Author Topic: New Map: Propaint 3 - Warpaint (Beta Stage)  (Read 43066 times)

magalhaes

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #60 on: February 10, 2009, 06:40:42 PM »
Looks fun!

musickid999

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #61 on: February 10, 2009, 06:52:46 PM »
Uploaded onto White Flag Productions Server.

RiMiNi

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #62 on: February 10, 2009, 07:47:05 PM »
cool.

kinda hoping pp3 wouldnt be so much like pp1, like pp2 is very different to pp1

one little nitpick that bothers me a little is the mid being more flat slopes, rather than a hump like in pp1. i mean if everything else is like pp1 why not that? the hump seems more appealing i'd say anyways

EDIT:

probably look a little cleaner if the metal texture went straight along

Dirty_Taco

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #63 on: February 10, 2009, 09:04:53 PM »
Post removed
« Last Edit: July 25, 2010, 11:56:32 PM by Dirty_Taco »

Rick

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #64 on: February 10, 2009, 11:19:20 PM »
RiMiNi touched on what I was thinking as well.

I think that this map removes a lot of the bottlenecks currently present in pp1, which is great. That said, I feel that this map is much more a 'remake' of pp1 than it is an entirely new map which makes naming it propaint3 inappropriate. If you look at other series of maps which go through 1, 2, and 3 versions, each version is usually noticeably different, but with a similar 'theme'. Thus why pp2 was a sensible progression from pp1: similar theme but considerably different map.

After playing this map i agree. It seems like a bigger and bulkier pp1 with even easier jumps =P But that said, i still like the map.
Henrod told me to say : (This is like ub_cliff and ub_cliff2k3, just ub_cliff with added things)

One thing. The windows in high base have glass that is really thick.
Edit: Just played it with Dirtytaco. I really dislike the low, it's too darn open and if you miss the ramp jump, you can only really go back to low or the 'glass' route. Also there is alot of paths, which is really awesome but annoying at the same time.

You know me though cusoman....always criticising =P
« Last Edit: February 10, 2009, 11:49:12 PM by Rick »

Dirty_Taco

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #65 on: February 10, 2009, 11:46:59 PM »
Post removed
« Last Edit: July 25, 2010, 11:56:29 PM by Dirty_Taco »

Termin8oR

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #66 on: February 10, 2009, 11:50:24 PM »
That wall that blocks low to flag 2 is pointless when so high.
It's still able to be done, but shouldn't be so high or have a way going from base high to over the wall down low to make a quick exit to low?
Helps with the flow?

Fitz

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #67 on: February 11, 2009, 03:11:03 AM »
Overall, plays well.

In terms of some of the jumps:

-Low speed has a lot of unnecessary bashing of the head on the roof; watching somebody do it is actually entertaining as it looks like he's spazzing in midair.

-Low is also very open with a lot of land that gets fairly annoying very fast. Furthermore, the angle of the land as it goes into the ramp itself actually lines somebody up for low to highbd. Noob much?

-As previously stated, there's what... 2 ways to go low? Perhaps make it so you can grab 2 and drop low with a dj over the glass or something.

-A LOT of barrel jumps; no crates whatsoever. Disappointing, but I do suppose crates would not go with the flow.

-If somebody really wanted to, you can make a 3 man pyramid and jump into the spawn tunnel; it doesn't push you all the way down.

Other than that, pretty decent I'd say. A bigger version of pp1 with a excrement load more barrels :X

Justinph5

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #68 on: February 11, 2009, 07:52:25 AM »
With all the new ways in mid, I like the low speed jump being tougher.

From 2 I think there's enough ways to go  :P

T3RR0R15T

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #69 on: February 11, 2009, 08:17:50 AM »
I think its the first beta, so i renamed it to propaint3_beta1.bsp.

Online at the OTB server.

Byz

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #70 on: February 11, 2009, 10:05:32 AM »
Just noticed that blue teams both flags gives 9 points and red teams both flags gives 7 points , So 5 for 1st flag and 4 points for 2nd flag in blue side and 2points for 2nd flag in red side.

_burnt

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #71 on: February 11, 2009, 10:24:52 AM »
Cool map. This is like pp1, but more bigger and nicer. Found few, dont know if mentioned before. In 1. pic barrels are misaligned (at the side) and in 2. you shoul add more barrels there, so it wouldn't be so open.

aircrew

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #72 on: February 11, 2009, 11:00:53 AM »
Just downloaded the map. Well, if you want confrontation with pp1, I personally like pp1 much more. I love  there jumps, love very good match potencial, love that everything has a sense. This map is prolly nicer then pp1, I like a glass-metal combination and more details here. But I miss jumps like in pp1 what I wasn´t supposed to do for first time, it took a lot of time to practise it, it was very fun to learn these jumps. I think that pp3 is somewhere lil chaotic, maybe it´s just for a first play. In low is a bit annoying that you can´t shoot from one side to second, so ppl can just sit on one side, laught at players on opossite side trying to shoot them and when opponnents go closer just fire few balls and hit a stupid ppl. So, my opinion is I don´t like it much as pp1, but if I take it like normal map inspirated by propaint serie, it´s not bad.
 6,5/10

MosEz

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #73 on: February 11, 2009, 02:18:38 PM »
true... jumps r missing but the design is nice

cusoman

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #74 on: February 11, 2009, 02:33:32 PM »
Well so far i have gotten a slew of mixed reviews, everything from AMAZING to HORRIBLE :) Most people have said its really good though.

I'm taking into consideration much of what people say, and have now decided to make a second beta before the final is released. Alot of the jumps in this map were toned down, and made easier, but since most of the community wants them harder, i will put them back to there original difficulty from earlier alphas :)

On the layout, it has been thoroughly tested for maximum game play prowess, and i Realize its similar to propaint1, but it has an entirely different approach if you were to ever match it.  I will however work on ways to have it appear less similar to propaint1 while keeping the game play equal or better then its current level.

In the 2nd beta there will be fixed spawns, fixed flag points, a second spawn room, texture fixes, and maybe a low revision based on other reviews.  I luv that people are giving me feedback, and I don't care how much people like or dislike the map. Be as brutal as possible, I want this to be the best :)

-Cusoman

lilb990

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #75 on: February 11, 2009, 03:21:25 PM »
It's a great map but as people said the low is wayy to open and idk if this happened to any of yall but when i go low and do the jump right i always hit a barrel i don't know why (maybe i'm just bad at jumping or that specific jump)

RiMiNi

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #76 on: February 11, 2009, 03:56:55 PM »
r_speeds could use some work too. Alot of people been complaining about lag.

cusoman

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #77 on: February 11, 2009, 04:24:38 PM »
Thanks guys keep coming with the goods and bads :)

I might release a propaint3_beta2 tonight if i get around to it, fixing up everything said thus far :)

-Cusoman

RoBbIe

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #78 on: February 11, 2009, 04:32:06 PM »
yea this map gets me 13 fps when ......i play shazam33 and other maps i get 75 fps so needs lil work

MyeRs

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #79 on: February 11, 2009, 04:55:19 PM »
hmmm, i haven't noticed any lag issues on it, i get around the same fps on pp3 as i do on pp1. But thats just me. I played a 4v4 PUG on it today, and it was good besides low, other than that and the errors that have already been talked about, i like it!