Author Topic: The Gateway - Spook  (Read 16079 times)

Spook

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Re: The Gateway - Spook
« Reply #20 on: April 14, 2008, 03:07:47 PM »
There's a reason for that too, it's so you can't double jump to the mid bridge from the sides.

RiMiNi

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Re: The Gateway - Spook
« Reply #21 on: April 14, 2008, 06:39:22 PM »
if double jumping is really an issue cant you just change the height of the rail some?

RiMiNi

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Re: The Gateway - Spook
« Reply #22 on: April 14, 2008, 06:50:29 PM »

im guessing you dont want people to e able to walk on those.. cos you couldnt before. so you might wanna add a clip brush of something so you cant get on

wasnt fixed... or not changing that?

M-A-Zing

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Re: The Gateway - Spook
« Reply #23 on: April 14, 2008, 07:00:22 PM »
There's a reason for that too, it's so you can't double jump to the mid bridge from the sides.

that not what i'm getting at. I know that you don't want it to be a fast map and you want strategic play, which is great. but if you want to prevent it there needs to be something solid there. it's just so unrealistic to hit your head on the sky.

coLa

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Re: The Gateway - Spook
« Reply #24 on: April 14, 2008, 09:04:16 PM »
Probably because of the arches and sand/rock textures. That's very common in CS, look at de_dust, destert_atrocity, awp_india, just to name a few.

You like it overall though, coLa?

i don't remember the name of the ONE map i played for a total of 5 minutes.

i don't know. i haven't looked at it. don't think i will till it's on the rotation for the pub servers.

nightryder

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Re: The Gateway - Spook
« Reply #25 on: April 14, 2008, 09:21:54 PM »
needs flowers

Spook

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Re: The Gateway - Spook
« Reply #26 on: April 15, 2008, 06:09:35 AM »
I think I'm leaving the top of the arch accessible, I like how that plays out. To me, the sky isn't that big of an issue, it may be an inconvenience, but so are clusters of crates and low ceilings in other maps. If there are any more real problems, tell me, otherwise I would like to get some play testing done.

Spook

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Re: The Gateway - Spook
« Reply #27 on: April 16, 2008, 02:45:32 PM »
*Bump with updates*


I expanded the capping platform to give the base a more full look.

Added a marble accent grating in the middle of the bridge just for some aesthetic value. I also like how the carbine now sits in there.

Download: http://loluploads.com/905582 

I'm also to the point of frustration that jits hasn't had the chance to look at this thread so I can get some play testing in on the beta server. It'd be nice of that could happen within the next day or so.

Termin8oR

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Re: The Gateway - Spook
« Reply #28 on: April 17, 2008, 11:34:43 PM »
Very nice, I like how you took my idea for adding something in on top of the bridge.
But the carbine is such a nice gun, makes the added detail look gorgeous! :D

y00tz

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Re: The Gateway - Spook
« Reply #29 on: April 18, 2008, 12:51:01 AM »
I whipped up some textures that match this maps theme/style and if you see anything you like let me know, otherwise I may just lump them into the next CTP release.

Spook

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Re: The Gateway - Spook
« Reply #30 on: April 18, 2008, 02:20:18 PM »
Definitely just bunch those into the next CTP, eventually I'll find a good use for them =]

Yeah, termi, your ideas do get put to use eventually :P

nightryder

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Re: The Gateway - Spook
« Reply #31 on: April 18, 2008, 09:29:00 PM »
the walls seem a little bland. could you add a little more detail or decoration. like have some windows or plants. judging by the screen shots

Termin8oR

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Re: The Gateway - Spook
« Reply #32 on: April 18, 2008, 10:10:19 PM »
Yeah, termi, your ideas do get put to use eventually :P

Thanks buddy, maps looking great as always.

RiMiNi

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Re: The Gateway - Spook
« Reply #33 on: April 19, 2008, 04:39:23 PM »
hey yootz, can i use those textures?

y00tz

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Re: The Gateway - Spook
« Reply #34 on: April 23, 2008, 11:30:47 PM »
hey yootz, can i use those textures?

Yeah, after I figure out what the names of these textures will be.


jitspoe

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Re: The Gateway - Spook
« Reply #35 on: April 23, 2008, 11:36:49 PM »
I've uploaded it to the beta server for testing.  Let me know if you need the login again.

I only looked at it briefly, but a couple suggestions:
- Make the stairs about half as tall as they are now.  They look way too big.
- I'd make the sand texture at the flag flush with, or below the marble border.
- Hitting your head on the sky is kind of annoying.

y00tz

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Re: The Gateway - Spook
« Reply #36 on: June 11, 2008, 09:45:43 PM »
Spook, Any new updates on this?  Are you working on the next beta?

Spook

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Re: The Gateway - Spook
« Reply #37 on: June 13, 2008, 10:17:13 PM »
Haven't worked on it at all, doubt I will finish it too. Got tired of people whining about the sky, so I worked on it for me and put it with the rest of my finished un-released maps.

Eiii

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Re: The Gateway - Spook
« Reply #38 on: June 13, 2008, 10:20:08 PM »
If you're not going to finish, at least post the .map file somewhere so others can do it for you. This looks like it could be a great map.

Spook

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Re: The Gateway - Spook
« Reply #39 on: June 27, 2008, 02:03:56 PM »
I'm probably going to do a lot of reworking of the map. Probably another sidepath to get out to mid another way.

I'm only going to start working on it again when I have a computer that runs decently, until then, I'll brain storm.