34: Faster in-game downloading - jitspoe, Smokey, Tinman, Gremlin, P!nk, eiii, atte, b00nlander, SkateR, Playah, ViciouZ, nightryder, oli887, toM|vendettA, Gold_Leader, l1g, Clipz, Sharp, Waggot, Zorchenhimer, basilo, Sandwraith, kNoC, y00tz, Nitroboy, Termin8oR, nofearvladi, Krizdo4, Warlord, Apocalypse, sk89q, mariosonic, wade
18: More high-res textures - Gremlin, bitmate, b00nlander, SkateR, oli887, Gold_Leader, l1g, TinMan, MosheD, Spook, Sandwraith, spacepirate, Nitroboy, kNoC, nofearvladi, Warlord, Playah, Apocalypse, wade
15: Vwep (see what weapons people are carrying) - bitmate, KnacK, XtremeBain, SmackWaters, SkateR, ViciouZ, toM|vendettA, Gold_Leader, Waggot, basilo, eiii, Nitroboy, Warlord, Apocalypse, Apocalypse
14: New map format - P!nk, eiii, bitmate, b00nlander, Cobo, ViciouZ, Zorchenhimer, {appy Hamper, sk89q, Smokey, Apocalypse, Playah, y00tz, MosheD
12: Increase paintball visibility - S8NSSON, PiCaSSo, oli887, Dirty_Taco, nightryder, Playah, Spook, Gold_Leader, Nitroboy, Blitz, MosheD, DaRkNeSS
8: (Option to) disable colored text in chat - Anarchy, SkateR, Clipz, Waggot, basilo, KiLo, Spook, TinMan
10: Hardware bans - Anarchy, P!nk, Cobo, Spook, BliZzaRd, KiLo, Apocalypse, Zorchenhimer, T3RR0R15T, DaRkNeSS
8: Central server for mapinfo files - jitspoe, DirtyTaco, T3RR0R15T, eiii, TinMan, nightryder, KiLo, Apocalypse
7: (Option to) disable funnames - Spook, eiii, TinMan, Clipz, basilo, KiLo, Termin8oR
7: Leaning - magalhaes, atte, bitmate, ViciouZ, Sandwraith, kNoC, Nitroboy
8: New gun models (such as the Angel) - Gremlin, iEATnoobs, l1g, Clipz, Sandwraith, Nitroboy, Termin8oR, wade
8: Client-side demo auto-recording - Zorchenhimer, XtremeBain, magalhaes, Spook, {appy Hamper, TinMan, atmays, Apocalypse
7: Fix the lag spikes people are complaining about on build 18 - jitspoe, [GT]Snipen, loial21 (I think?), Zorchenhimer, y00tz, OonSuomesta, Spook6: Don't require mouse to be over edit fields to type - oli887, jitspoe, Sharp, basilo, T3RR0R15T, Apocalypse
5: Client-side auto end-game scoreboard screenshot - XtremeBain, Spook, {appy Hamper, TinMan, SuperMAn
6: Better bot AI - P!nk, jitspoe, ViciouZ, QueeNiE, sk89q, Apocalypse
5: Female player model - T3RR0R15T, SmackWaters, Spook, magalhaes, TinMan
6: Vote kick - SmackWaters, nightryder, Sharp, Sandwraith, SkateR, Apocalypse
6: Configurable voting system for server settings - Cobo, Apocalypse, KiLo, y00tz, SkateR, T3RR0R15T
5: Screenshot system for cheat detection - ch40s, Clipz, Sharp, SuperMAn, MaDMaN
6: In-game voice communication (VoIP) - SkateR, Clipz, ch40s, Termin8oR, wade, DaRkNeSS
6: Server-side/multi-view demo support where you can view the demo from different player views - TargY, magalhaes, Apocalypse, eiii, Zorchenhimer, T3RR0R15T
5: Kill cam (like in CoD) - nightryder, toM|vendettA, l1g, enozpp57, Apocalypse
4: Global-login based bans - XtremeBain, KiLo, T3RR0R15T, SuperMAn
5: Save console command history to a file so when you load the game up again, you can hit the up arrow to get the last typed command. - jitspoe, T3RR0R15T, TinMan, Cobo, Krizdo4
4: Ability to use embedded quotes (so people can have spaces in their names when set from the menu) - jitspoe, T3RR0R15T, {appy Hamper, Shadow
4: Wall jumping - SkateR, Dirty_Taco, Sandwraith, ch40s
4: Break game code up into multiple libraries and open source parts of it - Cobo, Zorchenhimer, KiLo, Apocalypse
4: Substitute "Kills", "Deaths", etc. on HUD and scoreboard for something more appropriate - Toninho, KnacK, S8NSSON, y00tz
5: Punish / forgive system for team kills - ViciouZ, jitspoe, KnacK, Apocalypse, Krizdo4
5: Global login based logins (ops) - XtremeBain, jitspoe, T3RR0R15T, Apocalypse, Krizdo4
3: PK3's - Smokey, b00nlander, TinMan
3: Dashing - SkateR, Dirty_Taco, magalhaes
4: Map-specific chat logging (so we can get player feedback on the maps on the beta server). - jitspoe, magalhaes, ViciouZ, Apocalypse
4: Round countdown timer for siege maps. - KnacK, magalhaes, Zorchenhimer, T3RR0R15T
4: Wave animations - T3RR0R15T, Zorchenhimer, TinMan, Apocalypse
3: New sounds - iEATnoobs, nightryder, TinMan
3: Variables in menu widgets (for map preview screenshots) - Zorchenhimer, l1g, {appy Hamper
