Author Topic: Official Feature Vote of 2007  (Read 234198 times)

Kaos

  • VM-68
  • Posts: 201
Re: Official Feature Vote of 2007
« Reply #1080 on: November 12, 2007, 08:56:21 AM »
10: Variables in menu widgets (for map preview screenshots) add me to that

[GX]AQUA

  • PGP
  • Posts: 17
Re: Official Feature Vote of 2007
« Reply #1081 on: November 12, 2007, 03:03:18 PM »
Put me in these
password reset option
Variables in menu widgets (for map preview screenshots)

y00tz

  • Autococker
  • Posts: 2742
Re: Official Feature Vote of 2007
« Reply #1082 on: November 16, 2007, 06:50:51 PM »
+1 for:
I plan to make it so that future clients will have the capability to upload screenshots and have other verification methods.  This way we can ensure people are not falsely accused of cheating.

and

- There will be a primary name and two alternate names.  The primary name will remain the same, but the alternate names can be changed every, say, 2 weeks (in order to allow for clan tags and whatnot).

^^ I independently concluded that would work well, but don't remember if I made a post about it here. 

If we don't have a single name, people could (not so easily) change their identities.
« Last Edit: November 16, 2007, 07:37:22 PM by y00tz »

Xirul

  • PGP
  • Posts: 8
Re: Official Feature Vote of 2007
« Reply #1083 on: November 17, 2007, 01:54:15 PM »
Fav Servers: like bookmarksfor servers

+1 for that

webhead

  • Committee Member
  • Autococker
  • Posts: 1185
Re: Official Feature Vote of 2007
« Reply #1084 on: November 17, 2007, 02:04:07 PM »
Fav Servers: like bookmarksfor servers

xfire has that...

blaa

  • Autococker
  • Posts: 1218
Re: Official Feature Vote of 2007
« Reply #1085 on: November 18, 2007, 02:59:49 AM »
 Hello, I would like to get Primed grenades deleten!!!!!

Reasons:
1. They are not logical. So jitspoe usually says about some things that they arent logical and excrement (barrels), but how is that logical that you can trigger grens.
2. They dont demand too much skill. Sorry, ive never used those so im not sure if im right person to talk about this. But, as much as i understand, you need 2 binds, 1 to throw gren and 2nd to trigger it. Using 2 binds is not hard and not much skill demanding. But with 2 binds you can kill oppponents around corner, not even knowing they are there.
3. They ruin matchplay. When 1 team decides to camp the flag or routes nearby flag they can easily control whatever area they want by primed grens. By hearing the opponent coming closer they jsut hit the binds and voila.
4. "BUT USING PRIMED GRENS IS A RISK, YOU CAN ALSO KILL URSELF". Yeah right, before you die caused by your own primed gren you have killed 10 enemys with those skill demanding thingies.

ViciouZ

  • Map Committee
  • Autococker
  • Posts: 2227
Re: Official Feature Vote of 2007
« Reply #1086 on: November 18, 2007, 05:04:08 AM »
No, using primed grenades is like using a grenade in most fpses: You can hold it while it counts down, then throw it when you want. You definitely can't trigger the grenade when you want with a separate button. You just have to time it right.

Eiii

  • Autococker
  • Posts: 4595
Re: Official Feature Vote of 2007
« Reply #1087 on: November 18, 2007, 05:16:32 AM »
Hello, I would like to get Primed grenades deleten!!!!!

Reasons:
1. They are not logical. So jitspoe usually says about some things that they arent logical and excrement (barrels), but how is that logical that you can trigger grens.
2. They dont demand too much skill. Sorry, ive never used those so im not sure if im right person to talk about this. But, as much as i understand, you need 2 binds, 1 to throw gren and 2nd to trigger it. Using 2 binds is not hard and not much skill demanding. But with 2 binds you can kill oppponents around corner, not even knowing they are there.
3. They ruin matchplay. When 1 team decides to camp the flag or routes nearby flag they can easily control whatever area they want by primed grens. By hearing the opponent coming closer they jsut hit the binds and voila.
4. "BUT USING PRIMED GRENS IS A RISK, YOU CAN ALSO KILL URSELF". Yeah right, before you die caused by your own primed gren you have killed 10 enemys with those skill demanding thingies.
Maybe learn a bit about what you're talking about before bashing it and saying such mean things. ;)

blaa

  • Autococker
  • Posts: 1218
Re: Official Feature Vote of 2007
« Reply #1088 on: November 18, 2007, 06:19:21 AM »
lame still

