Author Topic: Official Feature Vote of 2007  (Read 230008 times)

Apocalypse

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Re: Official Feature Vote of 2007
« Reply #440 on: May 22, 2007, 02:29:00 PM »
I definately agree with Jitspoe I hate when admins just run around messing with things because they think its funny like setting nokill 1 or ball life 0 and running in and capturing the other teams flag and just using viewgib when they try to take there flag. Also I like the punishing for team kills.

magalhaes

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Re: Official Feature Vote of 2007
« Reply #441 on: May 22, 2007, 02:47:58 PM »
Makes the game a lot more interesting.
It would also increase the in-game flaming a lot :/

jitspoe

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Re: Official Feature Vote of 2007
« Reply #442 on: May 22, 2007, 03:13:36 PM »
32: faster in-game downloading - jitspoe, Smokey, Tinman, Gremlin, P!nk, eiii, atte, b00nlander, SkateR, Playah, ViciouZ, nightryder, oli887, toM|vendettA, Gold_Leader, l1g, Clipz, Sharp, Waggot, Zorchenhimer, basilo, Sandwraith, kNoC, y00tz, Nitroboy, Termin8oR, nofearvladi, Krizdo4, Warlord, Apocalypse, sk89q
16: More high-res textures - Gremlin, bitmate, b00nlander, SkateR, oli887, Gold_Leader, l1g, TinMan, MosheD, Spook, Sandwraith, spacepirate, Nitroboy, kNoC, nofearvladi, Warlord, Playah
13: Vwep (see what weapons people are carrying) - bitmate, KnacK, XtremeBain, SmackWaters, SkateR, ViciouZ, toM|vendettA, Gold_Leader, Waggot, basilo, eiii, Nitroboy, Warlord
10: Increase paintball visibility - S8NSSON, PiCaSSo, oli887, Dirty_Taco, nightryder, Playah, Spook, Gold_Leader, Nitroboy, Blitz
9: New map format - P!nk, eiii, bitmate, b00nlander, Cobo, ViciouZ, Zorchenhimer, {appy Hamper, sk89q
8: (Option to) disable colored text in chat - Anarchy, SkateR, Clipz, Waggot, basilo, KiLo, Spook, TinMan
7: Central server for mapinfo files - jitspoe, DirtyTaco, T3RR0R15T, eiii, TinMan, nightryder, KiLo
7: (Option to) disable funnames - Spook, eiii, TinMan, Clipz, basilo, KiLo, Termin8oR
7: Leaning - magalhaes, atte, bitmate, ViciouZ, Sandwraith, kNoC, Nitroboy
7: New gun models (such as the Angel) - Gremlin, iEATnoobs, l1g, Clipz, Sandwraith, Nitroboy, Termin8oR
7: Client-side demo auto-recording - Zorchenhimer, XtremeBain, magalhaes, Spook, {appy Hamper, TinMan, atmays
5: Don't require mouse to be over edit fields to type - oli887, jitspoe, Sharp, basilo, T3RR0R15T
5: Client-side auto end-game scoreboard screenshot - XtremeBain, Spook, {appy Hamper, TinMan, SuperMAn
5: Better bot AI - P!nk, jitspoe, ViciouZ, QueeNiE, sk89q
4: Kill cam (like in CoD) - nightryder, toM|vendettA, l1g, enozpp57
4: Female player model - T3RR0R15T, SmackWaters, Spook, magalhaes
4: Screenshot system for cheat detection - ch40s, Clipz, Sharp, SuperMAn
4: Vote kick - SmackWaters, nightryder, Sharp, Sandwraith
4: Global-login based bans - XtremeBain, KiLo, T3RR0R15T, SuperMAn
4: Save console command history to a file so when you load the game up again, you can hit the up arrow to get the last typed command. - jitspoe, T3RR0R15T, TinMan, Cobo
4: In-game voice communication (VoIP) - SkateR, Clipz, ch40s, Termin8oR
4: Ability to use embedded quotes (so people can have spaces in their names when set from the menu) - jitspoe, T3RR0R15T, {appy Hamper, Shadow
4: Wall jumping - SkateR, Dirty_Taco, Sandwraith, ch40s
4: Break game code up into multiple libraries and open source parts of it - Cobo, Zorchenhimer, KiLo, Apocalypse
4: Configurable voting system for server settings - Cobo, Apocalypse, KiLo, y00tz
4: Substitute "Kills", "Deaths", etc. on HUD and scoreboard for something more appropriate - Toninho, KnacK, S8NSSON, y00tz
4: Punish / forgive system for team kills - ViciouZ, jitspoe, KnacK, Apocalypse