3: Option to set crosshair size - jitspoe, Spook, TinMan
4: Team autobalance - ch40s, TinMan, magalhaes, eiii, KiLo
3: Mouse fix for vista - digi, SkateR, y00tz
4: Sort buttons on (in-game) server list - oli887, TinMan, SuperMAn, Apocalypse
3: Support for left and right mouse wheel. - KnacK, Spook, Nitroboy
6: Indicator for password-protected servers - abrken, magalhaes, nofearvladi, eiii, KiLo, T3RR0R15T
4: If the server has a fatal error, try to load a map rather than leave the server down. - jitspoe, KiLo, kNoC, Krizdo4
3: User option when to respawn when the mandatory respawn period is reached. - KnacK Zorchenhimer, y00tz
4: Tie global login accounts to forum accounts - y00tz, KiLo, kNoC, Apocalypse
4: Warmup mode before match starts / while waiting for players - jitspoe, bitmate, Apocalypse, T3RR0R15T
3: More user-friendly profile menu - y00tz, KiLo, eiii
3: Add (something like) DPGet to the official release - Zorchenhimer, y00tz, ViciouZ
3: Work on the player models - Clipz, Sharp, TinMan
3: Far Cry style foliage support with distant billboarding - Zorchenhimer, y00tz, Apocalypse
4: Add fields to player and clan profiles: xfire name, teamspeak server, game server - y00tz, Zorchenhimer, Apocalypse, T3RR0R15T
3: New (selectable) player skins - bitmate, iEATnoobs, wade
2: New menu format - Cobo
2: Grapple - loial21, ch40s
2: Sharp turns -SkateR, Dirty_Taco
2: Map pack. - oli887, Gold_Leader
2: Weapon and item autoswitching - jitspoe, oli887
3: Customizable word filter - {appy Hamper, jitspoe, Apocalypse
3: Allow angles to be used for func_rotating so s8n can finish his catapult map. - jitspoe, ViciouZ, T3RR0R15T
2: Global-login STDLogs logging - XtremeBain, T3RR0R15T
2: Map notifications for standalone serverbrowser - jitspoe, T3RR0R15T
3: Ability to add clan tags to player models - Clipz, T3RR0R15T, wade
2: Scroll bar in the console - oli887, T3RR0R15T
2: Optimize file checking to reduce load times and game hiccups/freezing - jitspoe, T3RR0R15T
2: Don't try to download textures if an rscript exists for that texture name. - jitspoe, T3RR0R15T
2: Download textures required by rscripts. - jitspoe, T3RR0R15T
2: Places to enter IP and password in the join game menu. - nightryder, Spook
2: Standardized matching rules - iEATnoobs, magalhaes
2: Server list filters - Anarchy, TinMan
2: Get rid of player model in first-person chase cam view. - nightryder, TinMan
2: Ability to choose the other team's color - Clipz, TinMan
2: Use libcURL for people having issues downloading the serverlist and connecting to the login server - jitspoe, TinMan - using UDP instead
2: Option to set crosshair color - PiCaSSo, TinMan
2: Flashing flags on HUD - kNoC, TinMan
2: Cvar that stores the map name - KnacK, TinMan
2: Ability to select and copy text. - kNoC, TinMan
3: Make the loc file system use the closest visible loc, not just the closest - b00nlander, jitspoe, T3RR0R15T
2: Display topspeed on the scoreboard. - lekky, Termin8oR
2: Melee attack (barrel tag? paintbrush?) - enozpp57, TinMan
3: Player mute option / Better way to control who can and can't talk during matches (for pbcup admins) - b00nlander, jitspoe, Apocalypse
4: Increased player visibility - Blitz, Playah, MosheD, DaRkNeSS
2: 64bit Linux support - Phenax, TinMan
3: PNG support - jitspoe, TinMan, eiii
2: Option to display name changes. - y00tz, loial21 (I think?), Krizdo4
2: Sort scoreboard by Kills, Deaths, Caps, Grabs, Time - T3RR0R15T, Apocalypse
3: Fix spawn points in maps like shazam22 to work in elim mode - jitspoe, b00nlander, T3RR0R15T
1: Bombing run game mode - T3RR0R15T
1: Menu links to download more maps - Gremlin
1: More cheat detection - Gremlin
1: In-game clock (with alarm) - abrken
2: Enlarge lists (server lists, scoreboard, etc.) to display more characters - abrken, Krizdo4
1: "Best of" page to display the most popular maps / best players - abrken
1: 2-layer textures (might require a new map format) - S8NSSON
1: Random texture selection - S8NSSON
1: Context dropdowns in scoreboard for ignoring, etc. - Playah
1: In-game chat (Connect to IRC server, perhaps?) - oli887
