis does not mean light. Mind explaining to me how THIS is vis'd? :P

PS: looking at a wall. And r_speeds of 3000 are high, especially on a map like this.

DaRkNeSS

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Re: Remenissions
« Reply #30 on: September 25, 2007, 09:12:08 PM »
Clearly Flame, you ought to know that just because you no clip to the room doesn't mean you know where the trigger is.  Finding the trigger is the hard part.  But another nice attempt at trying to sound like a smart DP player.

Zorchenhimer

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Re: Remenissions
« Reply #31 on: September 25, 2007, 09:51:53 PM »
Why does everyone nick Zorch's ideas? :P

Haha. Actually, I was kinda throwing that idea out there. Thought it might be kinda neat if someone incorporated it into a map.

'Specially Nick's.

I'm just that good. :D

y00tz

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Re: Remenissions
« Reply #32 on: September 25, 2007, 10:16:22 PM »
3000 max? it took me about 3 seconds to find a spot where it is 3800+.

I spawned at 3870.
I took a step back, 3992.

That is ridiculous.  I find few areas where the r_speeds are under 1k.

blaa

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Re: Remenissions
« Reply #33 on: September 26, 2007, 05:17:01 AM »
 The red side barrels are BROKES.
« Last Edit: September 26, 2007, 07:31:31 AM by KnacK »

QueeNiE

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Re: Remenissions
« Reply #34 on: September 26, 2007, 01:59:11 PM »
As long as the r_speeds arn't in the red zone I'm happy.

FlaMe

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Re: Remenissions
« Reply #35 on: September 26, 2007, 04:17:22 PM »
Clearly Flame, you ought to know that just because you no clip to the room doesn't mean you know where the trigger is.  Finding the trigger is the hard part.  But another nice attempt at trying to sound like a smart DP player.

Once again who are you?
It wont take more than some pub players lucky shot to realize how to open the door. You also act like its some big secret. Grow up DaRkNeSS... everyone already knows how to open it and if someone asks people will tell... its fair. stop rippin Queenie because hes better at mapping and you dont like the attention hes getting.

Eiii

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Re: Remenissions
« Reply #36 on: September 26, 2007, 05:30:14 PM »
Heh, I don't see any positive posts in this thread.

iEATnoobs

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Re: Remenissions
« Reply #37 on: September 26, 2007, 05:45:35 PM »
WHOAH FLAME... Darkness has a few more years under his belt than both of you guys, and his map TLC is overall a better map than any one of queenies, nothing against him. Second of all, that little trigger thingy and the secret room is almost a form of cheating, and i know it will be used against clans like us that don't play all day and find little things like that. right at spawn all the other team has to do is quick hit the trigger and crawl into there and grab the auto's which is a big dissadvantage to the other team (us). Dark was a good man and didn't want queenie to get away with it, which i also thought was the right thing to do. Now maybe create a sign to show the triggers there? or change the texture.

QueeNiE

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Re: Remenissions
« Reply #38 on: September 26, 2007, 06:56:27 PM »
Derek, I see where you are coming from, but let me put it this way:

The catwalk jump through the window on propaint1 may seem easy, but only after you know how to do it.  It is part of the map.  It allowed one team to quickly reach the other team's base.  Now if one team doesn't know how to do the catwalk jump, is this now cheating? 


Compare this to my secret room.  They both offer advantages to BOTH teams, however they require the team to have a base knowledge of the map and its "ins and outs".

Also, unless you have anything relevant to say about my map, and it is not about anyone else, please do not post.


Flame, I am directing this towards you, as I would not like to see any major flaming happen in this thread.  I am not blaming you, I am simply stating what I wish to happen.


Also, TLC is a much better map (in my opinion) than Remenissions.

And E3, I didn't do a final vis before because of my computer.  It couldn't handle the vis, so I went with fastvis.  Now that I have my new computer, however, I will be able to fully vis it.

FlaMe

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Re: Remenissions
« Reply #39 on: September 26, 2007, 08:01:33 PM »
No problemo Queenie