3: Global-login based logins (ops) - XtremeBain, jitspoe, T3RR0R15T
3: PK3's - Smokey, b00nlander, TinMan
3: Dashing - SkateR, Dirty_Taco, magalhaes
3: Map-specific chat logging (so we can get player feedback on the maps on the beta server). - jitspoe, magalhaes, ViciouZ
3: Round countdown timer for siege maps. - KnacK, magalhaes, Zorchenhimer
3: Wave animations - T3RR0R15T, Zorchenhimer, TinMan
3: New sounds - iEATnoobs, nightryder, TinMan
3: Variables in menu widgets (for map preview screenshots) - Zorchenhimer, l1g, {appy Hamper
3: Option to set crosshair size - jitspoe, Spook, TinMan
3: Team autobalance - ch40s, TinMan, magalhaes
3: Mouse fix for vista - digi, SkateR, y00tz
3: Sort buttons on (in-game) server list - oli887, TinMan, SuperMAn
3: Support for left and right mouse wheel. - KnacK, Spook, Nitroboy
3: Indicator for password-protected servers - abrken, magalhaes, nofearvladi
3: If the server has a fatal error, try to load a map rather than leave the server down. - jitspoe, KiLo, kNoC
3: User option when to respawn when the mandatory respawn period is reached. - KnacK Zorchenhimer, y00tz
3: Tie global login accounts to forum accounts - y00tz, KiLo, kNoC
3: Warmup mode before match starts / while waiting for players - jitspoe, bitmate, Apocalypse
2: New (selectable) player skins - bitmate, iEATnoobs
2: New menu format - Cobo
2: Grapple - loial21, ch40s
2: Sharp turns -SkateR, Dirty_Taco
2: Map pack. - oli887, Gold_Leader
2: Work on the player models - Clipz, Sharp
2: Weapon and item autoswitching - jitspoe, oli887
2: Customizable word filter - {appy Hamper, jitspoe
2: Allow angles to be used for func_rotating so s8n can finish his catapult map. - jitspoe, ViciouZ
2: Global-login STDLogs logging - XtremeBain, T3RR0R15T
2: Map notifications for standalone serverbrowser - jitspoe, T3RR0R15T
2: Ability to add clan tags to player models - Clipz, T3RR0R15T
2: Scroll bar in the console - oli887, T3RR0R15T
2: Optimize file checking to reduce load times and game hiccups/freezing - jitspoe, T3RR0R15T
2: Don't try to download textures if an rscript exists for that texture name. - jitspoe, T3RR0R15T
2: Download textures required by rscripts. - jitspoe, T3RR0R15T
2: Places to enter IP and password in the join game menu. - nightryder, Spook
2: Standardized matching rules - iEATnoobs, magalhaes
2: Server list filters - Anarchy, TinMan
2: Get rid of player model in first-person chase cam view. - nightryder, TinMan
2: Ability to choose the other team's color - Clipz, TinMan
2: Use libcURL for people having issues downloading the serverlist and connecting to the login server - jitspoe, TinMan - using UDP instead
2: Option to set crosshair color - PiCaSSo, TinMan
2: Flashing flags on HUD - kNoC, TinMan
2: Cvar that stores the map name - KnacK, TinMan
2: Ability to select and copy text. - kNoC, TinMan
2: Make the loc file system use the closest visible loc, not just the closest - b00nlander, jitspoe
2: Display topspeed on the scoreboard. - lekky, Termin8oR
2: Melee attack (barrel tag? paintbrush?) - enozpp57, TinMan
2: Player mute option / Better way to control who can and can't talk during matches (for pbcup admins) - b00nlander, jitspoe
2: Increased player visibility - Blitz, Playah
1: Bombing run game mode - T3RR0R15T
1: Menu links to download more maps - Gremlin
1: More cheat detection - Gremlin
1: Ugly Q3 name colors  - TinMan
1: In-game clock (with alarm) - abrken
1: Enlarge lists (server lists, scoreboard, etc.) to display more characters - abrken
1: "Best of" page to display the most popular maps / best players - abrken
1: 2-layer textures (might require a new map format) - S8NSSON
1: Random texture selection - S8NSSON
1: Context dropdowns in scoreboard for ignoring, etc. - Playah
1: In-game chat (Connect to IRC server, perhaps?) - oli887
