Author Topic: Official HR4 (High-Resolution, 4x) Texture Pack - WIP  (Read 149436 times)

Zorchenhimer

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jitspoe

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Re: Official HR4 (High-Resolution, 4x) Texture Pack - WIP
« Reply #41 on: March 28, 2011, 08:18:16 PM »
Is this more what you were thinking with the smaller rocks?

jitspoe

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Re: Official HR4 (High-Resolution, 4x) Texture Pack - WIP
« Reply #42 on: March 28, 2011, 10:28:49 PM »


Increased the contrast in the rocks and made the rocks just slightly smaller than the original.  Now it doesn't look quite so flat in-game.

pvtjimmy

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Re: Official HR4 (High-Resolution, 4x) Texture Pack - WIP
« Reply #43 on: March 29, 2011, 09:29:54 AM »
this definitely looks better (warning! just my opinion). I will probably need some time to get used to that texture (compare it to my current texture), but it looks way more realistic than the other one.

CheMiCal

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Re: Official HR4 (High-Resolution, 4x) Texture Pack - WIP
« Reply #44 on: March 30, 2011, 09:22:58 AM »
thats grass texture would look 100 times better without rocks or just maybe 4 or 5. imo. but good job that grass texture is really nice. maybe make the grass a tiny bit brighter.

jitspoe

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Re: Official HR4 (High-Resolution, 4x) Texture Pack - WIP
« Reply #45 on: March 30, 2011, 09:46:33 AM »
thats grass texture would look 100 times better without rocks or just maybe 4 or 5. imo. but good job that grass texture is really nice. maybe make the grass a tiny bit brighter.
There are other grass textures without rocks.  DT chose to use the texture with rocks when he made the map.

T3RR0R15T

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Re: Official HR4 (High-Resolution, 4x) Texture Pack - WIP
« Reply #46 on: April 01, 2011, 07:50:40 AM »
Updated the 'full' zip: ftp://otb-server.de/pub/hr4_gpl_2011_04_01_incomplete.zip


This pack has all existing gpl hr4 textures from this folders:

pball/env
pball/textures/pball
pball/textures/sfx/causics
pball/textures/sfx/flame

CheMiCal

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Re: Official HR4 (High-Resolution, 4x) Texture Pack - WIP
« Reply #47 on: April 02, 2011, 05:19:58 PM »
these are ss of my textures i think they are the nicest but i guess u guys will decide. sorry the ss quality sucks.

Pbcup_pforest - http://img858.imageshack.us/i/sshot0000.jpg/

Carpathian - http://img705.imageshack.us/i/sshot0001.jpg/

Wobluda - http://img806.imageshack.us/i/sshot0002.jpg/

Zpar_11 - http://img191.imageshack.us/i/sshot0003h.jpg/

Pbcup_renoir - http://img8.imageshack.us/i/sshot0004.jpg/

Castle1 - http://img202.imageshack.us/i/sshot0005.jpg/

enjoy :) imo nothing will ever get nicer

MyeRs

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Re: Official HR4 (High-Resolution, 4x) Texture Pack - WIP
« Reply #48 on: April 02, 2011, 06:03:44 PM »
these are ss of my textures i think they are the nicest but i guess u guys will decide. sorry the ss quality sucks.

If you got over the fact that the texture's Jitspoe's making are not the same bright grass on every map and see it as 'what would you want if you just downloaded the game' -- Pretty sure nice, detailed textures are way better then bright ones. The bright ones are ugly, you're just used to them so now the noticeable colour change bothers you.

Is it just me or are all the screenshots horrible quality? -- Btw, try Jitspoe's textures for a week and you'll agree they are nicer.

webhead

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Re: Official HR4 (High-Resolution, 4x) Texture Pack - WIP
« Reply #49 on: April 02, 2011, 10:25:55 PM »
agreed, quality > brightness

CheMiCal

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Re: Official HR4 (High-Resolution, 4x) Texture Pack - WIP
« Reply #50 on: April 03, 2011, 08:47:28 AM »
yeah but when u have a poor computer, quality means nothing.

Legendz

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Re: Official HR4 (High-Resolution, 4x) Texture Pack - WIP
« Reply #51 on: April 04, 2011, 07:44:33 AM »
lol w/e i like this textures :D

jitspoe

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Re: Official HR4 (High-Resolution, 4x) Texture Pack - WIP
« Reply #52 on: April 06, 2011, 08:52:30 PM »
http://digitalpaint.org/ - Posted a news update about this.

T3RR0R15T

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Re: Official HR4 (High-Resolution, 4x) Texture Pack - WIP
« Reply #53 on: April 09, 2011, 10:36:40 AM »
Will you implement a check, if someone use the official hr4 textures or own ones (like the light-colored barrels)?

jitspoe

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Re: Official HR4 (High-Resolution, 4x) Texture Pack - WIP
« Reply #54 on: April 09, 2011, 02:55:00 PM »
Will you implement a check, if someone use the official hr4 textures or own ones (like the light-colored barrels)?
I already have one, but I'm not actively banning people right now.  I will probably allow some of the existing hr4 variations, but obviously not all of them.

T3RR0R15T

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Re: Official HR4 (High-Resolution, 4x) Texture Pack - WIP
« Reply #55 on: April 09, 2011, 03:04:11 PM »
Oh, good. So we have something for webhead's new wiki :)

marc10

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Re: Official HR4 (High-Resolution, 4x) Texture Pack - WIP
« Reply #56 on: April 10, 2011, 04:23:48 PM »
The hr4 textures are excellent work , but , where is the hr4 guns textures?

RoBiNandL!nk

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Re: Official HR4 (High-Resolution, 4x) Texture Pack - WIP
« Reply #57 on: April 11, 2011, 03:21:46 AM »
Chemical - Your Carpathian is ugly your wobluda is even worse. Most of those textures aren't even wall textures, or at least don't look like it.

Kyuuchi

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Re: Official HR4 (High-Resolution, 4x) Texture Pack - WIP
« Reply #58 on: April 11, 2011, 09:59:58 AM »
The hr4 textures are excellent work , but , where is the hr4 guns textures?

Good point that actually, I doubt jitspoe will be making any HR4 gun textures though, or if he is, they certainly wont be the priority.

jitspoe

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Re: Official HR4 (High-Resolution, 4x) Texture Pack - WIP
« Reply #59 on: April 11, 2011, 10:07:54 AM »
Good point that actually, I doubt jitspoe will be making any HR4 gun textures though, or if he is, they certainly wont be the priority.
I'll remake the models first.  No point in putting high res textures on the old low-poly models.