Author Topic: Character Start...need CONSTRUCTIVE Critisism  (Read 43476 times)

S8NSSON

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Re: Character Start...need CONSTRUCTIVE Critisism
« Reply #80 on: June 19, 2005, 09:47:23 AM »

bitmate

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Re: Character Start...need CONSTRUCTIVE Critisism
« Reply #81 on: June 19, 2005, 12:15:06 PM »
Excellent work!!!
I can't wait until the whole model is ready ;)

can you name a date, when everything will be done?

S8NSSON

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Re: Character Start...need CONSTRUCTIVE Critisism
« Reply #82 on: June 19, 2005, 03:58:55 PM »
well, as anyone knows that has been a part of this mod for any significant ammount of time, this mod will probably never be "done". It has been in continual developement from day one.

The character is supose to be imlimented by DPCON2005, at the end of july. Once the skins are complete (there must be at least four skins for the four different team colors) the character must be boned and animated. SO there is an aweful lot of work left to do just to get this one character in the game.

Dirty_Taco

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« Reply #83 on: June 19, 2005, 07:56:19 PM »
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« Last Edit: July 26, 2010, 01:17:06 AM by Dirty_Taco »

loial21

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Re: Character Start...need CONSTRUCTIVE Critisism
« Reply #84 on: June 20, 2005, 01:30:08 AM »
BONED!!! :) Yes your good at cheating.

S_ eight_ n(s8n)  I would normally not comment on such things as this is way out of my forte, but I bow yet again to you and your skilz.... nicely done lord of time, famine, pestilences and Death. Happy father's day. Daddy

jitspoe

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Re: Character Start...need CONSTRUCTIVE Critisism
« Reply #85 on: June 20, 2005, 10:34:35 AM »
We should probably get someone on the boning/animation while we're working on the skin.  Before we get it all done, though, we'll need to export a SKM file to make sure everything's cool as far as scale and all that goes.  It needs to be 56 units tall (max) when standing and half that (28 units) when crouching.  I posted export instructions here: http://dpball.com/forums/index.php?topic=819.0

I guess I can try it myself now, though. ;)

S8NSSON

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Re: Character Start...need CONSTRUCTIVE Critisism
« Reply #86 on: June 20, 2005, 05:36:06 PM »

Dirty_Taco

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« Reply #87 on: June 20, 2005, 05:59:32 PM »
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« Last Edit: July 26, 2010, 01:17:03 AM by Dirty_Taco »

S8NSSON

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Re: Character Start...need CONSTRUCTIVE Critisism
« Reply #88 on: June 20, 2005, 07:57:52 PM »
OK OK...
I know i'm posting too many images.
But I did a preliminary color test, so I thought I share.


IronFist

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« Reply #89 on: June 20, 2005, 08:47:20 PM »
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« Last Edit: July 25, 2010, 11:30:32 PM by IronFist »

Eiii

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Re: Character Start...need CONSTRUCTIVE Critisism
« Reply #90 on: June 20, 2005, 09:34:36 PM »
Pretty. More than the helmets are going to have to be the team color, though.

jitspoe

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Re: Character Start...need CONSTRUCTIVE Critisism
« Reply #91 on: June 21, 2005, 02:07:09 AM »
The colors will need to be less saturated.  Take a look at: http://www.anythingxtreme.com/pimages/g/GogA-JT-Flx7Msk.jpg

S8NSSON

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Re: Character Start...need CONSTRUCTIVE Critisism
« Reply #92 on: June 21, 2005, 05:43:13 AM »
Quote
More than the helmets are going to have to be the team color, though.


sarcasm_level = high;
sarcasm = on;

OMG...that just slipped my mind.

Ok...no gray character with colored masks then i guess. And I thought I was all done with the skin  :-\

sarcasm = off;
sarcasm_level = normal;

Termin8oR

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Re: Character Start...need CONSTRUCTIVE Critisism
« Reply #93 on: June 21, 2005, 11:15:36 AM »
300 Ball hopper was nice, just bad for the spray & pray newbies, And this guy has like tons of paint balls and you think if you were empty you can grab a new can and rape someone with 200 new paintballs or more! :D

-Termin8oR

3dblu

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MASK
« Reply #94 on: June 22, 2005, 01:55:15 PM »
Lookin' killer S8N.  Looks alot better than the other one posted early on in the thread.

Termin8oR

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Re: Character Start...need CONSTRUCTIVE Critisism
« Reply #95 on: June 23, 2005, 11:48:40 AM »
The helmets have a bright color, but that can be fixed and great job. Really coming together on these new specs! :D

-Termin8oR

S8NSSON

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Re: Character Start...need CONSTRUCTIVE Critisism
« Reply #96 on: June 24, 2005, 08:09:48 AM »
Ok...
Fixed a few things (like the nose highlight).
I broke the skin up into pieces (as you shall see).

Check it out...







Eiii

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Re: Character Start...need CONSTRUCTIVE Critisism
« Reply #97 on: June 24, 2005, 11:48:10 AM »
Heh... Can't wait for deathmatches where everyone is like that last pic. :)

Termin8oR

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Re: Character Start...need CONSTRUCTIVE Critisism
« Reply #98 on: June 24, 2005, 06:08:02 PM »
Yeah, Some nice craftmenship there, keep up the great work.

-Termin8oR

S8NSSON

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Re: Character Start...need CONSTRUCTIVE Critisism
« Reply #99 on: June 25, 2005, 01:21:09 AM »