Author Topic: New Map: Propaint 3 - Warpaint (Beta Stage)  (Read 42787 times)

Rick

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #140 on: February 16, 2009, 03:25:46 PM »
Isn't this map suppose to Cusoman's map...not yours bix?

Dirty_Taco

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #141 on: February 16, 2009, 03:49:22 PM »
Post removed
« Last Edit: July 25, 2010, 11:56:00 PM by Dirty_Taco »

Bix

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #142 on: February 16, 2009, 04:27:01 PM »
Since cusoman = digi, and digi cant map, it is my map. MADE BY BIX

Hyphy

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #143 on: February 16, 2009, 07:00:48 PM »
Cusoman, I like what you've done with the first flag.

MyeRs

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #144 on: February 16, 2009, 08:18:37 PM »
Matched on it today, played out pretty well. Any idea when b4 will be released?

Hyphy

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #145 on: February 16, 2009, 08:19:51 PM »
I'm just wondering when the real thing will be relesed.

Bix

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #146 on: February 16, 2009, 08:44:33 PM »
14 months.

MyeRs

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #147 on: February 17, 2009, 06:04:41 PM »
I WANT TO BE AUTOcocker!!!! MY DR34M!

Cuso, what flag is worth more points? wasnt really paying full attention but for some reason thought 1 was for 3 and 2 for 5 ? I might be mistaken, but if it is i think 1 should be 5 and 2 should be 3 pts. Due to the fact, that 1 is harder to cap and 2 is really easy to cap.

lilb990

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #148 on: February 17, 2009, 06:17:38 PM »
To get to flag 2 is that a trick jump? because if it is then it is really ez :P

Bix

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #149 on: February 17, 2009, 06:22:59 PM »
One is three points and two is four. But, i got to watch my posts since i am talking too much!

MyeRs

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #150 on: February 17, 2009, 06:43:21 PM »
Shouldn't the flag that is harder to cap [ being flag 1 ]  be 4 points? and then flag 2 be for 3 points? Seems more logical seeing as 1 is harder to cap and flag 2 is really easy to cap seeing as the flag is so high so theres only like 2 jumps before your gone.

lilb990

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #151 on: February 17, 2009, 07:41:14 PM »
Shouldn't the flag that is harder to cap [ being flag 1 ]  be 4 points? and then flag 2 be for 3 points? Seems more logical seeing as 1 is harder to cap and flag 2 is really easy to cap seeing as the flag is so high so theres only like 2 jumps before your gone.

Myers the flag points are fine as they are.

MyeRs

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #152 on: February 17, 2009, 07:47:59 PM »
Tell me that in what? 39 days when you can play it in a match. I've matched on it and they arent. I just grab 2 and cap. Some clans can prevent it, but the against the average clan you can just grab 2 and cap on them.
kthnz

Termin8oR

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #153 on: February 18, 2009, 10:37:50 PM »
7 pages...

Time to lock topic?

i_am_a_pirate

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #154 on: February 19, 2009, 06:12:10 AM »
7 pages...

Time to lock topic?
when it's released as a final (or the next beta). If only people didnt feel that they HAVE to comment on it because it's their favourite pub map (not that it doesn't get used for matches,).

cusoman

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #155 on: February 19, 2009, 07:51:14 AM »
The only reason I have not locked it is because I do not want to miss some amazing suggestion or critique from the community.  That being said, lets try to stay on topic :)

-Cusoman

i_am_a_pirate

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #156 on: February 19, 2009, 08:03:50 AM »
The only things that i can see need improving are that the sky needs to be higher, but also, if you do make it higher, implement the same system as in reminissions with the 2nd exit:

                             really, that should be a solid, diagonal line
                                              |
   original height                        |
       |                                      v
       |                     ----------------------------------------------
       v           -----------/     
------------------/                                                                    <--------speed jump




so it kinda forces them down, but doesnt just make them whack their head on the ceiling so it feels like it's gravity forcing them down, not a brush

Fitz

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #157 on: February 19, 2009, 10:02:14 AM »
It's possible to get stuck in those newly added barrels by bd:




Hyphy

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #158 on: February 19, 2009, 06:26:07 PM »
Lol, why so long?

lilb990

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Re: New Map: Propaint 3 - Warpaint (Beta Stage)
« Reply #159 on: February 19, 2009, 07:18:49 PM »
Tell me that in what? 39 days when you can play it in a match. I've matched on it and they arent. I just grab 2 and cap. Some clans can prevent it, but the against the average clan you can just grab 2 and cap on them.
kthnz

Lol? MyeRs that's how many 2 flag maps are