Digital Paint Discussion Board
Development => Bugs, Feature Requests, and Feedback => Topic started by: Ranger on August 27, 2009, 05:19:59 AM
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There is one curious thing what I realized... Wouldn't it be better play some match without recon of eliminated players? If he is "dead", than how can he help me??
I'm 99% to forbid chase camera at the match servers for the eliminated players. Because when we are playing some match with good teams who are on "high recon level" (teamspeak, skype and using team say) - the game is getting bored, always is here someone who don't want to encounter with the enemy and always run other side...
Say your opinion...
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This was discussed many times I think.. I was for this idea and some people too, but the rest can't even imagine playing without recon..
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This is stupid. Recon is part of the game.
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This would make the match scene so much more interesting.
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Maybe use the chasecamonly setting.
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I think that playing without recon would annoy the hell out of me. Without recon, some games might be over in a matter of minutes. This would not be fun for either team. I'm not up for it.
And I just made that sound like this was a feature vote and I was against it...
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and as almost everyones hacking in this game it doesnt matter if they get recon or not.
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Well if you think about it this could help in the community finding hacker demos because they shouldn't know where you are unless you're close to them or making a bunch of noise.
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Or would increase number of hackusations. Get lucky several times and you are reported. Be better in predicting opponent's movements - you are reported.
Anyways, it's up to admins to enable or disable this option. If you feel like playing without recon, ask an admin to disable chasecam.
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Many maps are built around the fact that their is recon, without it each game could be a complete tradefest.
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and as almost everyones hacking in this game it doesn't matter if they get recon or not.
And the poor guys that don' hack will have to get wallhacks to be able to get some sort of recon?
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There is one curious thing what I realized... Wouldn't it be better play some match without recon of eliminated players? If he is "dead", than how can he help me??
I'm 99% to forbid chase camera at the match servers for the eliminated players. Because when we are playing some match with good teams who are on "high recon level" (teamspeak, skype and using team say) - the game is getting bored, always is here someone who don't want to encounter with the enemy and always run other side...
Being able to recon either is typing or by voice recon is part of the game because some people don't know how to recon as well and you have to adapt to that, also have to listen and interpretate and decide what will be your next move.
always is here someone who don't want to encounter with the enemy and always run other side...
When someone trades on the opponents team trades you have to choose either to meet him at a certain point and to try and eliminate him or to also trade and try caps. If you didn't get recon you would have people hiding in spots waiting for someone to pass by and backshot them, plus trying to prevent caps is harder since you have no idea where your opp is.
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Many maps are built around the fact that their is recon, without it each game could be a complete tradefest.
Don't play those maps?
I think this is a great idea! Also, it would be wise to enable gun temp.
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And the poor guys that don' hack will have to get wallhacks to be able to get some sort of recon?
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thats not my point. i meant disabling the chasecam would be senseless cause of the hackers and it would give a disadvantage to those who dont hack.
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Don't play those maps?
I think this is a great idea! Also, it would be wise to enable gun temp.
Well for starters almost every map with two flags, pp1 even if players trade 'speed' jumps
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I belive players who really hack will get bans, so this problem is gone... Also as Blaa wrote: it would be wise to enable gun temp - I Agree with that for 100%, because it's terrible to play against someone who has to pick ammo every minute... Players could get better reflex and aim too if they wouldn't line 85% of play time...
Forbid the chasing for the eliminated players would made this game much more interesting during the match. I'm really curious what Jitspoe will say :)
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But, but... removing chasecams would force matchers to do more than just move, jump, and shoot! They'd... they'd have to think and play strategically! Good luck getting this past those guys.
Anyway, obsblackout already exists. Lock-to-team-chasecam-only (whatever it's called) already exists. But no one plays with them because no one wants to. When some kind of global stats system gets implemented, maybe some standards can be (optionally) enforced on servers. For example, pub/individual stats could only count on servers running a more pub-friendly, standardized config, while clan match stats would only be recorded on competitive servers.
Until then, people will play what they want to play. And the current clan folk seem to have little to no interest in enforcing competitive settings on match servers.
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Nice idea alltogether, if it would be implemented I'd might start playing more.
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But, but... removing chasecams would force matchers to do more than just move, jump, and shoot! They'd... they'd have to think and play strategically! Good luck getting this past those guys.
THIS MEANS I WOULD ACTUALLY HAVE TO... to... to... think. :(
I can't tell you HOW many times I've been playing propaint1 in a 2v2 and one person on each team dies, and the two alive have flags, and I'm stuck in the base and the people are waiting outside in the main and I have survived with recon. By doing obs blackout you are taking out 1/2 of the game.
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THIS MEANS I WOULD ACTUALLY HAVE TO... to... to... think. :(
I can't tell you HOW many times I've been playing propaint1 in a 2v2 and one person on each team dies, and the two alive have flags, and I'm stuck in the base and the people are waiting outside in the main and I have survived with recon. By doing obs blackout you are taking out 1/2 of the game.
listening skills would help, but as Eiii said, that would make people think and have to actually play strategically. Which seems to be such a pain.