1: Allow all maps supporting 1-flag mode to be playable in PONG mode - jitspoe
1: Alphabetize map and demo names - nightryder
1: Setting to chasecam just enemy players - iEATnoobs
1: Add a column to the scoreboard that calculates skill or performance - Uncle
1: Option to disable "blocking" for jump maps - Clipz
1: Optimize water code for better framerates - Sharp
1: Change the main menu screen - Sharp
1: More DSM options for entities (so I can finish pbcup/arctic_dsm) - jitspoe
1: Option to set text color - PiCaSSo
1: Tie the wiki into the global login system to prevent abuse / spambots. - jitspoe
1: Add support for bulleted lists to the wiki. - jitspoe
1: Add image uploading functionality to the wiki. - jitspoe
1: Fix bug on wiki where 3rd level header sometimes gets merged in with the text instead of being put on a new line. - jitspoe
1: Laser entities - Clipz
1: Don't load all rscripts for every map -- just the ones that are applicable. - jitspoe
1: Akimbo (dual wield) feature - {appy Hamper
1: 64bit Linux support - Phenax
1: Client-side setting for "id" - basilo
1: Somehow make the loading image compatible with non-US keyboards. - basilo
1: Allow loading/saving configs anywhere on the filesystem. - basilo
1: Support for regular expressions in menus. - Zorchenhimer
1: Get rid of the old-style scoreboard at the end of the game - XtremeBain
1: Add a button in the bind menu for fastforwarding demos? - Playah
1: .skm shadows (used on the new player model) - kNoC
1: Self-reflection in the water -  kNoC
1: Password reset option for global logins - jitspoe
1: Central repository for textures and other content - kNoC
1: Hardware bans - Anarchy
1: Increase limit for loc files - b00nlander
1: If the number of entities exceeds the maximum allowable, start removing paintballs instead of causing a fatal error. - jitspoe
1: Make the server not hog all the CPU if there is a fatal error. - jitspoe
1: Ability to customize player appearance (different jerseys, pants, etc.). - Nitroboy
1: A mod install pack with gui interface that includes a comprehensive user guide with demonstrations of all tweaks. - loial21
1: Ogg vorbis support - TinMan
1: PNG support - jitspoe
1: Include Zorch's menus - kNoC
1: New player models - Termin8oR
1: MVP on scoreboard - Termin8oR
1: Ability to communicate with http/mysql through menus (?) - Shadow
1: Aliases with parameters - Shadow
1: Grass flag for textures that renders 3D grass - Cobo
1: Round time limit (for CTF, elim, etc.) - KnacK
1: Improved 3D audio support (OpenAL) - P!nk
1: Display map name and game mode at the beginning of the match - Zorchenhimer
1: Better menus built-in - Krizdo4
1: Free for all game mode where a player gets points for holding a flag - Apocalypse
1: Display the kill count of the highest player in DM mode on the HUD - basilo
1: Don't count down the timer in DM mode when there are no players - jitspoe
1: Double sided paint splats (so they show up on windows) - Krizdo4
1: Change the default gaming screen resolution - bitmate
1: Mario-style elim gameplay mode - y00tz
1: force_spec command (for pbcup admins) - b00nlander
1: Link wiki on the main page (I guess that means get it finished :)) - Cobo
1: Client-created web server to display statistics - Cobo
1: place the *.ent files in pball/maps/ent/. not in pball/maps/ - T3RR0R15T
1: Alias with arguments -Cobo
1: If conditions - Cobo
1: Toupper and Tolower commands - Cobo
1: Printf - Cobo
1: Spring weapon to "rocket-jump" with - TinMan
1: Admin gib command (like viewgib, but for a specific player number) in the menu - OonSuomesta
1: Put forcejoin command in the admin menu - OonSuomesta
1: Admin slap command - OonSuomesta
1: Admin glow command - OonSuomesta
1: Admin freeze command - OonSuomesta
1: Improve HUD graphics - blaa

