I just feel like I'm wasting your time, but I'm really curious.
I look here at pongball...
I see the SKM, and the SKP I have both of these for my model and they work fine. Then I see your texture. My texture/material was applied to the SMD, and never got extracted... Is this the correct way to do it? When I ran SKModel, I replaced the filenames with their correct counter parts... it never asked for a skin, yet created a test.skin file... Which led me to assume that the texture was saved with the SMD and would be extracted to test.skin.
Enlighten me please?
Thanks a lot,
y00tz
edit:
I do the UV stuff, toss the texture in the directory of the SKM model, and that should do the trick? I'll try again when my texture is complete.