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listening skills would help, but as Eiii said, that would make people think and have to actually play strategically. Which seems to be such a pain.
Good teams play smart and strategize WITH recon.
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If you couldn't recon it would just be a capfest. In a 1 on 1 situation with the flags, whoever is winning will just go hide somewhere near mid, so when his team revives he rushes in, forcing the other guy to sit on their 1 or rush out before the revives. Having this would force more camping and slower pace gameplay aswell as people to hide in stupid spots. [which already happens but with recon you can find them]
Having recon you use strategy. If you have numbers on the opponents and you have a guy dead reconning where they are, you can set up an attack to grab based on the what the opponent is doing. You still think with recon, infact you probably think more. With recon you know where the opponent is going, so you think of the best way to get him or if you have a chance to cap/grab. Without recon would be more sit on flag spraying everywhere. Then all these 10 path maps you have to think... hmmm which outta these 10 paths would he have taken? How does that help your thinking? With recon you know the path so you think.. Whats the best way to cut him off before he can cap?
With no recon, the maps chosen would be horrible gameplay. Pbcup_pforest wouldn't get played or carpathian due to the paths and teamwork needed. It would be maps like blitz and airtime. If you watch good clans play, they all use teamwork. They have strategy in their gameplay. They set up where to go, they take advantage of when they have the man up.
The arguement against could be: People just run to grab and if they die they just tell their team where the opponents are. But if he does that, the team is down a player, so the opponents have the upper hand. I can garantee most teams would love to start every round man up. Cause then you can take advantage of it and assume they wouldnt rush your base [unless your playing hyphy :) ].
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Dude this is gonna be good for DP, because everyone needs to have skills @ shock and shz33!! (Sarcasm...)
1v3 in maps like pbcup_pforest, pbcup_renoir and carpathian for example, these situations are unthinkable without recon, it's too easy to get capped on.
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Don't you mean this ISNT gonna be good for DP?
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Still didn't catch the sarcasm?
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Rofl. I'm an idiot, what can I say.
Sarcasm is very hard to catch without hearing something. And no I will NOT get on vent to hear someone say "Dude this is gonna be good for DP"
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cvar_set chasecamonly 1
If you want to play with this setting, than you could also play with flagmustbeatbase 1 and you shouldnt play these speed ice maps
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Give recon to your partner by following your enemy is allright, but WTF chase cam? This thing is totally unreal. Players who all the time get recon can't predict any situation, because they are too used to have always some recon... Take a think about it... All players should be able to evolve empathy to his enemy - and when you made it, you don't need any recon of ur partner.. :-)
You can evolve this sence by playing 1 on 1 - I know what I'm talking about
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1v3 in maps like pbcup_pforest, pbcup_renoir and carpathian for example, these situations are unthinkable without recon, it's too easy to get capped on.
Yes, those are situations that are very hard to get out of alive without pseudo-wallhacks. That's why, as a team, you should collectively try to avoid those situations!
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It's sad to see most people rely on recon THAT much, they wouldn't do so great in most other games.
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this is merry idea, if will be this idea realized then too many players will use WH and game will lost real strategy and it will be game only about luck..
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I don't know why ranger even started this topic. It isn't going to happen because no one wants it to except for like... skitzo and ranger so...
EDIT: I forgot about rick, abnormal, blaa and edgecrusher.
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i think its a good idea and probably better game play... would anybody like anything different for once ??
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I wouldn't in this case. Playing without recon is hard nook and I'm not up for the challenge. :P
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Everybody can have good aim,jump skills but only good clans(with nice recon) have tactic.Matches are better then pub, because u have recon and u must think.i think if u realize this thing everybody(who is alone vs for examle 3 opponents) will sit on flag because he hasnt got recon and he is scary to get them.recon makes this game interesting.
btw: on 4 flag maps(prolandr for example) if u have good and a bit clever opponent and no recon, they cap on you
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Everybody can have good aim,jump skills but only good clans(with nice recon) have tactic.Matches are better then pub, because u have recon and u must think.i think if u realize this thing everybody(who is alone vs for examle 3 opponents) will sit on flag because he hasnt got recon and he is scary to get them.recon makes this game interesting.
btw: on 4 flag maps(prolandr for example) if u have good and a bit clever opponent and no recon, they cap on you
they wonät sit on flag.
why? Because if chase camera would be disabled, and gun temp added, and flagmustbeatbase enabled (forced), then it would only mean that it can only get better and pr0nades (also known as merrynades or primednades LOL!!)will be banned as well. So sitting on flag is useless!! LOL!
and why the intercourse are you talking about getting capped so much? You get capped on proland with recon as well. because trhat map is satan. Thats it.