S8NSSON: Not sure if that was a vote for the kills/deaths thing, but I put you down for it.

blaa: cl_gun 1?

Cobo

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Re: Official Feature Vote of 2007
« Reply #443 on: May 22, 2007, 04:36:05 PM »
A vote to be able to pass full paths for a map file.

Eiii

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Re: Official Feature Vote of 2007
« Reply #444 on: May 22, 2007, 04:38:22 PM »
A vote for cobo to learn how to copy files to the map directory in his programs.

Cobo

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Re: Official Feature Vote of 2007
« Reply #445 on: May 22, 2007, 08:20:42 PM »
I just figured something out... If the map isnt in the map folder it wont be able to open it... I could copy the map file, but I guess then it would be too much trouble... So I guess im gonna make a vote for the next release: full map paths.

jitspoe

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Re: Official Feature Vote of 2007
« Reply #446 on: May 23, 2007, 01:06:58 AM »
- Fix the lag spikes people are complaining about on build 18.

[GT]Snipen

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Re: Official Feature Vote of 2007
« Reply #447 on: May 23, 2007, 01:19:00 AM »
Fix the lag spikes people are complaining about on build 18


I vote for that.

Eiii

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Re: Official Feature Vote of 2007
« Reply #448 on: May 23, 2007, 01:36:59 AM »
I just figured something out... If the map isnt in the map folder it wont be able to open it... I could copy the map file, but I guess then it would be too much trouble... So I guess im gonna make a vote for the next release: full map paths.
A vote for Cobo to be less lazy.

loial21

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Re: Official Feature Vote of 2007
« Reply #449 on: May 23, 2007, 03:43:28 AM »
I change my vote to..."No uniformed lag spikes". :)....sorry grapple lovers.



Zorchenhimer

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Re: Official Feature Vote of 2007
« Reply #450 on: May 23, 2007, 09:40:10 AM »
- Fix the lag spikes people are complaining about on build 18.

I'm for that one too.

y00tz

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Re: Official Feature Vote of 2007
« Reply #451 on: May 23, 2007, 10:04:30 AM »
- Fix the lag spikes people are complaining about on build 18.

I'm for that one too.

Same.

OonSuomesta

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Re: Official Feature Vote of 2007
« Reply #452 on: May 23, 2007, 01:32:53 PM »
- Fix the lag spikes people are complaining about on build 18.

I'm for that one too.

Same.

Me 2

-----------------------------------------------------------

For the admin commands, I mean't them to be a punishment to players. Just a gib and freeze would be enough. Never thought of the childlike admins.. they could be a pain in a** I admit.

-----------------------------------------------------------

Also, the forcejoin command is in my menus under the "Manage Players" submenu.

I know that it is in your menus. But this vote was for the OFFICIAL release. Not everybody download your menus. No offence.

_____________________________________________
The end of today is the start of tomorrow

Spook

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Re: Official Feature Vote of 2007
« Reply #453 on: May 23, 2007, 02:30:09 PM »
Put me down for fixing the lag also.

Cobo

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Re: Official Feature Vote of 2007
« Reply #454 on: May 23, 2007, 05:55:57 PM »
A vote for Cobo to be less lazy.
Its not that im being lazy, Eiii, making it copy a file into the directory would be as simple as adding a line to the source and compiling.
The actual reason I'm not going to finish the program is because even after I ported the whole thing to c, it still wouldnt work on other computers. You tested it yourself.
I blame Visual Studio... :-\

Eiii

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Re: Official Feature Vote of 2007
« Reply #455 on: May 23, 2007, 06:51:29 PM »
Huh. That's kind of odd.

Luckily, batch files are fairly universal across versions of windows... :D

y00tz

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Re: Official Feature Vote of 2007
« Reply #456 on: May 24, 2007, 09:58:55 PM »
I don't know how to describe it, but Jitspoe can you classify this and cast a vote in my favor for it: http://dplogin.com/forums/index.php?topic=6536.0

Edit: Thanks KiLo..... for rubbing in that vocab isn't my strong point!  Seriously that works.
« Last Edit: May 24, 2007, 11:03:10 PM by y00tz »

KiLo

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Re: Official Feature Vote of 2007
« Reply #457 on: May 24, 2007, 10:03:38 PM »
I don't know how to describe it, but Jitspoe can you classify this and cast a vote in my favor for it: http://dplogin.com/forums/index.php?topic=6536.0

Classify it as a more user-friendly menu system, possibly.

Eiii

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Re: Official Feature Vote of 2007
« Reply #458 on: May 24, 2007, 11:09:47 PM »
More user-friendly / less buggy menu cvar setting system.

Zorchenhimer

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Re: Official Feature Vote of 2007
« Reply #459 on: May 25, 2007, 10:06:24 AM »
Add the DPGet to the official release.