ViciouZ

  • Map Committee
  • Autococker
  • Posts: 2227
Re: Official Feature Vote of 2007
« Reply #1089 on: November 18, 2007, 09:03:50 AM »
Quote
1: Ogg vorbis support - TinMan
If everyone votes for that, we can have in-game music, maybe zorch can make a music player menu, and mappers can add many more sound effects and loops without hugely inflating a map's size. I got permission from a band to include one of their songs in a map, but to get decent quality the .wav was 55mb!

So, +1.

And if bounty is implemented, +£5.

It wouldn't take too long to implement either, if my understanding is right.

magalhaes

  • Autococker
  • Posts: 1256
Re: Official Feature Vote of 2007
« Reply #1090 on: November 18, 2007, 09:07:39 AM »
Hello, I would like to get Primed grenades deleten!!!!!
I vote for this.

cusoman

  • Autococker
  • Posts: 524
Re: Official Feature Vote of 2007
« Reply #1091 on: November 18, 2007, 09:24:20 AM »
Here's an engine thought, i think we should have texture blending like in the q3 engine.  the q3 engine can have up 2  different textures on the same polygon, which makes all the areas where two textures collide look really good.  All of the classic Wolfenstein:ET maps show how great terrain looks with texture blending.  This would also require a modified BSP mapping tool though, so that when you put a texture on a polygon it has a texture blend flag on or off. 
-Cusoman

Zorchenhimer

  • Autococker
  • Posts: 2614
Re: Official Feature Vote of 2007
« Reply #1092 on: November 18, 2007, 01:05:43 PM »
Quote
1: Ogg vorbis support - TinMan

I could have sworn I voted for that.
+1

y00tz

  • Autococker
  • Posts: 2742
Re: Official Feature Vote of 2007
« Reply #1093 on: November 18, 2007, 02:13:44 PM »
Cusoman:
Does this cover  what you're talking about?

You can put as many textures on a surface as you want through the use of RScripts (basically simplified Q3 shaders).  You can also make a 1-unit brush with trans33+trans66 on it to add something like graffitti to a wall (I think that's what was done in ub_rooftop).

cusoman

  • Autococker
  • Posts: 524
Re: Official Feature Vote of 2007
« Reply #1094 on: November 18, 2007, 02:20:19 PM »
It most likely covers what i am talking about, but what are rscripts, and are they like metashaders?
-Cusoman

eradicator

  • Autococker
  • Posts: 585
Re: Official Feature Vote of 2007
« Reply #1095 on: November 19, 2007, 10:56:50 PM »
+1 for fav servers
+1 for buddy lists

Kaos

  • VM-68
  • Posts: 201
Re: Official Feature Vote of 2007
« Reply #1096 on: November 20, 2007, 02:52:39 PM »
I could have sworn I voted for that.
+1
add me to that

jitspoe

  • Administrator
  • Autococker
  • Posts: 18802
Re: Official Feature Vote of 2007
« Reply #1097 on: November 20, 2007, 07:39:58 PM »
+1 for password reset (hanson)

Can't remember if I've voted for this or not, but:

+1 for ignoring specific strings.  For example, if somebody keeps spamming "LoOl" or other stupid binds, you could ignore just that but not everything else they say.  I guess that would probably be part of the client-side swear filter.

Re: Official Feature Vote of 2007
« Reply #1098 on: November 20, 2007, 07:57:44 PM »
Hey long time no see guys, OldSchoolStriker is back.

Hey I was wondering if this thread can be a vote for Alt Codes, like (ØÏÐ §çhøöÏ Š†®îk€®) that name.

I was wondering if jitspoe can put up a system for dp2, where you can make your name like that. Would be cool if this was voted.

jitspoe

  • Administrator
  • Autococker
  • Posts: 18802
Re: Official Feature Vote of 2007
« Reply #1099 on: November 20, 2007, 08:08:53 PM »
+1 for password reset option (godspeed).

ØlÐ §çhøöÏ Š†®îk€®: On the topic of alt codes, something is messed up with your name, so I couldn't reply to your PM.  Could you register a normal name or use your old account, please?