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if chasecam was disabled, guntemp added and flagmustbeatbase enabled it would make the game suck waaaaaaaay more than it already does
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you should vote for better maps..
PAST: just 1 -way maps, that was very horrible to play, cause if you got the lead, you just camp it up.
At the moment: A lot of beta maps with 229 ways to get the flag, which you can grab with ice jumps.. I dont wanna cry here, that these maps are just merry, cause we are losing them, but these ice jumps maps are just weird and silly.
Future: Hopefully, sth good :)
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i think if u realize this thing everybody(who is alone vs for examle 3 opponents) will sit on flag because he hasnt got recon and he is scary to get them.recon makes this game interesting.
I can't disagree more. Your reaction to a 1v3 situation of 'well I'd better just sit on the flag so they can't get it' is moronic and suicidal, assuming you're actually trying to win the round.
btw, guntemp is dumb. Nothing wrong with spraying. Flagmustbeatbase could go either way... it'd create some interesting situations to play through, but it'd also prolong lots of rounds (which isn't a bad thing, but it'll make the ADD kids cry even more).
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with flagsmustbeatbase and player-blackout, a player whose team is in the lead can just grab the flags and hide for the whole rest of the match, making it really boring and stupid.
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with flagsmustbeatbase and player-blackout, a player whose team is in the lead can just grab the flags and hide for the whole rest of the match, making it really boring and stupid.
Well, right now, the leading team can just 'hide' in their base and waste time. Same concept, different way.
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with flagsmustbeatbase and player-blackout, a player whose team is in the lead can just grab the flags and hide for the whole rest of the match, making it really boring and stupid.
What's wrong when you must find your enemy? He will not get even better recon than you. You know all players has to watch their back or someone take a chance and shoot him to his back. You must not always rely on your partner's recon... Find your enemy together (one alive and one or more who are you "in this time" eliminated) but not only by pressing one push-button... That's funny.. :-D
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Why the hell did you even come up with this idea ranger?
EDIT: When you were talking about playing with people with a high recon level, why dont you just get the stuff they have? Or you could just choose not to match them because if you have bad recon and they have good recon, you know you are going to be adding a loss in the future.
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What's wrong when you must find your enemy? He will not get even better recon than you. You know all players has to watch their back or someone take a chance and shoot him to his back. You must not always rely on your partner's recon... Find your enemy together (one alive and one or more who are you "in this time" eliminated) but not only by pressing one push-button... That's funny.. :-D
Imagine all the east european players hiding behind barrels and boxes, changing the place every round. You can find em sometimes with recon, but without??
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Why are you guys so afraid of this?
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Why are you guys so afraid of this?
Because it's a new concept, not only that but it's a new concept that involves changing the gameplay of the matches.
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guys, you can start server with this settings and play together
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Bad idea.. I really really hope this doesn't get implemented. It'll stop 50% of the community playing.
I agree with Santander. If you want this so badly, you create a server and you keep those settings.
Good luck finding someone to match you on those settings, though.
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Bad idea.. I really really hope this doesn't get implemented. It'll stop 50% of the community playing.
I agree with Santander. If you want this so badly, you create a server and you keep those settings.
Good luck finding someone to match you on those settings, though.
have you ever even played any other game where a scrim has no recon? It's alot more of a challenge than the crap this match scene goes through.
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I'd be all for this, but then the map choices would have to be smarter for newer teams. Most veteran teams and players know the strategies for maps, while newer players would be capped on multiple times without ever seeing their enemy.
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I don't understand you guys. Why are you so much conservative?? Without "recon" of your mother you wouldn't be able to get up to school :d
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It'd be like the ball speed change. Players in the upper side of the community would have to get used to it. Tactics would have to change, etc, just as their aim had to change. If it were to be a server side setting, then I wouldn't really care, as players could choose which way to play.
Eg. 2 match servers have it enabled, and 2 don't have it enabled.
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back to the old ballspeed!
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back to the old ballspeed!
What ballspeed is now? - And what ballspeed was what we used to play with? I don't remember...?
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What ballspeed is now? - And what ballspeed was what we used to play with? I don't remember...?
ball_speed from 2790 (300 fps) to 2660 (285 fps)
Maybe this is it.. I read in that topic that it wasn't changed for the first time.
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I have never noticed this change... But when you line some place, more players could go through line and survive :/
I'm too for old ball speed :-))))
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When did they change it?
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http://dplogin.com/forums/index.php?topic=11143.0
http://dplogin.com/forums/index.php?topic=11965.0
http://dplogin.com/forums/index.php?topic=13328.msg132149#msg132149
http://dplogin.com/forums/index.php?topic=15904.0
have fun, and next time you should use the search button ^^
btw: http://dplogin.com/forums/index.php?topic=16684.msg162773#msg162773
got that idea several months ago too
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Haha I use the search button, I just didn't think of it at the time.