2: Allow all maps supporting 1-flag mode to be playable in PONG mode - jitspoe, T3RR0R15T
1: Alphabetize map and demo names - nightryder
1: Setting to chasecam just enemy players - iEATnoobs
1: Add a column to the scoreboard that calculates skill or performance - Uncle
1: Option to disable "blocking" for jump maps - Clipz
1: Optimize water code for better framerates - Sharp
1: Change the main menu screen - Sharp
3: More DSM options for entities (so I can finish pbcup/arctic_dsm) - jitspoe, P!nk, T3RR0R15T
1: Option to set text color - PiCaSSo
1: Tie the wiki into the global login system to prevent abuse / spambots. - jitspoe
1: Add support for bulleted lists to the wiki. - jitspoe
1: Add image uploading functionality to the wiki. - jitspoe
1: Fix bug on wiki where 3rd level header sometimes gets merged in with the text instead of being put on a new line. - jitspoe
1: Laser entities - Clipz
2: Don't load all rscripts for every map -- just the ones that are applicable. - jitspoe, T3RR0R15T
1: Akimbo (dual wield) feature - {appy Hamper
1: Client-side setting for "id" - basilo
1: Somehow make the loading image compatible with non-US keyboards. - basilo
1: Allow loading/saving configs anywhere on the filesystem. - basilo
1: Support for regular expressions in menus. - Zorchenhimer
1: Get rid of the old-style scoreboard at the end of the game - XtremeBain
1: Add a button in the bind menu for fastforwarding demos? - Playah
1: .skm shadows (used on the new player model) - kNoC
1: Self-reflection in the water - kNoC
2: Password reset option for global logins - jitspoe, T3RR0R15T
1: Central repository for textures and other content - kNoC
2: Increase limit for loc files - b00nlander, T3RR0R15T
2: If the number of entities exceeds the maximum allowable, start removing paintballs instead of causing a fatal error. - jitspoe, T3RR0R15T
3: Make the server not hog all the CPU if there is a fatal error. - jitspoe, T3RR0R15T, Krizdo4
2: Ability to customize player appearance (different jerseys, pants, etc.). - Nitroboy, wade
1: A mod install pack with gui interface that includes a comprehensive user guide with demonstrations of all tweaks. - loial21
1: Ogg vorbis support - TinMan
1: Include Zorch's menus - kNoC
1: New player models - Termin8oR
1: MVP on scoreboard - Termin8oR
1: Ability to communicate with http/mysql through menus (?) - Shadow
1: Aliases with parameters - Shadow
1: Grass flag for textures that renders 3D grass - Cobo
1: Round time limit (for CTF, elim, etc.) - KnacK
1: Improved 3D audio support (OpenAL) - P!nk
2: Display map name and game mode at the beginning of the match - Zorchenhimer, T3RR0R15T
1: Better menus built-in - Krizdo4
1: Free for all game mode where a player gets points for holding a flag - Apocalypse
1: Display the kill count of the highest player in DM mode on the HUD - basilo
2: Don't count down the timer in DM mode when there are no players - jitspoe, T3RR0R15T
1: Double sided paint splats (so they show up on windows) - Krizdo4
1: Change the default gaming screen resolution - bitmate
1: Mario-style elim gameplay mode - y00tz
1: force_spec command (for pbcup admins) - b00nlander
1: Link wiki on the main page (I guess that means get it finished
- Cobo
1: Client-created web server to display statistics - Cobo
3: place the *.ent files in pball/maps/ent/. not in pball/maps/ - T3RR0R15T, eiii, KiLo
1: Alias with arguments -Cobo
1: If conditions - Cobo
1: Toupper and Tolower commands - Cobo
1: Printf - Cobo
1: Spring weapon to "rocket-jump" with - TinMan
1: Fix reflective water so it follows the texture when "flowing" flag is set. - ViciouZ
1: Allow the sky to be rotated at a certain angle. (without it rotating continuosly) - ViciouZ
1: Medic ball game mode - mariosonic
1: Entities reset after each round option - eiii
1: Show time left on in-game server list - Apocalypse
1: Stop downloading the previous map if the server changes maps - Krizdo4
1: Menu to apply/remove clan tag - Clockwork
New map format
<- does this mean, all maps have to be redone? so we would have a "clear" mapdatabase?
Not sure yet. I opened this up for discussion a while ago and a lot of people were in favor of requiring all new maps.